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Posted

I don't know. Is it a standard joystick device, as seen by FSX? If FSX can see it in its assignments, then so can FSUIPC. But note that FSUIPC's button recognition is limited to the first 32 buttons (numbered 1-32 in FSX, but 0-31 in FSUIPC).

Pete

Posted

Hi Stephen,

thanks for you reply, i have tried today for a while,just to understand, but how did you solved the reverse thrust?

Target in my opinion doesn't work properly

Regards

Luigi

Posted

Personally I use what is termed the 'speedbrake' switch using the pull back action assigned to decrease throttle slow, reverse thrust increases the longer you hold the switch. Push forward is assigned to throttle cut.

 

Should you wish to double the axis this may be worth a try: Button axis switch

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