Jump to content
The simFlight Network Forums

Recommended Posts

Posted

Hi Peter,

I am having a problem with FS2004 reloading the scenery every 30 to 60 seconds, the reload is about 2 seconds.

I am a PS13 user running FS2004 as a scenery generator through VF744 in SLEW mode.

This problem seems to happen in climb and cruise at higher alt FL310 for example.

I also run SIMWX to inject real world weather and selected weather.

My system is a

P4 3.3Ghz 1024 ram 256MB Pahelia 3 head video and dual 80GB H/Drives. FS2004 has its own Hard drive

I get constant frame rates of 25FPS

Also running a registered version of FSUIPC 3.08

I have been playing with the settings and following all suggestions on several message boards.

Dddo you have any suggestions or any timings in FSuipc that may corrospond to this annomoly?

Cheers,

Matt

Posted

Sorry, there is no way I know to force scenery reloads. I suspect you may well get texture reloads though -- if you change the time, or simulation rate. Moving in slew mode may well do the same, I don't know. It seems like experimentation is in order.

With FS2004 it is actually possibly to set the aircraft position and so on in flight mode as well as in slew mode. That wasn't possible in previous versions -- except by pausing first, or setting a Sim Rate of 0.

I think you will need to experiment with different ways of controlling FS2004 -- it probably isn't the same as FS2002, for which I expect the PS13 program was written? There's nothing in FSUIPC which will help by itself -- in this case it is being used purely as an interface into FS, it doesn't control this stuff.

If you aren't the programmer of the interface then I suggest you get in touch with him and see if there's any work likely to be carried out to make it work well with FS2004. I think Luciano Napolitano may also be interested, as his WidevieW will presumably need the same solutions.

Regards,

Pete

Posted

Thanks Peter,

I have emailed the programmer of both VF744 and SIMWX to see if they have any clues.

I think I have narrowed it down to the SIMWX program, if I turn it off and reset FS2004 without resterting SIMWX it seems to be Ok.

As you said more trial and error testing.

Cheers,

Matt

Posted

I think I have narrowed it down to the SIMWX program, if I turn it off and reset FS2004 without resterting SIMWX it seems to be Ok.

Ahin that case it will be the weather I should think. Are you sure its the "scenery" reloading? Does the message box come up with a progress bar, or are you just seeing a hesitation and clouds redrawing? Does it happen in clear weather?

If it is the clouds, try setting the cloud sliders (Options-Settings-Display-Weather) full right, especially the 3D one which should be at 100%

If the SIMWX is resetting the weather every 30-60 seconds then it might need revising to use more subtle ways of injecting the weather. The engine in FS2004 is very different from previous releases. Perhaps the author might want to take a look at the "New Weather Interface" I devised for FS2004, which allows much more sophisticated localised control of the weather. The old "one world one weather" methods used in FS2002 and before don't seem to be very good with FS2004.

Regards,

Pete

Posted
Perhaps the author might want to take a look at the "New Weather Interface" I devised for FS2004, which allows much more sophisticated localised control of the weather.

Hi Peter,

Where can he get this from?

It looks like I may of fixed the problem, I need to do more testing today.

here is what I changed, it may help someone else that is having problems.

Changed option to "clear scenery cache on exit"

Changed "TEXTURE_BANDWIDTH_MULT_40" in FS9 config to "100"

Changed video card from "16 x Fragment Antialiasing" to "4 x Antialiasing"

Not sure which one did the job, and not sure if the problem will return.

Back to more testing.

thanks again for your prompt response.

Cheers,

Matt

Posted

Where can he get this from?

The NWI, like the AWI and the old FS98 weather interfaces are all covered in the FSUIPC SDK.

It looks like I may of fixed the problem

So, it looks like a graphics thing then. Well done, and thanks for posting the solution.

Regards,

Pete

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.