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Posted

Hello.

I´m a longtime user of FSUIPC and really appreciate the functionality of this utility.

I have a support request regarding the Axis calibration/-slope function of FSUIPC v5 for P3D v4:

For the time being, I´m utilizing a very sophisticated Yoke ( Agronn B737 Yoke ) with a very realistic replication of control forces and especially range-of-travel. 

I´ve got it calibrated almost perfectly with FSUIPC using a Slope for the Elevator Axis of  -3 ( sensitive around the center with a flattening curve at higher deflections of the Yoke ).

Overall, I´m quite pleased with the Input/Output curve of the Elevator, for at least say 70% of Manual flight ( PMDG 747v3 ). From what I recall from my Full-Flight-Simulator Sessions on Lufthansa´s Level D 747-8 Simulator, the Flightcharacteristics regarding the Elevator match the real thing almost perfectly within the first 30% of Elevator-Deflection.

However, at higher Elevator-Deflections ( more than about 30% ) the curve ( Slope -3 ) becomes too flat for my liking.

At these deflections I´d like to have better/more Elevator-Authority.

How can I change the slope/curve at higher Elevator-Deflections to a more linear/flat Interpretation of the Elevator Input ( such as the flat default response curve with slope set to 0 ), instead of the increasingly flattening logarithmic curve when slope is set to -3?

The default flat curve ( slope "0" ) does actually not suit my requirements when operating within the first 30% of Elevator-Deflection ( which is about 70% of manual flight time ) due to lack of Elevator-Authority in this case. 

So to sum it up: a slope of -3 is perfect within the first about 30% of Elevator-Deflection, beyond I´d prefer a flat linear line ( such as slope "0" ).

I have to admit, that I´ve got absolutely no clue of Things such as scripts / LUA / LINDA etc, so I´d be very happy if you could assist me in this topic.

One further Question: would you still recommend to add "Stick-Sensitivity-Mode=0" to the P3D.cfg when flying a 747 with a sophisticated Yoke with a realistic range of travel? What does this line actually alter in the Input/Output processing of the Joystick?

 

Thank you very much in advance for your assistance.

With best regards,

Toto

Posted
40 minutes ago, RADZ said:

However, at higher Elevator-Deflections ( more than about 30% ) the curve ( Slope -3 ) becomes too flat for my liking.

At these deflections I´d like to have better/more Elevator-Authority.

How can I change the slope/curve at higher Elevator-Deflections to a more linear/flat Interpretation of the Elevator Input ( such as the flat default response curve with slope set to 0 ), instead of the increasingly flattening logarithmic curve when slope is set to -3?

I'm afraid there's no other set of curves provided. The maximum deflection still has to be reached at either extreme. If you want a steeper slope in one part you pay for it with a flatter slope elsewhere. 

I suppose, for FSUIPC6 (not FSUIPC5) John could possibly provide a difference set of "slopes" made up of linear segments, but quite honestly a point on the movement where it transitions for one slope to another isn't at all appealing. A smooth change like that actually provided is surely preferable.

I really sounds like you'd prefer it linear all the way, thoughI must sat the -3 setting is not far off that.

46 minutes ago, RADZ said:

I have to admit, that I´ve got absolutely no clue of Things such as scripts / LUA / LINDA etc, so I´d be very happy if you could assist me in this topic

Well, you could certainly do what you want with a script. I suggest you look at some of the many examples provided, because the developers here really have a lot to do without producing specialist plug-ins.

Certainly you'd get helpful answers if you tried to do things yourself and got into trouble with something, but it is better if you made the effort. After all, that was the idea of the Lua plug-in system, to allow users to do their own thing rather than overloading the basic program with too many special one-off facilities.

49 minutes ago, RADZ said:

One further Question: would you still recommend to add "Stick-Sensitivity-Mode=0" to the P3D.cfg when flying a 747 with a sophisticated Yoke with a realistic range of travel? What does this line actually alter in the Input/Output processing of the Joystick?

I'm afraid I simply do not know if that option still applies to the current simulators, and I don't remember what it did in any case. (Trouble with old age, sorry). Try without it if you like and let us know if it makes a difference!

Pete

 

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