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mtjoeng

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Posts posted by mtjoeng

  1. Don't look for offsets there -- they are most certainly the domain of the SDK where you will find a complete document listing and explaining thousands of them. Normal users, even "advanced" ones, don't normally need to know anything about those.

    The reason the [Axes] and [JoystickCalibration] sections aren't fully documented there is that it is not intended for users to edit those manually.

    It is much easier to change those on-line in the Options. The "advanced" documentation for Buttons and, to a lesser extend, Keys, is there because there are many programming-type things you can do with those which cannot be done on-line.

    hum, you made a comment yourelf in the PDF that for button action dependant on other button states 'you have to edit the INI file' something like that and with examples

    For instance a GearDown that will only work when airborn.

    Anyway, the D (Direct to Calibration) function numbers 1-44 equate to the position these have in the Joystick Calibration tab -- 1 to 4 on page 1, 4-8 on page 2 etc. So you can make a list fairly easily if you wish. I don't want to encourage folks to bypass the on-line setting methods for those sections.

    this said and done though

    there are other 'easy' codes and syntax that really should be known if you want to chk your INI

    like '1=0S,256'

    why just a number / Delta(?)

    end of lines /8 or /16 /24 ?

    a readable one, a heading axis:

    1=0S,1

    2=0S,BR,-16384,-15855,1024,0

    3=0S,BR,-15855,-9249,65880,0

    4=0S,BR,6656,13824,65879,0

    5=0S,BR,13824,16383,1025,0

    four stages - I can see this one,

    but what is 'BR' what is 'F' 'B'

    also is // the comment code and I can put this after the definition as in my example
    There's no general convention for comments in Windows "profile" documents, as my INI files are.

    I explicitly allow for them in the sections I expect folks to edit manually, but not in the others.

    in which sections allowed? and it still woul be nice to know which axis does what / you can see if the calibration is the same / wothhy of copying to another plane

    I suspect any you add will get stripped next time you change anything on-line.

    exactly

    [buttons] section, in particular, has a lot of extra 'parameter' type handling specifically to retain comments and even add error messages when appropriate. The other sections really are best dealt with as intended, via the options.

    OK / the only section?

    agree when you Define thm, but you do want to know if a callibration came out right / and you want to copy the whole cabal - with plane differences - to another airplane definition section / and I want to know what the heck Im copying. :P

    thx

    mt

    :P this the list of FS function 2 digit code:

    1 aileron

    2 elevator

    3 rudder

    4 throttle

    5 prop pitch

    6 mix

    7 L brake

    8 R brake

    9 throttle 1

    10 throttle 2

    11 throttle 3

    12 throttle 4

    13 mix 1

    14 mix 2

    15 mix 3

    16 mix 4

    17 prop pitch 1

    18 prop pitch 2

    19 prop pitch 3

    20 prop pitch 4

    21 elevator trim

    22 spoilers

    23 flaps

    24

    25 reverse

    26 aileron trim

    27 rudder trim

    28

    29 cowl flap 1

    30 cowl flap 2

    31 cowl flap 3

    32 cowl flap 4

    33 pan heading

    34 pan pitch

    35 pan tilt

    36 steering tiller

    37 slew altitude

    38 slew sideways

    39 slew forw / backw

    40 slew heading

    41 reverser 1

    42 reverser 2

    43 reverser 3

    44 reverser 4

  2. Found it (in the Modules indeed / I was looking in unpacked ZIP versions)

    what I dont find in the DOC is what the more 'basis' fsuipc.INI code stands for (in my case)

    though many 'offsets' are mentioned in the DOC (will try those later), in my INI for example, the more Basic Codes:

    [Axes]

    8=1Z,256,D,17,0,0,0 //17 prop1

    9=1R,256,D,42,0,0,0 // reverse throttle 2

    10=1V,256,D,41,0,0,0 // reverse throttle 1

    numbers 17 41 42 are FS functons I figured out by looking for change

    and a list of those whould be handy, so I can fix errors in my INI

    ( I have dozens of 'defining again' of axis/buttons done now (changing planes etc), and rather would like to be able to 'save' some lines that I know that work / and can be copied to new liveries/models)

    if only I knew which line did what :)

    a list of FS actions and their corresponding numbers in the INI file? 2 digit numbers - the simple ones Flaps Spoilers Lights Gear Brakes etc

    or am i missing something?

