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Salad

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Posts posted by Salad

  1. Interesting Ron, I gave it a shot controlling like that last night. Certainly adds to the workload, however my geography isn't too good with US airport codes (I come from a land downunder) so only do the obvious ones such as SFO, SEA etc north & ATL, DFW etc to the south. The ones I am unsure about I hold off departing on the "other" runway until I see which way it has turned and allow appropriate separation.

  2. Nice discussion you started here CL30; wonder if I could continue it by asking does anybody allow for wake turbulance catagories?

    I like to allow 5 miles/3000 ft when a small follows a heavy. Too hard to stay on top of though when it gets really busy, just want to get them out.

    Graham

  3. I let them land and taxi across at KLAX.

    As for departing on opposite sides of the airport, that's where my geography is not so good with the airport destination codes. I tend to stagger departures on alternate sides by at least 500ft to allow turning either way.

    Now if we had exit gates on the strips for the next version of tower....

  4. I actually got that from watching a documentary on Heathrow. That's how they can allow them to depart at such small intervals, natural separation once they leave the runway pretty much. If they went the same direction it would add time to the intervals thus causing a back up of departures.

    Normally ground controller would have them sorted and pass to tower in the correct order.

    • Like 1
  5. Interesting question CL30.

    I tend to push back in order, the only thing that will dictate a change to that is aircraft inbound to a terminal that a departure has called up from. I also "try" and depart them in some sort of order for the imaginary departure controller, such as this one is going north, I'll put one going south straight after it to gain natural separation after take off. Most of the time however my geography as to which way they will go is quite miserable and when overwhelmed just "get rid of them" as quick as possible.

    Graham

    • Like 1
  6. Hi Peabody,

    This version of tower seems to pick up (rightly so) an error when you cross a plane behind a departing aircraft. In your case think of being in AAL2387 slowing down on R27 to be all of a sudden hit side on by jet blast by a departing aircraft. (POE946 is only a turbo prop but the logic isn't sophisticated to pick that up). I just finished a 3 hour session at BOS with the same configuration as you; a lot of things to watch.

  7. Hi Trog,

    Futureboy posted the following really useful piece of information in the topic

    Correctly installing Real Color Bundle for Steam edition of Tower!3D

    In summary, what finally fixed the problem was designating the correct installation directory.
    For Steam installations you need to replace:
    C:\Program Files (x86)\FeelThere\Tower!3D Pro
    with
    C:\Program Files (x86)\Steam\steamapps\common\Tower 3D Pro
    When installing Real Traffic

    And

    Replace:
    C:\Program Files (x86)\FeelThere\Tower!3D Pro\Extensions\Airplanes\Texturepacks
    with
    C:\Program Files (x86)\Steam\steamapps\common\Tower 3D Pro\Extensions\Airplanes\Texturepacks
    When installing Real Color

    RickyJ

  8. Dear Vic & Team,

    Congratulations on an outstanding piece of work. I am a "veteran" of BAO Tower (remember that? so much potential but not quite there) and Tower 2011. I have only in the last few weeks entered the Tower 3d pro world via steam. Oh my goodness what a step up! Sure there are a few little niggles here and there but over all an addictive and enjoyable experience. One thought though as it would have been good to have the type of errors made in the summary; somewhere along the line I lost some 7,000 points (rest assured no virtual lives were lost however, just operational errors I expect).

    Graham

  9. Hi Viperone,

    I just purchased JFK add on yesterday so now going through the posts to read up on it.

    Interesting point you raise on the runway incursions. I was departing on 31L at KK last night and experienced the same thing as you with an arrival on 4L. When I was dinged I was pleasantly surprised; the reason being that in my research for Tower2011 years ago I read that no planes are to taxi through 31L to 4L via K whilst a plane is departing 31L at KK. Makes sense when you think of the jet blast it would create. I would assume the same would apply to landing aircraft on 4L to be suddenly hit by a blast on touchdown (I can't say that I read that anywhere though).

    It may be by design (only the developers would know) or by booboo but it sort of makes sense.

    Graham

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