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Hi Paul,

Found a way to make your DLL crash.  According to your docs, if I want to read a FSUIPC Offset with a size of 1, I should use 'byte' or 'sbyte'.  I've not had any issues with using 'byte' however any 'sbyte' will throw an exception when you do the FSUIPCConnection.Process(); command.  For instance, if you define this sbyte offset to be able to read the glideslope (0C49 1 NAV1 Glideslope Needle: –119 up to +119 down):

private Offset<byte> glideslope = new Offset<byte>(0x0c49);

Once the debugger hits, the Process() command, the exception of

System.InvalidCastException: 'Specified cast is not valid.'

Weird thing is it causes an exception not on the first time through but on subsequent runs.

- Dirk

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