    also is // the comment code and I can put this after the definition as in my example

    fsuipc renumbers lines with ('fixes' ascending) any save it seems, and with // on seperate lines, the comment is moved away from the line

    or shouldnt I use // in the INI? (perhaps ; ?)

    thx

    mt

    ps the downloads work now

  3. This is my - recently newly started - FSUIPC.INI

    and I wonder, why does it contain TWO [JoystickCalibration] headers, mostly identical, but with 2 important differences:

    Flaps=-16252,16383/24

    Spoilers=-16383,-7931,4992,16383/24

    Flaps=-16383,16384/16

    Spoilers=-16383,128,151,16383/24

    I use the - three - Axis of my Yoke for 1. Flaps, 2. Spoilers (3.Gear)

    1. really clever it reads the amount of postitions, and 2. bit awkward, for some planes will not Arm properly.

    One of these entries is Obsolete I guess, and may cause/explane the erratic Spoiler behaviour with changing planes?

    This I can clean up, by moving / deleting?

    Or am I missing something

    THX

    mt

    [General]

    History=MT7YGP30LBIDNXUQOTM72

    GraduatedVisibility=No

    LowerVisAltitude=0

    UpperVisAltitude=0

    UpperVisibility=0

    MinimumVisibility=0

    MaximumVisibilityFewClouds=0

    MaximumVisibility=0

    MaximumVisibilityOvercast=0

    MaximumVisibilityRainy=0

    SetVisUpperAlt=No

    VisUpperAltLimit=0

    ExtendMetarMaxVis=No

    OneCloudLayer=No

    ThinClouds=No

    ThinThunderClouds=No

    CloudThinness=1000

    ThunderCloudThinness=10000

    CloudTurbulence=No

    CloudIcing=No

    GenerateCirrus=No

    SuppressCloudTurbulence=No

    MaxIce=-4

    MinIce=-4

    ExtendTopWind=No

    UpperWindGusts=No

    SuppressWindTurbulence=No

    WindTurbulence=No

    SuppressAllGusts=No

    MaxSurfaceWind=0

    WindLimitLevel=200

    WindDiscardLevel=400

    WindAjustAltitude=No

    WindAjustAltitudeBy=2000

    DisconnTrimForAP=No

    ZeroElevForAPAlt=No

    ThrottleSyncAll=No

    WhiteMessages=Yes

    ShowPMcontrols=No

    MagicBattery=No

    RudderSpikeRemoval=No

    ElevatorSpikeRemoval=No

    AileronSpikeRemoval=No

    ReversedElevatorTrim=No

    ClockSync=No

    ClockSyncMins=5

    ClearWeatherDynamics=No

    FixWindows=No

    OwnWeatherChanges=No

    TimeForSelect=4

    LoadFlightMenu=No

    LoadPlanMenu=No

    PauseAfterCrash=No

    ShortAircraftNameOk=No

    TCASid=Flight

    TCASrange=40

    AxisCalibration=No

    DirectAxesToCalibs=No

    ShowMultilineWindow=Yes

    SuppressSingleline=No

    SuppressMultilineFS=No

    WeatherReadFactor=2

    SimConnectStallTime=1

    AxisIntercepts=No

    [AutoSave]

    AutoSaveEnabled=Yes

    Interval=600

    Files=10

    SaveOnGround=No

    AlsoSave=backupautosave

    AlsoInterval=1200

    Next=5

    1=Tue 215350

    2=Tue 215850

    3=Tue 220349

    4=Tue 220849

    5=Tue 212353

    6=Tue 212853

    7=Tue 213352

    8=Tue 213852

    9=Tue 214351

    10=Tue 214851

    [GPSout]

    GPSoutEnabled=No

    Port=

    Speed=4800

    Interval=1000

    PosTo6Decimal=Yes

    Sentences=

    [WideServer]

