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Skipy33

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Posts posted by Skipy33

  1. 8 hours ago, FeelThere said:

    Hi Skip.

    We are researching it however we are aware v2 has some problems that are affecting other developers product as well.

    Vic

    Hi,

    Yes... Some products had to produce fix in order to run with 4.2 but not all fortunately. FSUIPC which has the same symptom was working well with an "old" 5.122 version, bad with the 5.123 and ok now with the latest 5.124.

    Skip.

  2. 1 hour ago, FeelThere said:

    This could be caused by system complexity, model, etc. It's not a major drop.

     

    Vic

    Vic,

    I am in touch with your support team via mail.

    The issue is that FPS is "jumping" every second from 24 to 42 fps on a small airport without AI traffic moving or complex weather.  I don't have this problem with any other aircraft including PMDG or TFDi more complex addons.

    With a real weather environment at a big airport the E-jets becomes unflyable. This issue didn't happen with P3D4.1 and looks like a simconnect problem as some other people can have with FSUIPC 5.123 (fps stuttering).

    Skip. 

  3. 7 hours ago, vinno65 said:

    Hi Skip33

    flew the erj175 p3dv4.2 last night no issues with fps using flytampa KBOS UTLive at 70% nvidia inspector set to 30fps and half refresh for my 60hz monitor

    only problem was the plane did not capture the glide slope

    Hi,

    This is strange... I just did the test again at LatinVFR KEYW.

    - I also use Nvidia FPS limiter set to 30fps

    - With Ejet 175 or 195 my FPS are swaping from 24 to 42 fps

    - If I change vehicule to set F-22 Raptor FPS are steady at 30fps

    - If I change again with E-Jets same behaviour occurs

    - I have the latest release of Ejets v2 (EMBv2_P3D4-20180109)

    Nothing special in E170 logfile when I load the aircraft and proceed with startup procedure from cold and dark except some simconnect events:

    Simconnect is ok
    0000000087141EC0
    FlightLoaded hr = 0
    FlightSaved hr = 0
    Paused hr = 0
    Sim hr = 0
    Sound hr = 0
    SimConnect_CallDispatch hr = 0
    SC: SIMCONNECT_RECV_ID_OPEN, 134
    SC: SIMCONNECT_RECV_ID_EVENT, 1C
    SC EVENT: 2
    SC: SIMCONNECT_RECV_ID_EVENT, 1C
    SC EVENT: 3
    SC: SIMCONNECT_RECV_ID_EVENT, 1C
    SC EVENT: 4
    SC: SIMCONNECT_RECV_ID_SYSTEM_STATE, 11C
    SC: SIMCONNECT_RECV_ID_EVENT, 1C
    SC EVENT: 3
    Initialising plane
    Engines and hydraulics initialised
    System 9 initialised
    System 10 initialised
    System 11 initialised
    System 12 initialised
    System 13 initialised
    System 14 initialised
    System 15 initialised
    System 16 initialised
    System 17 initialised
    System 18 initialised
    System 19 initialised
    System 20 initialised
    System 21 initialised
    System 22 initialised
    System 23 initialised
    System 24 initialised
    System 25 initialised
    System 26 initialised
    System 27 initialised
    System 28 initialised
    System 29 initialised
    System 30 initialised
    System 31 initialised
    System 32 initialised
    System 33 initialised
    Display 1 initialised
    Display 2 initialised
    Display 3 initialised
    Display 4 initialised
    Display 5 initialised
    Display 6 initialised
    Display 7 initialised
    Display 8 initialised
    Display 9 initialised
    Sound manager initialised
    reading ini
    Plane initialised
    Trying Connect
    I:\P3Dv4\SimObjects\Airplanes\feelThere PIC E195\panel\..\..\..\..\FeelThere\Nd\nd.db3
    Connect ok
    test search apt executed query
    01ID
    01NK
    01TX
    01WI
    02WA
    04WN
    06FA
    06WN
    07FA
    07MT
    test passed
    before loading plans
    plans loaded
    Extracting VHF navaids
    Extracted VHF navaids
    FMS is not initialized yet
    FMS has been initialized
    TCAS is not initialized yet
    TCAS has been initialized
    SC: SIMCONNECT_RECV_ID_EVENT, 1C
    SC EVENT: 3
    SC: SIMCONNECT_RECV_ID_EVENT_FILENAME, 120

    Of course I have many addons which use simconnect but it would be strange that a conflict occurs only with Ejets.

    Skip.

  4. Hi,

    I wanted to fly E175 at Flytampa KTPA but once all was loaded I can see that I have a big FPS problem dropping from 30 (NVidia limiter) to 14. Loading PMDG 737 at the same place I get back 28 fps.

    I never had this kind of problem with E_Jets on P3D4.1. Any compatibility issue with the 4.2?

