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problem with pause


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I have a problem with reading / writing pause, and it also happens in the example app.

On the Page BC004 Writing to offset I can enable disable the pause in FS X .. but if I press p in the simulator it enables the pause and instantly disables the pause again.

it works when I go to a different page in the example app.

I guess the problem is that `FSUIPCConnection.Process();` writes the "disable pause" offset on every call when it's defined and since it's write only it does not take the simulator state into consideration


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Hi Bastian,

This is a bug in the sample application. The pause should not be declared as write-only. It works fine if you take that out.

In your own application you can make it a normal read/write offset. Or if you just want to control the pause you can make it write-only, but you should put it in a group so you can process() it only when you need to send the pause state.

I'll fix the problem in the next version of the example code application.


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