    WideFSenabled=Yes

    AdvertiseService=1

    Port=8002

    Port2=9002

    [ClientNames]

    1=A10

    2=ACER

    [buttons]

    1=P1,11,C65752,0

    2=R2,5,C65893,0

    3=R2,4,C65892,0

    4=R2,7,C65897,0

    5=R2,6,C65896,0

    6=P2,3,K83,8

    7=P2,2,K83,9

    8=P2,8,C66530,0

    9=R2,9,C65588,0

    10=P2,1,K87,8

    11=P1,9,C65792,0

    12=P1,8,C65791,0

    13=P1,7,C65808,0

    14=P1,6,C65816,0

    15=P1,5,C65807,0

    16=P1,4,C65815,0

    17=U2,8,C65734,0

    18=P2,10,C65895,0

    20=P2,11,C65894,0

    21=P1,10,C65724,0

    22=P1,3,C66112,0

    23=P1,2,C66113,0

    24=P1,1,C66288,0

    26=P1,0,C65860,0

    27=R0,2,C65656,0

    28=R0,3,C65655,0

    29=P0,1,K83,10

    31=P0,7,C65706,0

    [Axes]

    0=0R,256,D,3,0,0,0

    1=1X,256,D,9,0,0,0

    2=1Y,256,D,10,0,0,0

    3=1Z,256,D,17,0,0,0

    4=1R,256,D,14,0,0,0

    5=1U,256,D,18,0,0,0

    6=1V,256,D,13,0,0,0

    7=2X,256,D,1,0,0,0

    8=2Y,256,D,2,0,0,0

    9=2Z,256,D,23,0,0,0

    10=2U,256

    11=2U,B,-1950,16383,66079,0

    12=2U,B,-16384,-1950,66080,0

    13=2V,256,D,22,0,0,0

    14=2V,B,12160,16383,66065,0

    15=2V,B,-8972,12160,66066,0

    16=2V,B,-16384,-8842,66064,0

    17=3X,256,D,7,0,0,0

    18=3X,B,0,0,65720,0

    19=3X,B,-16384,-8842,65720,0

    20=3Y,256,D,8,0,0,0

    21=3Y,B,-16384,-8842,65721,0

    22=3R,256,D,3,0,0,0

    23=0S,256

    24=0S,BR,6912,16383,65879,0

    25=0S,BR,-16384,-11363,65880,0

    [JoystickCalibration]

    ExclThrottleSet=No

    SepRevsJetsOnly=No

    ApplyHeloTrim=No

    FlapsSetControl=0

    FlapDetents=No

    ReverserControl=66292

    Reverser1Control=66422

    Reverser2Control=66425

    Reverser3Control=66428

    Reverser4Control=66431

    MaxThrottleForReverser=256

    AileronTrimControl=66731

    RudderTrimControl=66732

    CowlFlaps1Control=66162

    CowlFlaps2Control=66163

    CowlFlaps3Control=66164

    CowlFlaps4Control=66165

    MaxSteerSpeed=60

    Aileron=-15212,1536,1536,16128/8

    Elevator=-16383,-259,-259,13056/8

    SlopeElevator=6

    Rudder=-16189,0,0,16383/8

    LeftBrake=-16383,16383/24

    SlopeLeftBrake=15

    RightBrake=-16383,16383/24

    SlopeRightBrake=15

    Throttle1=-16383,-14562,-8191,14592/8

    Throttle2=-16252,-14432,-6350,14976/8

    Flaps=-16383,16384/16

    MapThr12to34=Yes

    SlopeAileron=2

    MapMix12to34=Yes

    SteeringTillerControl=0

    Mixture1=-16252,-13652,-7996,14464/8

    Mixture2=-16252,-14692,-8321,14336/8

    PropPitch1=-16252,-14692,-8041,14592/8

    PropPitch2=-15992,-13392,-7411,15104/8

    Spoilers=-16383,128,151,16383/24

    [Axes.Boeing 737-400]