    I got the same problem at LatinVFR KEYW which is a "small" scenery. FPS drops to 14-15 with E175 loaded cold and dark.

    Regards, Skip.

     

  5. Pete, I found it!!!

    The answer was at the begining of the FSUIPC5 log, different between 5.101 and 5.102. In the 5.102 I saw : 15 NOTE: configuring for no access to L:Vars!

    So I remembered that when we had problems with the first release of PMDG747v3 for P3Dv4, you told us to add some parameters in the FSUIPC.ini file including : NoPanelsAccess=Yes. I set it to "No" and of course my script works again because it has access to Lvars.

    I hope this won't affect the PMDG 747...

    Best regards, Skip. 

     

     

  6. 4 minutes ago, Pete Dowson said:

    The sleep function simply calls the Windows Sleep API. Can you post your script? Do yo have a log showing the problems?

    Pete

     

    Hi Pete,

    Certainly stupid to talk about ipc.sleep but I really can't understand why the script is wotking with the 5.101 and not the 5.102. I didn't see any error in the debug window: All lines are executed but some of them have no effect. Here's the simple code I use to switch on systems and start APU on TFDi 717:

    --0- Systems
    if ipcPARAM == 0 then
     if ipc.readLvar("L:B717_ovhd_elec_batt") == 0 then
      ipc.control(73732) -- Batt
      ipc.control(73777) -- Emer lgt
      ipc.set("ND", 0)
      ipc.control(74652) -- Wheel chokes on
      ipc.set("WC", 1)
     else
      ipc.control(73732) -- Batt
      ipc.control(73778) -- Emer lgt
     end
     ipc.control(66240) -- Emer lgt
    --1- APU
    elseif ipcPARAM == 1 then
     if ipc.readLvar("L:B717_ovhd_apu_master") == 0 then
      ipc.control(73755) -- start fuel
      ipc.sleep(300)
      ipc.control(73775) -- APU
      ipc.sleep(500)
      ipc.control(73775) -- APU
      ipc.sleep(300)
      ipc.control(73776) -- APU
      ipc.control(73774) -- APU air
     else
      ipc.control(73740) -- APU Gen off
      ipc.control(73774) -- APU air
      ipc.control(73776) -- APU off
     end

    I'll make another try this afternoon.

    Skip.

  7. Correct. SerialFP2 is working well with FSUIPC5 and I can succesfully use my VRi MCP to manage standard autopilot control functions.

    But I also use SPF2_MCP_keymapper tool to assign keys codes  to VRi MCP buttons (to manage lights for example but also to perform specific actions on complex aicrafts such as startup engines). I have a different keymap for each addon aircraft installed. When running the simulator, keypress are generated by SerialFP2 exactly as I can do with my keyboard.

    Then using your wonderfull FSUIPC keypress feature I assign each keycode to a macro, a control code or a LUA script with parameters. I have a keys.xxxxx entry for each addon aircraft I have.

    It's a kind of home made "Linda" system but more flexible as I can program what I want in a LUA script for a single keypress.

    Hope it's clear? Not easy to explain with a few lines...

    Skip.

    PS: My first program with FSUIPC3 client was made in 2003.with FS2004 :-).

     

     

  8. Hi Pete,

    At first, thanks for your quick answer. I've got the FSX Acceleration Pack so SP2 is applied.

    I'm using FSUIPC keypress feature with my own VB6 programm (first release was with fs2k) mainly to control Fs Autopilot and Freqs. For example to change heading I press CTRL-X XXX (new heading), Altitude CTL-V XXX (new FL), VOR1 freq change CTRL-N XXXXX (new freq without dot), VOR2 CTRL-MMy program also reads special keys to say surface wind, checklists, .... I'm also using FSUIPC4 direct keypress feature to toggle and set traffic density (it seems that zapping an airport vehicule doesn't work?).

    So I understand it's an FSX issue you can't fix in FSUIPC4. I 've unset ATC window automatic opening in FSX so it doesn't interupt me antlonger entering a new heading or altitude.

    Regards,

    Skip.

    PS: It would be great if we can define and run external programs from FSUIPC/FSX Menu.

  9. Hi,

    I've just migrated from FS2004 to FSX and as my old VB6 program using FSUIPC3 and FS98Class.dll is no longer running on Vista, I use now FSUIPC4 Keypress facility to set autopilot.

    It works very well.... until the ATC Windows opens! Is it a normal thing?

    In FSX, you can only affect keys to increase or decrease Autopiot Heading (not Alt, Course, Speed) but it works well, even when the ATC window is opened. Why FSUIPC4 Keypress can't operate when this window is opened (and this can open at anytime when ATC calls you)?

    I hope it can be solve...

    Regards,

    Skip.

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