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danewatson

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  1. Thank you John. I will try to explain a bit better, actually when I load MSFS I always use the FSUIPC7 .bat file that you provide named MSFS. Prior to this last FSUIPC7 update I never had an issue, but now when MSFS loads as well as FSUIPC7, when I go to use some keyboard commands for my Lua script nothing works. So I always have to exit FSUIPC7 and restart it - then everything is perfect. Attached are my ini and lua files FSUIPC7.ini NpCforMSFS2020.lua
  2. Since this version I have noticed a problem I did not have before. I have been using the same Lua file for a very long time to control radios, etc. and I notice that if I change planes by going back to MSFS World Map and load up a different plane FSUIPC7 looses connection to MSFS and my Lua script does not function, so I exit FSUIPC7 and reload it and all is OK.
  3. Thank you John, I thought FSUIPC7 handled that but wasn't sure where to check. Thanks again.
  4. I am just curious whether FSUIPC is able to track events and values, and report them, as you click on a button or switch?
  5. Is there a FSUIPC7 document that lists out all the available MSFS2020 Events (actions)? I am trying to map some keys in the Elgato Stream Deck to activate certain MSFS2020 action buttons
  6. In MSFS2020 I have the Up and Down Elevator Trim bound to a button A1/A2 on my Saitek Yoke. It all works very well but I was wondering if there is a setting (Parameter?) that would allow me to speed up the response of the trim wheel?
  7. You are absolutely correct, thank you... See my reply to John...
  8. Thank you Milan for offering your help - yes I do use VoiceMeeter Banana for my sound control and then when recording a video it is linked to OBS. I have found the source of my issue - see my response to John...
  9. John, after much searching through my system I have found the source of the sound file triggering the applause of clapping, but I don't understand why all of a sudden this is happening. The sound file is coming from an addon for P3D. I installed this addon in 2019 when I was using P3D but have not flown P3D since MSFS was launched. The file addon is Landing Rate Monitor (LRM.exe). I have turned the source off by renaming it and now I do not get the clapping. The big question is why or how is it being triggered by FSUIPC7? EDIT: I decided to uninstall LRM as I no longer use or need it.
  10. John - I stand to be corrected. ver. 7.0.5 also causes the applause sound. However, when I start MSFS without FSUIPC7 (by renaming the FSUIPC7.exe file) the sound file does not get activated. That's why I originally thought it had something to do with FSUIPC7 - but I certainly could be wrong. I will try to search through sound files in my system - this could be a huge job, but will give it a go.
  11. Thanks John, sorry for my delay, I was away. As I said when I install ver. 7.0.5 I do not get this applause sound file. Attached are my ini and log files. FSUIPC7.ini FSUIPC7.log
  12. This may sound strange - but recently over the past week when I load MSFS and as it gets to the World Map window there is applause of clapping, also upon touchdown at landing. It has taken me a couple days and the process of elimination to discover that FSUIPC7 ver.7.0.8 is activating this. My previous version was 7.0.5 (maybe I missed those between 7.0.5 and 7.0.8) and maybe there is documentation about this which I have missed. Please confirm to me is this is correct and if so can it be controlled? Regards, Dane EDIT - to add a very short video of the applause sound file... Applause of loud clapping.mp4
  13. Roland - I agree, I have verified this as well. However I do not know how to check if MSFS is starting with or without Admin rights. But I have found that if I uncheck FSUIPC7.exe "Run this program as administrator" then it auto starts as it should. The minute I run as administrator it will not startup.
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