    0=0R,256,D,3,0,0,0

    1=0S,256

    2=0S,BR,6912,16383,65879,0

    3=0S,BR,-16384,-11363,65880,0

    4=1X,256,D,9,0,0,0

    5=1Y,256,D,10,0,0,0

    6=2X,256,D,1,0,0,0

    7=2Y,256,D,2,0,0,0

    8=2Z,256,D,23,0,0,0

    9=2U,256

    10=2U,B,-1950,16383,66079,0

    11=2U,B,-16384,-1950,66080,0

    12=2V,256

    13=2V,B,11008,16383,66065,0

    14=2V,B,-11703,11008,66066,0

    15=2V,B,-16384,-16384,66064,0

    16=3X,1791,D,7,0,0,0

    17=3X,B,0,0,65720,0

    18=3X,B,-16384,-8842,65720,0

    19=3Y,3327,D,8,0,0,0

    20=3Y,B,-16384,-8842,65721,0

    21=3R,256,D,3,0,0,0

    [JoystickCalibration.Boeing 737-400]

    ExclThrottleSet=No

    SepRevsJetsOnly=No

    ApplyHeloTrim=No

    FlapsSetControl=0

    FlapDetents=No

    ReverserControl=66292

    Reverser1Control=66422

    Reverser2Control=66425

    Reverser3Control=66428

    Reverser4Control=66431

    MaxThrottleForReverser=256

    AileronTrimControl=66731

    RudderTrimControl=66732

    CowlFlaps1Control=66162

    CowlFlaps2Control=66163

    CowlFlaps3Control=66164

    CowlFlaps4Control=66165

    MaxSteerSpeed=60

    Aileron=-15212,1536,1536,16128/8

    Elevator=-16383,-259,-259,13056/8

    SlopeElevator=3

    Rudder=-16189,0,0,16383/8

    SlopeRudder=6

    LeftBrake=-16383,16383/24

    SlopeLeftBrake=15

    RightBrake=-16383,16383/24

    SlopeRightBrake=15

    Throttle1=-16384,-14433,-7672,14720/8

    Throttle2=-16384,-14303,-6891,14976/8

    Flaps=-16383,16383/24

    Spoilers=-16383,-7931,4992,16383/24

    [JoystickCalibration]

    ExclThrottleSet=No

    SepRevsJetsOnly=No

    ApplyHeloTrim=No

    FlapsSetControl=0

    FlapDetents=No

    ReverserControl=66292

    Reverser1Control=66422

    Reverser2Control=66425

    Reverser3Control=66428

    Reverser4Control=66431

    MaxThrottleForReverser=256

    AileronTrimControl=66731

    RudderTrimControl=66732

    CowlFlaps1Control=66162

    CowlFlaps2Control=66163

    CowlFlaps3Control=66164

    CowlFlaps4Control=66165

    MaxSteerSpeed=60

    Flaps=-16252,16383/24

    Spoilers=-16383,-7931,4992,16383/24

    [Axes.Airbus A321 BA]

    0=0R,256,D,3,0,0,0

    1=0S,256

    2=0S,BR,6912,16383,65879,0

    3=0S,BR,-16384,-11363,65880,0

    4=1X,256,D,9,0,0,0

    5=1Y,256,D,10,0,0,0

    6=1Z,256,D,17,0,0,0

    7=1R,256,D,14,0,0,0

    8=1U,256,D,18,0,0,0

    9=1V,256,D,13,0,0,0

    10=2X,256,D,1,0,0,0

    11=2Y,256,D,2,0,0,0

    12=2Z,256,D,23,0,0,0

    13=2U,256

    14=2U,B,-1950,16383,66079,0

    15=2U,B,-16384,-1950,66080,0

    16=2V,256,D,22,0,0,0

    17=3X,256,D,7,0,0,0

    18=3X,B,0,0,65720,0

    19=3X,B,-16384,-8842,65720,0

    20=3Y,256,D,8,0,0,0

    21=3Y,B,-16384,-8842,65721,0

    22=3R,256,D,3,0,0,0

    [Keys]

    2=192,11,65706,0

    4=50,11,65706,0

  4. What's a G15 keyboard and what are its G-keys?

    So this is some sort of programmable keyboard which doesn't look like one to the standard Windows keyboard drivers? How did Logitech propose it be used?

