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Posts posted by Andydigital
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It was deleting the files I mentioned above up to Alsomanage4 but I found out that since I had had written the original entries in FSUIPC4.ini a few weeks ago there were some new files it hadn't deleted, and I had to add some new entries at 5,6, and 7. Otherwise yes its doing what it should do on my system.
P.s. you dont need to provide the full path as long as the files are within the PMDG folder that is within the main FSX folder. It may be worth just copying what I posted anyway, it wont do any harm.
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For me its looks like this, some saves from the MD11 have less entries.
AlsoManage1=PMDG\MD11\PanelState\*.FLT.0.rte AlsoManage2=PMDG\MD11\PanelState\*.FLT.0.slv.rte AlsoManage3=PMDG\MD11\PanelState\*.FLT.1.rte AlsoManage4=PMDG\MD11\PanelState\*.FLT.sav AlsoManage5=PMDG\MD11\PanelState\*.FLT.2.rte AlsoManage6=PMDG\MD11\PanelState\*.FLT.2.slv.rte AlsoManage7=PMDG\MD11\PanelState\*.FLT.3.rte
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How about just Tab and the key you want?
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Just to get around the problem for now (as it may be difficult for Pete to track down this problem before he goes on his Christmas break) You can also use Shift and Tab instead to gain a load of new keys to use, this is what I did before changing my mind and editing the panel.cfg
Hope this helps for now.
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I would first try moving the FSUIPC4.ini file to another location for now and let FSUIPC build another one the next time it is run. Reinstalling everything is a rather drastic step to take just yet.
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Does the OP have "FS Flight Keeper" installed? as I had the same issue a few weeks ago when assigning a keyboard shortcut facility in FSFK to the ACARS gauge and then using FSUIPC to turn it into a joystick button press. I ended up just editing the panel.cfg instead and used a normal panel call button combo i.e. shift 3 etc.
I've tried replicating the OP's problem with the latest interim build of FSUIPC4 and cant make it happen.
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1. No you can do it on the ground.
2. You can do if you have assigned all axis direct in FSUIPC, but there is no need to do this. Leave the assignments set up in FSX and just calibrate them in FSUIPC while you are still learning FSUIPC as this is the simplest option.
3. An axis can only be assigned either in FSUIPC or FSX, never do both as they just fight against one another and cause problems.
Also its worth checking once in a while that FSX hasn't automatically added the axis back in FSX, as it does this sometimes when you unplug a joystick then plug it back in again.
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Engine speed is set with the FS prop pitch axis in helicopters, so just assign it to an axis of your choice on your Quadrant. The throttle axis in FS is tied to the collective function automatically as you probably already know.
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Sorry I missed the fact that you were using FS9.
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Mike take a look at SuperTrafficBoard I think that it has some features that you would fine very useful regarding deleting traffic automatically and intelligently when on approach and will also optimise traffic in other ways too.
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Just to let you know Pete that the reverser on a separate axis works perfectly now, thanks.
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Oh that's fantastic news Peter, thank you very much for the tremendous support as always.
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I've seen the exact same thing happen in the Aerosoft Twin Otter, the throttles should go all the way back to -60% and they do if you use F2, but with throttle reverser set to a seperate Axis in FSUIPC it stops at -25% i think going from memory. I didn't bring it up before because i didn't realise it was possibly an FSUIPC issue.
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Yeah thats fine Pete, dont worry about it you have done more than enough already. Thanks for trying though.
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Shift-O does the exact same thing as holding the space bar down, except it toggles the action on and off so you don't have to hold the space bar down. It is assignable in FSX controls, but this is where it gets very confusing. Altogether under the list of controls for the Views section, there are 3 mouse look assignments that are all called exactly the same thing.
1. just shows the "space bar" assigned to it by default.
2. shows "SHIFT O" assigned to it.
3. shows "/\ Space bar" assigned to it. (/\ actually looks like an upside down letter v)
Now if you delete any of the keys assigned to the above command by clicking on the delete key assignment button, and the same assignment doesn't also have a joystick button assigned to it, that assignable item disappears from the list completely never to be seen again until you click on the return to defaults button to reset all keys to default.
I'm sorry it sounds so confusing but that's Microsoft for you.
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That sounds like a nice idea, there is another key combination you can use as well to toggle mouse look on and off: "SHIFT O" (not zero) if you could get the mousewheel trim to disable/enable on that key combo as well that would be great.
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Yes when you hold the space bar down to enter mouse look mode the mousewheel acts as a zoom device, thats one of the reasons why i asked you for the toggle option for the mousewheel trim option you added recently to FSUIPC. Thanks for that by the way it works fantastic.
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Make sure that you dont have "use mousewheel as elevator trim" ticked in the misc menu in FSUIPC and see if you still have problems.
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I've also come across this problem on 2 or may be 3 occasions over the last month or so. I thought it was a problem local to me, hence the reason i hadn't mentioned it before. I did find that ticking the variance box stopped it within 3 or 4 seconds of returning to the flight.
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Yeah wrong end of the stick, sorry.
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Not sure if i'm grabbing the wrong end of the stick here (or should that be toe brakes :) ) But on my Saitek rudder pedals i have to tick the reverse box on the toe brakes axis in FSX otherwise when you press the pedals the brakes go off, and when you release the pedals the brakes come on.
Andy.
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Ah that's an important point you failed to make clear.
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It should be in the "list of FSX controls.pdf"
Yeah it is:
66696 RETRACT_FLOAT_SWITCH_DEC
66697 RETRACT_FLOAT_SWITCH_INC
Andy.
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So why turn off windsmoothing below FL24 then, FSX makes a mess of the weather no matter what altitude you are at and Peters rendition of variance and turbulence is far better than that supplied by FSX.
Setting offset for Body Yaw (30B8) to simulate helicopter to
in FSUIPC Support Pete Dowson Modules
Posted
Have you tried "Heliforce" by Simon Robbins, I've not used it for a while but from what I remember it was very good and maybe what you are looking for.