hotbso Posted August 19, 2020 Report Posted August 19, 2020 The "Path" variable seems to acquire an addition "Sound\" component per invocation of the sim. [Sounds] Path=Sound\Sound\Sound\
John Dowson Posted August 19, 2020 Report Posted August 19, 2020 Hmm, strange. Mine has Path=D:\Prepar3D v4\Sound\ which is obviously wrong! I've made a note and will look into this, when time permits. John
John Dowson Posted August 22, 2020 Report Posted August 22, 2020 There is no default 'Sound' folder in MSFS. I'm therefore going to remove setting a default for this parameter. It will still be read, when manually set by the user, for FSUIPC's sound interface, and it can always be set by the lua sound.path function. John
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