    There are "Reload ..." buttons for Buttons, Keys and Axis Assignments so on which you can use to force FSUIPC to load your changes. Haven't you noticed these?

    G15 link:

    http://www.logitech.com/index.cfm/keybo0&cl=us,en

    Its a Gaming keyboard and you can assign Macro's to 18 extra Function keys (G-keys), times 3 banks = 54 functions.

    It will record keyboard strokes, and you can edit.

    For instance I have my G4 key, that does View, Instrument, Arrow Up, Enter, and this will pop-up my addon Taxi-Gauge. Another wil do R, +, and will double the simulation rate, CTRL F for FD, Shft R for Arm Throttl etc.

    Real handy since you can do this on-the-fly.

    OK if you say you can Reload within FSUIPC whilest externally editing the INI file, thats great.

    I am exploring the INI file lately and find entries there are specific planes/global and I will try to move what I want to the proper heading, to seperate 1, 2 and multi engine craft, to load with my Throtle Quadrant. Its a spagetti now.

    THX

    mt

  5. Any chance of accessing G15 keyboard G-Keys? directly ..

    Always a problem with so many assigned key strokes with FS(X), if I want to assign a G-key I first assign a 'weird' keystroke and have to lookup if its free (like sht ctr [) , and then assign Logitech's G key to that.

    Any chance this can be done direct? Prob not .. but Ive been surprised before :)

    Also,

    sometimes FSUIPC doesnt save assigned definition .. more the 1 time I had to Do them like 3 times, before was remembered / saved in .ini

    Can FSUIPC.ini be changed / edited with notepad, while Not Exiting FSX fully - just to the main menu?

    Right now when testing all my buttons I exit FSX fully, then restart etc, quite time consuming.

    Just tested, seems to reload INI, from the menu to a flight, but then FSX crashed 5 min later, or that is a coincidence.

    ??

    THX

    mt

  6. Actually the installation of the SDK should not in any way affect an installed FSX or SimConnect version, as it does not change any of that -- the SDK only supplies additional components.

    There are, of course, additional MS add-in DLLs like the TrafficToolBox which come as part of the SDK -- these need the DLL.XML file editing to point to wherever you installed the SDK components.

    Regards

    Pete

    shouldnt but it does. Bad path, OR my simconnect works via my noteboek (for ASX) but menu is GONE, OR menu NOT gone and Simconnect doesnt work.

    In theory this shouldnt do this.

    But it did (only took me like 100 hours to figure out this stupid error).

    This Idea of creating a really clever porting is a nice dream, but when it isnt bomb proof, and anybody and everybody starts writing gadgeds while these are broken easily .. makes for quite a lot of knightmares .. and there is an eeeennnndless string of them in the newsgroups.

    Been there .. its awfull .. and its bad design (or rather an superficially tested roll-out, MS as usual).

    Even when we speak my screen got srambled with more than one util running on my Notebook at once.

    Have simconnect running and off course FSUIPC and FSInn and Widefs and half of them betas and Vista drivers for my Nvideo an unknown liablity, and Acrobat being Upgraded every other day, and Vista patched every other day, and FSCommander doing undefined screen behaviour, and never knowing whats stable and whats not, and and and and and

    It will work next time / next dozen patches / next dozen headaches .. ah well. I just made it to the gate :D Engines off and close the IFR.

    MT

  7. Only last thing I can think off is that because I use VISTA 32 something gets blocked are messed up.Slowly starting to go insane lol.Only comfort is that I noticed on the planner forum that I'm not alone.

    What happened to me and I see rarely mentioned is, that when you install the SDK with the default path, and is on an OTHER drive than FSX (SDK defaults to C:\program Files etc., you're never are asked for it), your (mine) simconnect does Not Work, or worse, Badly, like disappearing menu items.

    You might want to chk configSDK.exe in the SDK directory, that I havent used, it will ask to fix the FSX PATH, but what I did was uninstall SDK and reinstall with the OPTION at the BOTTOM of the first screen (forgot the button name, but its inappropriate) that leads to define the SDK install PATH.

