ThePedro Posted Tuesday at 06:09 PM Report Posted Tuesday at 06:09 PM Hello, In order to calculate the landing rate I'm using the offset 0x030C. Apart the known problems of bounces, there is another problem in case of sloped runways. I've found a variable in Simconnect called "PLANE TOUCHDOWN NORMAL VELOCITY". https://docs.flightsimulator.com/html/Programming_Tools/SimVars/Aircraft_SimVars/Aircraft_Misc_Variables.htm?rhhlterm=plane touchdown normal velocity&rhsearch=PLANE TOUCHDOWN NORMAL VELOCITY Can it be implemented also in fsuipc? Here a sample project using it: https://github.com/scelts/gees/tree/master Thanks Umberto
John Dowson Posted Tuesday at 06:59 PM Report Posted Tuesday at 06:59 PM 51 minutes ago, ThePedro said: Can it be implemented also in fsuipc? Yes I could add that, and maybe better than using VERTICAL SPEED while on ground. I can switch to using the simvar PLANE TOUCHDOWN NORMAL VELOCITY for offset 0x030C, but if you want to use this now you can add this to a spare/free FSUIPC offset using the facilities provided (i.e. via the myOffsets.txt file). It may be better to add this to a new distinct offset. If you could add that to an offset and compare the values and let me know if you think offset 0x030C should be replaced or add this to a new offset, that would be great, Cheers, John
ThePedro Posted Tuesday at 07:43 PM Author Report Posted Tuesday at 07:43 PM Thank you John for the quick answer. I'll try using a free offset and I'll send u the compared values, in order to see if it deserves to change the original offset simvar Umberto
John Dowson Posted yesterday at 08:21 AM Report Posted yesterday at 08:21 AM 12 hours ago, ThePedro said: I'll try using a free offset and I'll send u the compared values, in order to see if it deserves to change the original offset simvar That would be good, thanks.
John Dowson Posted 11 hours ago Report Posted 11 hours ago On 1/7/2025 at 8:43 PM, ThePedro said: I'll try using a free offset and I'll send u the compared values, in order to see if it deserves to change the original offset simvar I have added the PLANE TOUCHDOWN NORMAL VELOCITY simvar to offset 0x0654 (as a 4-byte float, in Ft/s) in the attached version if you would like to try this. John FSUIPC7.exe
ThePedro Posted 5 hours ago Author Report Posted 5 hours ago Thank you so much John, I'll test in these days Umberto
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