Jump to content
The simFlight Network Forums

Salad

Members
  • Content Count

    68
  • Joined

  • Last visited

  • Days Won

    3

Salad last won the day on September 6

Salad had the most liked content!

Community Reputation

10 Good

About Salad

  • Rank
    Advanced Member

Profile Information

  • Gender
    Male
  • Location
    Australia

Recent Profile Visitors

696 profile views
  1. Nice post Pete thanks for that. I will have to change my set up it's a little different than I thought. I can see when they're landing 34 on my way to work, I would have thought it was more common in Summer with the hot northerlies. Graham
  2. Hi All, Something else that comes to mind is delays (optional). This would mean that the same schedule would not play out the same over and over. There could also be a myriad of reasons for being delayed at the gate; wrong food trolley delivered, waiting on late passenger, flight attendant's make up smudged etc. Arrivals could also be delayed, although they probably wouldn't need a reason. Graham
  3. Good one Vic, the future sounds promising!
  4. Hi All, Thank you Feel There for inviting users to have an input in the next incarnation. Having read through the wish list to date I am repeating some items however the following is my list, bearing in mind that it is a wish list:- Wake turbulence categories - enforcement of wake turbulence rules along with "Heavy" & "Super" call signs Exit fixes on departure strips - this would help decide sequencing and runway selection for departures Actual gate on arrival rather than just terminal (either gate no on arrival strip or highlighted via mouse click) Use of high speed exits on runways Maintain speed until exiting runways Expedite vacate runway command Immediate take off command Misc ground movements - towing between apron, hangars gates etc. Ability to request increase spacing from approach (particularly for single runway air fields) Push back direction Set weather at start (also maintaining random preference) so that preferred runway configuration can be used in other conditions besides "clear" Holding pads Re-working of Real Traffic & Real Color - We have all seen on message boards the amount of confusion this causes for new players (and some old). I would hate to think of how many players may have been lost to the game due to giving up in frustration Ground radar to update in increments rather than real time Ground radar targets appear as blips rather than aircraft icons (admittedly this would be hard to figure aircraft direction) Scoring system overhaul - admittedly I don't pay too much attention to it but it would be of interest to have a break down per airport still maintaining a total overall Moe, Larry & Curly to be banned from operating the tugs - eliminate the instances of push back from some terminals spinning around and sometimes pushing back onto grass verges. I had an AFR at JFK one time push back off its track and finished up taxiing to Manhattan via the Van Wyck Expressway. Weather effects performance of aircraft Love the storm effects, however just a passing showery rainy day would be nice too Ability to change the order of flight strips by dragging up or down Requests from aircraft for different arrival/departure runway (bonus points if able maybe?) eg if you're set up at JFK with arrivals on 31L, Jetblue (not all of them mind you, that could get tedious) may request 31R which would be closer to gate Cross runway XX command I note that mention has been made of the distance an aircraft will check on, if this was to change I would still prefer the aircraft to be visible on radar as it is now, then checking in at the suggested distance. Aircraft calls again after XX minutes of no action to remind you that they are still waiting. This also applies to anything on final that has not been dealt with prior to executing missed approach Well... it is a "wish" list Thanks for reading, Graham
  5. Great Job Ripskin, thanks for the effort and making the schedule available. Not to take anything away from Gabor's real traffic, adds more variety which is great. Graham
  6. Nice heads up Craig, thanks for that.
  7. Wow, some gold in there Agrajag, my introduction into ATC was with Wesson's Tracon 2, I thought that was the bee's knees. Like many others here progressed through ATCC, BAO Tower etc. But I do digress in your topic of cargo planes at KSAN....
  8. On another topic, I finally got to the point of comfort where this might as well be a 2D game as I rarely ever look at anything other than the radar and ADIRS. Try turning off the ADIRS and do it with strips and sight just like the old days. 😀
  9. Hi Agrajag, That's an interesting one with the cargo flights I haven't experienced it before. As for you dilema trying to get them out, try clicking your arrival runway off (click the green bar for your active runway and it will turn it off). I see it as the same as advising tracon the runway is closed. Once your departure is clear click again and open up the runway for arrivals. Graham
  10. Hi FS1TR, Just a couple of thoughts. Have you clicked in the little circle at the top of the main screen to see if they reappear? If they do you may be able to drag them outside the main screen then. Also do you have your main screen spread across both screens when you click the little double screen icon? If you do it may be confusing the program as it is trying to put them outside the main window but there is nowhere to go, try putting the main screen on one monitor if that's the case. Just some ideas which I hope may help. Graham
  11. Nice work Battlehawk77; enjoying your hard work. Thanks Cobber!
  12. Have you updated to the latest real traffic?
  13. I believe if you play multiplayer only the host's hours are recorded. I don't know myself as I haven't played multi but I think I did read it somewhere. Graham
  14. aoz, Try giving them the HOLD AT command for somewhere not even on their path. The example I gave with KLAX no planes will cross 24L when they land on 25L to get to their terminal. That way they just trundle all the way without stopping.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.