    And then use the same drive as FSX.

    my 2cents MT

    Vista FSX SP1 FSUIPC 4.152

  8. I cannot find a Elevator Trim Center.

    (There exsists Aeleron and Rudder)

    FSX doesnt carry the command?

    and FSUIPC neither, or at least cant find it.

    For when you disconnect AP in a Stall Situation and the trim stays way off, when you disconneect AP for recovery, and you have a wild guess only how many clicks center might be (you're kind of in a hurry)

    Or would Center Elevator Trim be too unrealistic?

    Any thoughts?

    thx mt

    Vista FSX FSUIPC 4.512

  9. YIPPIE

    found it

    I have FSX installed on a partition FSX with drive number Y

    and the paths in dll.xml are wrong

    MS SDK is expecting FSX on C-drive (WHY?)

    finding the \modules folder appears no problem

    not finding the SDK (demo?) dll's crashes the whole lot

    and all generated automaticaly

    really clever :twisted:

    anyway, both ASX work now on laptop with simconnect, and Flightsim Commander with Widefs

    for anyone interested

    here's my dll.xml with full windows long path names written, replacing the ..\etc .. and with FSCopilot.dll also in the \modules:

    <?xml version="1.0" encoding="Windows-1252"?>

    Launch

    dll.xml

    False

    False

    FSCopilot

    False

    Modules\FSCopilot.dll

    Object Placement Tool

    True

    False

    c:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\Object_Placement.dll

    Traffic Toolbox

    True

    False

    c:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Traffic Toolbox SDK\traffictoolbox.dll

    Visual Effects Tool

    True

    False

    c:\Program Files\Microsoft Games\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Special Effects SDK\visualfxtool.dll

    FSUIPC 4

    False

    Modules\FSUIPC4.dll

    going to bed now :) :D

  10. [quote="Pete Dowson

    False

    Auto

    local

    did try

    have tried dozen versions, differnt port, auto protocol

    change, start FSX, view log

    change again, FSX, view log, etc

    Why would simconnect fail not only fsuipc, but also FSCopilot.

    Reading forums now, and MS did a horendiously awfull job with this simconnect.

    They should have hired you :)

    Perhaps XP works better, but thats rather a defeat towards bad programming

    Anyway, I cannot delete winsxs subdirectory, even in Safe Mode. So How would I go about something like 'repairing' Simconnect? Since appearantly it doesnt interface with the modules, prevents them loading?

    thx

    mt

  11. Maybe, if it works without the SimConnect.xml at all, you could try changing yours to have this as the Local section. (It is what the FSUIPC4 installer would add if it found no "local" section).

    hi

    could register fsuipc and widefs by Deleting SimConnect.xml and ADDON in menu showed up

    FSX PC:

    no SimConnect.xml then

    fsuipc widefs work, ASX not simconnect, ASX local only

    remote Widefs will connect (not for ASX)

    ADDON in menu

    as soon as:

    FSX PC:

    simconnect.xml 'any version' with or without , detailed or simple

    then:

    07219 Failed on SimConnect_Open, return = 0x80004005: FSUIPC4 cannot operate!

    ADDON disappears ALSO for other modules (FSCopilot)

    FSX PC:

    no FSUIPC.dll

    simconnect works flawless, ASX remote, AI traffic tests OK

    ??

    MT

    Asus P5N32-E Plus SLI, Nvidia 8800GTS640, E6600, 2GB ram, Vista Ultimate all updates

    adendum:

    oddity:

    a working simconnect.xml connection (without FSuipc)

    makes my ADDON menu disappear ALSO for the 1 other addon FSCopilot

    so it must be my simconnect setup, that only works Without Addons / disables them (am i thinking right here?)

    ??

