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Hans Krohn

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Posts posted by Hans Krohn

  1. Hi there,

    I have the EPIC (USB) with FLCS and TQS attached. After loading EPIC with my project .epl file, I can see the joystick device in Windows XP Game Controller. This device has X, Y and Z axis and x-rotation, y-rotation and z-rotation axis. I use the z-rotation axis for rudder, x-rot. for left dif. brake and y-rot. for right differential brakes. All axis are recognized and can be calibrated in Game Controller.

    But when I start FS2004, FSUICP does not "see" the x- and y-rotation axis. So I can not calibrate them in FSUICP. All other axis of this joystick work fine in FS2004.

    What puzzles me is this: If I go to options>assignments>joystick axes in FS2004, I can assign brake left and brake right to the two axis in question (moving the levers immediately makes the axix name pop up in the assignment dialog box). So I can assign them, but again, neither FS2004 nor FSUIPC "see" these axis.

    Any comments would be welcome.

    Thanks,

    Hans

    http://www.hanskrohn.com

  2. Pete,

    thanks for the lightning quick answer. Can I write to 0BD0?

    Hans

    There aren't fixed positons in FS for the speed brake (called the spoiler in FS). They are mostly just different values for the spoiler setting, at offset 0BD0. "DN" is 0, "ARM" is 4800, but with 0BCC set NZ too, the Flight Detente for a 737, which is about 60-70% (sorry I don't know the exact proportion) would be 60-70% of 16383, and UP is 16383.

    Pete

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