Hey,
Thanks for responding to my other posts. I play BOS a lot and created a schedule that is supposed to offer 1200 flights. Hourly the schedule is supposed to provide average 84 aircraft per hour, however it often depends on my runaway configuration. I usually try to operate real world, with 4R, 4L, and 9 open for arrival, which gives me about 70 aircraft per hour. If I use a smaller configuration (22R,22L or 33L,27) then my traffic average is only about 50ish. My only thoughts are that adding arrival runways may provide more traffic. However I've noticed that aircraft will only come in >= 5 miles apart even if they are operating different runways, so that may be a programming limit. (all testing was done during the same Zulu time and same Arr/Dep slider settings).
p.s. have you noticed when operating in Southeast flow (Arr: 22L and 27 Dep: 22R) that if an a/c is on takeoff roll on 22R while an a/c is on landing roll out on 27 you will get a ground collision alert?
Naturally, I figured that this would be acceptable operation seeing as how 22R and 27 do not intersect aside from the blast pad area. I've even checked the airport editor and verified that the active runway portions don't intersect, but the issue persists. So I have to sequence departures and arrivals like I would for single runway ops.