herculespilot Posted November 2, 2015 Report Posted November 2, 2015 Hi Pete, i try to realize a separate dynamic nosewheel sound. Unfortunately such sound is not supported in the sound.cfg. There are only touchdown sounds. Would it be possible for you, to add 3 offsets in fsuipc, which are linked to the simconnect data refs "3 wheel rpm" (nose, left, right)? Would be very nice:-) Thanks for your great effort Regards Thomas
Pete Dowson Posted November 2, 2015 Report Posted November 2, 2015 Would it be possible for you, to add 3 offsets in fsuipc, which are linked to the simconnect data refs "3 wheel rpm" (nose, left, right)? Sorry, I don't see those in the FSX SimConnect SDK. Pete
Pete Dowson Posted November 2, 2015 Report Posted November 2, 2015 thanks for the quick answer. I made a screenshot for you. Hope it helps:-) I didn't really need a screenshot, merely a reference (or proper names). Found them now. would 16-bit integers be okay? I don't really want to use more space than necessary, and there hasn't been any demand for this in the 10 years since FSX was born. Pete Pete
herculespilot Posted November 2, 2015 Author Report Posted November 2, 2015 Yes...off course, 16 Bit integer would be ok. Sorry for the mistake. Kind Regards Thomas
Pete Dowson Posted November 2, 2015 Report Posted November 2, 2015 Yes...off course, 16 Bit integer would be ok. Sorry for the mistake. Okay. They're on the list. I have a revised version almost ready to go out. I'm just awaiting some test results. Pete
Pete Dowson Posted November 2, 2015 Report Posted November 2, 2015 They are in version 4.948, just released. Check the changes document. Pete
herculespilot Posted November 4, 2015 Author Report Posted November 4, 2015 Hi Pete, sorry for the late response. THank you very much for the great support and quick realization. I appreciate it very much Kind Regards Thomas
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