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Pete Dowson

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Everything posted by Pete Dowson

  1. The trouble is, I think it may be a new controller board, not just a firmware update, so even if they could do it and could could change the wiring to it, I doubt that it would be a cheap upgrade. What do you mean by "locks up"? I can enable them all here with no ill effect (I still have an ordinary Jetliner console too). All that happens with the trim inputs enabled is that, if (and only if) any such inputs arrive, then they are obeyed. But none should arrive. Possibly, for some reason, your controller board is providing such trim inputs with spurious values? Can you check? Try logging the axis inputs (one or other of the options on the Test page). Well, the warning would need to be applied to the main controls as well. It is possible to have no axis inputs (Jetliner yokes can be supplied which are direct-connected to the PC, same with rudder). In fact almost any mixture of inputs is possible, so the only sensible warning is "don't enable this unless you have it connected". But isn't that, like, common sense? Regards, Pete
  2. Only the throttle -- F2 is default assigned to "throttle decrement". If it is at zero, then F2 does make it go negative. That's how it works. If you are not seeing that you are looking in the wrong place. Regards, Pete
  3. It's actually "Dowson". Only one 'n'. That was a long time ago -- almost a year in fact! Please check the "supported releases" announcement near the top of this forum, where you will see that the latest GPSout, version 2.60, does feature all those changes done way back then! Regards, Pete
  4. Assuming you mean reverse thrust, then this is simply the same as a forward throttle setting except it is negative. Whilst full forward thrust (100%) is obtained by a throttle setting of 16384, the maximum reverse thrust is less, varying from aircraft to aircraft, but usually around 25% -- ie -4096. You can read the maximum reverse (i.e. minimum thrust value, going negative) at offset 0B00, as documented. Also, if you look at the document entries for the separate throttles (e,g, 088C for Engine 1) you will see they are described as "Throttle lever, –4096 to +16384". Didn't a negative throttle value suggest reverse to you? Regards, Pete
  5. WideFS doesn't link one FS session to another. It links client PCs not running FS to a server PC which is. In that situation, FSUIPC on the FS PC will recognise any buttons pressed on any joysticks, EPIC devices and GoFlight modules connected to the client PCs running WideClient -- the latter sends them to WideServer inside FS and that talks to FSUIPC. However, provided you are not going to be using WideClient to support application programs (using FSUIPC) on a client which is also running FS, you can set a parameter inside WideClient.INI to make it use an alternative Class name, in which case it will load and run even with FS running on the same PC. This may certainly allow you to do what you want to do. Regards, Pete
  6. I don't issue nor have a record of registrations I'm afraid. You should be able to retrieve the details though -- please see the sticky announcement above about what to do if you lose your key. Please, next time, make a backup of your FSUIPC.KEY file, or a hard copy (printout) of your details. Regards, Pete
  7. LOL! Actually I'm not away till tomorrow. Pete
  8. Only trims which alter the main control do that. ;-) Pete
  9. What address in what program? Sorry, you need to be a little more explicit. Are you writing a program, designing an aircraft, or merely trying to calibrate a throttle quadrant? What programs are you using? Is this with FS2004? Pete
  10. If you don't mind losing the view options on one of the right-hand rockers you could program one of those for electric trim. Or you could use the buttons fore and after if you prefer. Regards Pete
  11. It is easy enough to check. Go to the flight Controls page of PFC.DLL options, watch the elevator values being read whilst you move the trim whhel. If they change, then it is only a trim pot altering the elevator input value. That's what happens here -- it alters a centre zero reading, input value 69, between 46 (output -2304) at "full" nose down trim, and 87 (output +3328) at "full" nose up trim. This is hardly the full range you may need in any case. Really, if it is truly operating as a trimpot on the elevator axis, then it is best to keep it centred. Once it is off-centre you'll get less range on the elevator in one direction than the other -- it may effectively distort the response altogether. It would be similar to those levers on CH yokes which offset the pot's centre position. Play with it and see what I mean. Of course it could be an adjustment performed in the firmware on the controller board, in which case this wouldn't be so much a problem. If you have a Jetliner yoke, or any of the PFC yokes with the trim rockers on the handle, use those for trimming. Incidentally, I've not had time to check but I think that if the trim axis is actually wired up then the appropriate page in PFC.DLL's options should see it and operate with it. On the Jet Cockpit all three trims (elevator, rudder and aileron) are actually separate axes and so feed directly the trims in FS. Regards Pete
  12. Erthe trim wheel on my Jetliner Console affects the elevator axis input -- there's no separate trim wheel input into my driver. If PFC have revised the Jetliner Console with additional axes, they've failed to inform me of any of the details. Please get back to them and clarify this. I'm rather busy today, then I'll be away from tonight (Tuesday eve) until next Tuesday, 1st November, so it would be better for you to re-check. Isn't the trim wheel a little thumb wheeled pot to the left of the pull/push parking brake switch? Regards Pete
  13. I don't have a web site, only this Support Forum. Possibly you mean the Schiratti web site I referred to? But first, surely, you downloaded FSUIPC.ZIP from the website. If you did, then just read the documentation inside. If not, go and download it. No. That would be silly, because the document is INSIDE the Zip file, so how could it tell you that? This is what it explains early in the documentation. It is part of the reason documentation is written and supplied in the first place! User documents are provided to help users, who are therefore asked to read them. It is a lot easier and quicker that getting confused here is, really! Please just go and take a look, eh? Regards, Pete
