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Posted

Hi 

I am running a registered copy of FSUIPC6 (bought 2 weeks ago) installed in P3D version 4.5.1434698.

I have a GoFlight TQ6 throttle quadrant.  When I set up the TQ6 with separate axis for both of the throttles, both of the propitch controls, and both mixture controls, the bottom 1/3 or so of both the throttle levers movement is ignored by the sim.  The Prop and Mix controls work fine as separate axis's.

If I set up the throttle #1 lever as "throttle" only (no separate axis), the movement is fine.

I have calibrated the TQ6 in windows and in P3D's control section.  The movement of all 6 levers is seen as smooth and full range in both places .

Interestingly, the TQ6 worked fine with FSUIPC5 installed in P3D V 4.3.

 

I see this issue has occurred with Saitek controllers but don't know if its the same problem.

Can you please help ?

Thanks in advance

Jeff

Posted
4 hours ago, jjb said:

I have a GoFlight TQ6 throttle quadrant.  When I set up the TQ6 with separate axis for both of the throttles, both of the propitch controls, and both mixture controls, the bottom 1/3 or so of both the throttle levers movement is ignored by the sim.  The Prop and Mix controls work fine as separate axis's.

If I set up the throttle #1 lever as "throttle" only (no separate axis), the movement is fine.

By default the separate throttle facility assumes a Reverse zone. If you don't want this be sure you check the NRZ (no reverse zone) option in the calibration tab before calibrating.

Quote

Interestingly, the TQ6 worked fine with FSUIPC5 installed in P3D V 4.3.

FSUIPC5 and 6 are identical in this area. You should have used your FSUIPC5.INI (renamed to FSUIPC6.INI).

Pete

 

Posted

Lol - Pretty dumb of me to have missed the No Reverse tab - been 5 years since I did this in V5 I guess.

Works perfectly now ! THANX !

Also thanks for the tip about re-using the old .ini file.  I've just begun re-populating this new P3D install so I'll lose very little to rename/reuse the old file as you suggest.

THANX AGAIN !

 

Jeff

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