codatcri Posted July 5, 2019 Report Posted July 5, 2019 Hello, I want to modify the tilesix script in order that it works in this way: When activated by pressing a button it should appear on the monitor a request to input a number Each number (one for each aircraft type) correspond to a specific panels positioning on the screens example if for the variable "aircraft" is assigned the number 1 that can correspond to the Learjet 45 the following are executed ext.position("Electrical", 0, 0, 40, 20,3) ext.position("APU", 40, 20, 20, 15,3) ext.position("Throttle quadrant", 0, 20, 40, 76,3) ext.position("Trim", 65, 0, 20, 15,3) ext.position("Fuel", 40, 0, 25, 20,3) on the other hand if to the variable aircraft is assigne the number 2 than can correspond to the "grumman" the following are executed ext.position("Electrical", 28, 70, 35, 21,3) ext.position("Trim", 0, 70, 28, 26,3) ext.position("Fuel", 0, 48, 50, 22,3) ext.position("Overhead Panel", 0, 3, 68, 46,3) ext.position("Radio stack", 68, 3, 26, 71,3) ext.position("Landing Gear", 50, 48, 15, 22,3) Better if the script can automatically recognize the aircraft type. Can anyone help me? Cristiano
spokes2112 Posted July 6, 2019 Report Posted July 6, 2019 I think there could be at least 2 different ways to do this - 1) When the lua is started it will get the .air file name then selecting the correct ext.position wanted from the air file name. Ex. Code not tested airFileName = ipc.readSTR(0x3C00, 256) -- get the air file name on lua load if string.find(airFileName, "Lear45") then -- air file name of FS9 Lear45 as an example ext.position("Electrical", 0, 0, 40, 20,3) ext.position("APU", 40, 20, 20, 15,3) ext.position("Throttle quadrant", 0, 20, 40, 76,3) ext.position("Trim", 65, 0, 20, 15,3) ext.position("Fuel", 40, 0, 25, 20,3) end if string.find(airFileName, "Aerosoft F-14A") then -- air file name of FSX Aerosoft F-14A as an example ext.position("Electrical", 28, 70, 35, 21,3) ext.position("Trim", 0, 70, 28, 26,3) ext.position("Fuel", 0, 48, 50, 22,3) ext.position("Overhead Panel", 0, 3, 68, 46,3) ext.position("Radio stack", 68, 3, 26, 71,3) ext.position("Landing Gear", 50, 48, 15, 22,3) end 2) Exactly what you asked for - This will ask you for a keyboard input to the ext.position wanted ... NOTE - In FSX I occasionally get a problem with this when the asking dialog comes up it also selects (right click on screen) "Mouse as Yoke" ?? it is very weird. (can live with it) Ex. Code partially tested but should work as is -- THIS IS THE POPUP ASKING DIALOG local askOptions = " LOAD WINDOW LOCATION TYPE\n Type in number then press ENTER\n\n 0 = none\n 1 = Lear 45\n 2 = Grumman\n 3 = empty slot\n 4 = empty slot\n 5 = empty slot" n = ipc.ask(askOptions, WHITE) if n == "1" then -- REPLY WAS 1, LEAR 45 ext.position("Electrical", 0, 0, 40, 20,3) ext.position("APU", 40, 20, 20, 15,3) ext.position("Throttle quadrant", 0, 20, 40, 76,3) ext.position("Trim", 65, 0, 20, 15,3) ext.position("Fuel", 40, 0, 25, 20,3) end if n == "2" then -- REPLY WAS 2, GRUMMAN ext.position("Electrical", 28, 70, 35, 21,3) ext.position("Trim", 0, 70, 28, 26,3) ext.position("Fuel", 0, 48, 50, 22,3) ext.position("Overhead Panel", 0, 3, 68, 46,3) ext.position("Radio stack", 68, 3, 26, 71,3) ext.position("Landing Gear", 50, 48, 15, 22,3) end if n == "3" then -- REPLY WAS 3, EMPTY end if n == "4" then -- REPLY WAS 4, EMPTY end if n == "5" then -- REPLY WAS 5, EMPTY end Here is a screenshot of the asking dialog ( of course from something of my own )
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