bpieke Posted September 14, 2017 Report Posted September 14, 2017 (edited) I am having knobs in the panel causing increments of 10 for standard SDK (INC/DEC) commands, instead of 1, intermittently, in P3DV4. This reminds me of FSX where the FixControlAccel=Yes parameter cured some of this behavior. This is not currently implemented in V5 for P3DV4, as per the user documentation.. Maybe it is required.. http://www.prepar3d.com/forum/viewtopic.php?f=6312&t=126672&p=166675#p166675 Bert. Update... I was able to resolve my issue by using a different set of variables.. so, for now, the urgency is off. Edited September 14, 2017 by bpieke
Pete Dowson Posted September 14, 2017 Report Posted September 14, 2017 5 hours ago, bpieke said: I am having knobs in the panel causing increments of 10 for standard SDK (INC/DEC) commands, instead of 1, intermittently, in P3DV4. This reminds me of FSX where the FixControlAccel=Yes parameter cured some of this behavior. Unfortunately I cannot do it in P3Dv4. It was only my list of requests to L-M but I'm afraid they've not implemented any of those yet. It is normally due to the add-on aircraft in question invading the Windows' queue of requests with many repeats of its own, and these being interpreted as repeats of your one command. Pete
bpieke Posted September 15, 2017 Author Report Posted September 15, 2017 (edited) That is entirely plausible, since the aircraft detects the hovering of the mouse over the knob. This is used in the code to trigger the knob lighting up. The Wheel Up and WheelDown commands would likely be surrounded by a stream of 'Move' commands. Code snippet: (M:Event) 'WheelUp' scmp 0 == if{ xxxxx } (M:Event) 'WheelDown' scmp 0 == if{ yyyyy } (M:Event) 'LeftSingle' scmp 0 == if{ zzzzz } (M:Event) 'RightSingle' scmp 0 == if{ aaaaa } (M:Event) 'Move' scmp 0 == if{ bbbbb } Edited September 15, 2017 by bpieke
Pete Dowson Posted September 15, 2017 Report Posted September 15, 2017 I've asked L-M to again consider making the fix I suggested to overcome the problems, which "FixControlAccel" does (but in a clumsier way). I'm sure they don't realise what tricks the add-on aircraft implementers get up to. Pete
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