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Lord Farringdon

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Lord Farringdon last won the day on January 12

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  1. Hi Fabio, Any support for this issue? Perhaps there is someone else who can help? Thanks Terry
  2. Hi Fabio, Anything you can help me with here. The program is not really being used since this is one of the features that I bought it for. Your assistance would be appreciated. Thanks Terry
  3. Thanks Fabio. I have only just caught up with your reply so I too have a late answer ! No worries we are all busy with so much other stuff. Anyway, here is the attached screenshot of my settings. Thanks for your help Fabio. Regards Terry
  4. Wow, didn't expect the boss to answer! Thank you very much John. 👍 I assume PFC is primary flight controls and relates to rudder pedals, yoke, throttle quadrants. It does seem the information I had was rather old and that FSUIPC does indeed have a great deal more capacity than I first imagined. And yes, on the basis that many are using FSUIPC with LB cards, then I will definitely download the trial version. If I have issues making it work, at least I'll know it will be my problem, not the software/board combo! Thanks again John Cheers Terry Auckland, New Zealand
  5. Hi Guys, Fist let me say I am not a current user of FSUIPC7 since I have never done anything or needed anything to purchase it. (Played with free copy many many years ago). But now I want to build a home cockpit and while there other options, I note the FSUIPC still seems to have the best support on the block. And that's is super important in any project like this. But before I launch into this software I have noted some limitations with regard to the number of inputs it can handle although that was old info I understand this has been increased in Ver 7? So what can anyone tell me about the capability of FSUIPC to manage say 64 input Leo Bodner boards and what limits are presented? That is to say, how many board interfaces can be supported. Is it Windows 11 that can only handle a certain number or is it the number of interfaces that MSFS (PMDG 737) can handle or is there a limit to what FSUIPC can handle that make a 64 bit input Leo Bodner not viable? Can FSUIPC7 even read/write to Leo Bodner boards? As you can see, I am new to this (so go easy on me) and I am not dead set on anything. I'm just trying to get my head around these limits before I open my wallet and base the whole project on a software/hardware combo, that I feel will comfortably get me across the finish line. Appreciate any advice offered. Regards Terry
  6. Bump again? Hello....anyone?........ Has this support forum expired?
  7. Hi Fabio, My support question is quite simple: Purchased V4.5, 9 November 2021. All worked well. Purchased V5.0, 4 February 2023. All worked well. Downloaded latest version FlightControlReplayV5.0.2309.22.exe a few days ago in order to access new flypast feature. I uninstalled my current Ver 5.0 and installed the new version. I have checked the correct folders are being pointed to. I run V5.0 as administrator. I have read the manual. Everything seems to work correctly except for the Play AI aircraft selector. Identified as number "10" in the manual, it says ". Cycle AI Aircraft selector to switch view between your plane / AI traffic / PlayAI ghosts". This worked fine in Ver 4.5 and my previous version of Ver 5.0. I was able to launch a formation and switch to different aircraft for different internal and external camera views to record the formation from different POV while in flight. I can't seem to do this latest update of version V5.0? What happens instead, is I sit on the ground in my user aircraft and watch the formation fly off into the distance and disappear with no means to select it or join it. I have read the manual and taken note of: PlayAsAI Limitation with MSFS : In the options, Multiplayer must be deactivated, AI Traffic set to Offline, with G.A traffic and Airline traffic slider to 0 (zero). I am making these Play AI formations from the same aircraft as my user aircraft, using the pre-recorded .fcr to position the formation ie, my current user aircraft is not part of the formation. However, I have also tried using my current user aircraft as one of the formation but the aircraft selector will still not allow me to move from the user aircraft to the AI aircraft. I have also tried opening two instances of FCR, one with user aircraft and the other with Play AI aircraft and starting them simultaneously, but again, the aircraft selector does not allow me to move from my user aircraft to the AI aircraft? I'm absolutely sure that if this was a bug, there would be other posts about it, so I assume there is just something wrong in my setup somewhere or I am completely missing something. To be clear, setting up the AI formations and playing them is no problem and works just fine. I just can't move into the formation or between the aircraft in the formation? My settings are in the attached image. Finally, I have tried redownloading the file from SimMarket and set it all up again and still I can't get the 'Cycle AI Aircraft Selector' to work? Any assistance would be appreciated. Thank you Fabio. Kind regards Terry Hay Auckland, New Zealand.
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