    I tried / have reinstalled SDK, but cannot delete the /winsxs/xxx subdirectory Even, when I login Save Mode.

    help

  12. I did by the book.

    simconnect works when "AI traffic.exe" slave notebook test: "Connected .." says finds objects

    AxtiveSkyX works via Notebook when fsuipc.dll is renamed fsuipc.dll.XXX and CRASHES with a started fsuips.dll

    FSUIPC4 Install.log says all is wonderfull

    Firewalls OFF

    No Virus prog running

    I can remember after instaling FSCopilot / there was an addon and fscopilot working

    several installs of 4.11 but Addon in menu is gone

    ********* FSUIPC4, Version 4.11 by Pete Dowson *********

    User Name=""

    User Addr=""

    FSUIPC4 not user registered

    WIDEFS7 not user registered, or expired

    Running inside FSX on Windows Vista (SimConnect SP1 May07)

    Module base=61000000

    DebugStatus=0

    78 System time = 18:21:02

    78 FLT UNC path = "\\DUAL\wd200\TEKST\Flight Simulator X Files\"

    78 FS UNC path = "\\DUAL\FSX\Program Files\Microsoft Games\Microsoft Flight Simulator X\"

    749 N.B. Axis Intercepts are disabled!

    749 LogOptions=00000001

    858 Failed on SimConnect_Open, return = 0x80004005: FSUIPC4 cannot operate!

    15912 **** Retrying SimConnect connection****

    16006 Failed on SimConnect_Open, return = 0x80004005: FSUIPC4 cannot operate!

    31028 **** Retrying SimConnect connection****

    31122 Failed on SimConnect_Open, return = 0x80004005: FSUIPC4 cannot operate!

    46129 **** Retrying SimConnect connection****

    46223 Failed on SimConnect_Open, return = 0x80004005: FSUIPC4 cannot operate!

    61230 **** Retrying SimConnect connection****

    61339 Failed on SimConnect_Open, return = 0x80004005: FSUIPC4 cannot operate!

    76378 **** Retrying SimConnect connection****

    76487 Failed on SimConnect_Open, return = 0x80004005: FSUIPC4 cannot operate!

    91510 **** Retrying SimConnect connection****

    91604 Failed on SimConnect_Open, return = 0x80004005: FSUIPC4 cannot operate!

    106611 **** Retrying SimConnect connection****

    106720 Failed on SimConnect_Open, return = 0x80004005: FSUIPC4 cannot operate!

    121774 **** Retrying SimConnect connection****

    etc etc

    just purchased fsuipc/widefs upgrade

    I cannot enter Registration because there is no ADDON in the menu

    ???

    THX

    MT

    have a double SimConnect.xml entry

    <?xml version="1.0" encoding="Windows-1252"?>

    SimConnect

    SimConnect.xml

    False

    False

    IPv4

    global

    192.168.1.9

    64

    8002

    4096

    False

    False

    IPv4

    local

    127.0.0.1

    64

    4096

    False

    this is my dll.xml

    <?xml version="1.0" encoding="Windows-1252"?>

    Launch

    dll.xml

    False

    False

    FSCopilot

    False

    Modules\FSCopilot.dll

    Object Placement Tool

    True

    False

    ..\Microsoft Flight Simulator X SDK\SDK\Mission Creation Kit\object_placement.dll

    Traffic Toolbox

    True

    False

    ..\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Traffic Toolbox SDK\traffictoolbox.dll

    Visual Effects Tool

    True

    False

    ..\Microsoft Flight Simulator X SDK\SDK\Environment Kit\Special Effects SDK\visualfxtool.dll

    FSUIPC 4

    False

    Modules\FSUIPC4.dll

    and like I stated above ASX and AItraffic run OK

    FSX installed on Vista Ultimate Core 2 Duo 6600

    Notebook T5500 with Vista Premium

    network running no problems

    using only Windows Firewall and disabled for tests

  13. I have the same problem as I saw in another thread here, tried evrything, for sure am, and did "run as administator", and still I get a

    "Key not valid' notice.

    Just installed FSX. This is a FSX + SP1 install, and did a "Always load PDowson .." at the startup of FSX. Double checked key, sure is the right key.

    I also copied (and renamed to FSUIPC4.key) my key from my FS9 directory / it somehow knows, and wont acknowledge as registered, and then ..

    My partition is a seperate VISTA Ultimate newly formatted compressed ntfs partition, and FSX runs 100% no problems.

    Rebooted several times in between.

    FSUIPC is latest version 4.11 (did same with 4.10)

    ????

    thx

    MT

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