Jump to content
The simFlight Network Forums

Dependency to "windows"

Recommended Posts


I think it was already discused but I can't find the topic again.
Is there a way that this dll have no dependency to "windows" .net packages and only core packages?
I have no clue why there is a windows dependency and what features it impact, but that would be awesome.

Our goal is to be able to use XPUIPc on mac with the same setup.


Link to comment
Share on other sites

FSUIPC uses the Win32 API to communicate with the client applications. It's therefore 100% reliant on the internals of the Windows operating system, so that dependency cannot be removed.

While you can install XPUIPC into XPlane running on a Mac or Linux, this will only allow communication with their XPWideClient software on separate (Windows) machine. This communication will be using their own protocol based on TCP/IP. There is no way the FSUIPC protocol can be used on MacOS or Linux.


Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.