  14. You purchase a key, not "a full version of FSUIPC" (there IS only one version). As explained on the site where you ordered the key, you download FSUIPC from any site which carries it, the most usual one being http://www.schiratti.com/dowson. However, this is an odd way to do it -- normally you'd download it, take a look, read the documents, then decide whether you want to part with any money! If you are using Windows XP you don't need to "work with ZIP files" -- Windows will open the ZIP for you, just double click on it. If you aren't using WinXP, then apart from advising you to update soon, you will need to find a free copy of WinZip or similar. Then, the user documentation is inside. Just read the first few pages to start with. Excuse me for asking this, but I'm not sure why you've bought it if you don't know what it is for or how to use it? Are you sure you haven't just wasted your money? Regards, Pete
  15. Sorry, it isn't my area. I don't even know DirectPlay. Maybe someone else here can help, but you may like to check other technical (programming) forums too. I don't think VB has many easy provisions for using the sorts of interfaces FS provides. Regards, Pete
  16. Not using muliplayer, no. You can get user and AI aircraft positions from FSUIPC, but to use multiplayer you have to program to the multiplayer interface, not FSUIPC. I think there's an official Microsoft SDK for it -- check Microsoft's FS website. Regards, Pete
  17. But Version 3.50 is most definitely later than 3.47. The 8/30/05 1220pm is correct for 3.50 The 10/5/05 502pm version is not one I have released -- the most recent one is Interim version 3.505, available at the top of this forum. That is dated 9/16/05 0013am. I certainly released nothing on the 5th October, I was on holiday still then, somewhere in Ecuador! Maybe some program you have changed the date on it. To verify the real details, right click on it, select Properties then Version. Regards, Pete I do not remember doing this before on other versions. Thanks Rocky
  18. Okay. It was easier than I thought, and I was misleading myself with the Debug/Optimising differences. It was, in fact, only differences in the INI file. The problem is simply that if you go into the dialogue and make a change ONLY to a slope (or several slopes), then on confirming and exiting from the options, FSUIPC is not writing the changes back to the INI file. I stupidly omitted to add the slope tables to the things it needs to check on exit. I can fix this quite easily and will do so in the next interim release, but I have some other little things to do first. Meanwhile, there are two solutions for you, both of which are better than going in each time and making the change on every reload: 1. You can simply add the SlopeRudder=n parameter to the relevant INI section manually (n is -15 to 15, as per the number in the Slope display). You can do this for your other axes as well -- currently you have no slopes set. 2. Alternatively you can use the options dialogue but just be sure to change something else too. It need not even be for the same axis. just toggle a Filter checkbox or similar. Go in again and toggle it back if it matters. The slopes will be saved for all axes on any other changes, they are only omitted when nothing else changes. Thanks for spotting and reporting this error, and apologies for the temporary inconvenience. Regards, Pete
  19. I can reproduce the problem with rudder. I'll double-check the other axes. You say the slopes are working on those, BUT there appear to be no slope values stored in your INI file. the slopes are NOT given by that /n value -- that value represents a set of flage for the other options, like filter and reverse. Slope parameters are like this: The problem appears to be that the "SlopeRudder" parameter isn't being written. [LATER] No, that isn't it either! I'm not sure what is hapening there. It is rather odd. I recompiled FSUIPC in Debug mode so I could trace through what was happening, and then it works okay! There's some difference between the optimised issued code and the debug code. I hate that sort of problem, it is very difficult to isolate. And I've not got a lot of time this week. I'll see what I can do, but it may have to wait until next week (i.e. November). Sorry. Regards, Pete
  20. Hmmm. Oddthere's no different treatment for any of the axes, it is all the same code. I'll double check here. Can you first check with the interim release version of FSUIPC available in this Forum, and also show me the complete section from your INI file, please? Pete
  21. Hmmm. Oddthere's no different treatment for any of the axes, it is all the same code. I'll double check here. Can you show me the complete section from your INI file, please? Pete
  22. Any or all of the Shift keys (Shift, Ctrl, Tab, Windows and Menu, also ALT, but not recommended due to its effect on the menu) or none of those, plus any "ordinary" key (graphic/function/arrow/numpad keys). Without ALT that adds up to something over 6000 combinations I think (rough estimate). However, that far exceeds the number of individual assignments currently allowed -- the limit is 1024 entries (though that can be a different 1024 for each aircraft, if you want aircraft-specific allocations). No. No. In both examples you have multiple "active" keys. FSUIPC detects the 5 or 6 keys it treats as "shifts" or "modifiers", which you hold down first, then as soon as you press one of the others the action/allocation is registered. Please see the Advanced Users documentation in the FSUIPC Zip package. It gives you more detailed information Regards, Pete
  23. Ah, so you are forced to switch to IVAP. From what I have seen, that is a good program too, so you should be okay! Good flying Pete
  24. I'm afraid you wil need to contact SB support. This is not related to FSUIPC or WideFS. Regards, Pete
  25. Does SB3 work with FS2002 as well as FS2004? Regards, Pete
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