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Posted

Hi Pete. I recently made the switch to P3D but have encountered a small issue - the ai_player.dll CTD. Some weeks ago when I tested out FSX:SE I also got this error, usually occurring within 5-8 seconds after loading a scenario. I'm not completely sure, but I think the problem went away after installing the latest FSUIPC version. Maybe I'm wrong though, but does FSUIPC contain some sort of fix for this issue? I have the latest version as of 3rd of March, but it doesn't fix the problem in P3D. 

 

I've tried turning AI traffic of completely with no luck either. Moreover, I'm not using any AI traffic programs either. I wonder if it can be the Addon Manager, GSX or some addon-airports maybe causing this CTD for players not using AI traffic programs.

 

 

Best regards

Brynjar

Posted

Hi Pete. I recently made the switch to P3D but have encountered a small issue - the ai_player.dll CTD. Some weeks ago when I tested out FSX:SE I also got this error, usually occurring within 5-8 seconds after loading a scenario. I'm not completely sure, but I think the problem went away after installing the latest FSUIPC version

 

No, FSUIPC does nothing to help or hinder AI_Player. Sorry. Usually crashes in that are due to corrupted textures in one or other of the AI aircraft being loaded. I've never known it to crash for any other reasons. Sometimes it's one specific aircraft livery and then of course only occurs when you are near enough to an airport or flight path of such an aircraft.

 

I've tried turning AI traffic of completely with no luck either. Moreover, I'm not using any AI traffic programs either. I wonder if it can be the Addon Manager, GSX or some addon-airports maybe causing this CTD for players not using AI traffic programs.

 

 

 

I know there are some add-on airports which do come with a minor amount of traffic. Additionally, all moving airport ground traffic are AI -- you'd need to move the slider for that to zero too.. You could try reinstalling GSX as that is providing a lot of ground traffic.

 

Pete

Posted

Hi again. Thanks for quick response  :) Ok, then I'll have to do the elimination-method starting with programs/addons that come with AI of some sort.

 

But again, regarding this topic linked underneath, users report the ai_player.dll CTD but it goes away in the 4.939e version of FSUIPC? Or am I completely misunderstanding the context there?

 

http://forum.simflight.com/topic/78785-prepar3d-25129430/?hl=ai_player#entry477057

Posted

Hi again. Thanks for quick response  :) Ok, then I'll have to do the elimination-method starting with programs/addons that come with AI of some sort.

 

But again, regarding this topic linked underneath, users report the ai_player.dll CTD but it goes away in the 4.939e version of FSUIPC? Or am I completely misunderstanding the context there?

 

http://forum.simflight.com/topic/78785-prepar3d-25129430/?hl=ai_player#entry477057

 

That was an error in placing the hook for AI traffic deletion, a facility used by some add-ons. And it was fixed, as it says.

 

Pete

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