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Gorgotham

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    Queens, NY

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  1. It's over a week now, and I'm sure MANY of us have deluged Dovetail to get the SP on Steam, yet it's not out yet. What else can we do to help get this done? Can you, Feelthere, lean on them a little? The game really is unplayable without the fixes in the SP. Forget using the two airports other than St. Thomas out of the box between planes crashing in to "ready to taxi" planes in LA, to missing tugs and pathing bugs and penalties for non-existant plane crossing a runway when a plane is landing Philadelphia. I've quit playing it until the Steam patch is released and I want to play it so badly. I don't know what else to do as one little guy against Dovetail to get this SP (And future patches) released on a timely schedule when you release them here. I'm really quite upset because I want to play and enjoy it and I can't because.....Dovetail. I guess I'm feeling really sorry for myself not even knowing about this sim until I saw it on Steam, otherwise I would have bought it here and I wish I could take back my purchase but I can't.
  2. I agree. Might I suggest the GTX 750ti as an affordable upgrade if money is an issue? Not pricey and the performance is very good even for newer games. It has very low power requirements and is small enough to fit in to just about anything. Your preferences may be different, I am merely making a suggestion based on your current card. The 750ti would make a night and day difference to what you have now. Of course you could go for a GTX 970 or better, which would need a decent PSU.
  3. What graphics card?
  4. When are the Steam users getting this, please?
  5. Love the sim. I have 15 hours in to it so far. I've noticed some things while playing, and two of them are game breaking, see #1 and #2 All of these are for the Philadelphia Airport. 1) Sometimes planes will not push back because the pusher is missing, (Have to delete craft) 2) After an hour or two of game time, arriving flights stop pathing to the terminal, and you cannot tell them to taxi, the only choice is to delete them 3) Sometimes, aircraft that flare on arrival, never straighten out and stay in a state of flare, dragging their rear on the ground forever. (All airports, usually twin prop planes) 4) Pusher vehicles can be seen far away from where they belong, like along a runway and seem stuck there. 5) Arriving flights sometimes will reach it's terminal and just spin around in circles, never actually completing it's flight and needs to be deleted to clear it. It would be nice that if you have an aircraft selected, that the choices change depending on what it's doing. For instance, telling a plane "clear to takeoff", after re-selecting that plane and watching it take off, the choices should change, like "Contact departure" should pop up upon take off without having to click on the plane again after take off. Not a game breaker, but it would be nice. Kind of like context sensitive choices given depending on what the craft is doing at that moment without having to re-select it.
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