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Kochfix

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About Kochfix

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  1. Hi Steve, Problem has obviously something to do with Saitek Pro Flight Yokes: I pulled the USB and reconnected. This procedure I have to do - I do not know why - everytime I started FSX or FSX SE the first time. Otherwise the Yoke won't work. I just did so and thereafter copied the Keyfile into Modules - and suddenly it works again. Thanks for yor help - I will let you know, when I figured out something regarding the driver or probably the USB port. Gerd.
  2. Hi Pete, last year I started building a homecockpit in my Basement. Due to an accident I had not worked much on that so far. Only activity is testing selfconstucted Hardware wich will be connected with Leo Bodnars BU0836X Joystick board. These test are done on my main Computer upstairs (the new one is still waiting for various Software installations). Momentarely, my main use of FSUIPC4 is to get back to previous flight when checking my ADE Airports and scenery. This works without the key. I'm running FSX here upstairs with Saitec Pro Flight Yoke System with rudder pedals and Pr
  3. Hi Pete, attached are the FSUIPC4.ini from the failure and from the unregistered test and the logfile from unregistered test. No changes were made, except scenery object additions to an ADE Airport file. Gerd FSUIPC4.ini FSUIPC4.log FSUIPC4.ini.unreg
  4. FSX and FSX SE are crashing since a while with following message: Since the problem occurred, it could always be solved with system recovery. Now for unknown reason I have no restore point anymore, so I cannot execute recovery and have found so far no solution. Crash does not happen, when FSUIPC4.key is deleted, thus unregistered version is running. Reinstallation did not help. FSX Exception for Virus scanner did not help. Problem occurred first time after I started working with ADE 1.70 and 1.75 but I cannot see any regulary scheme - it just happened once in a while.
  5. George, for some reason slew mode does not work, plane is spinning around. No Problems on my old System, using the same Standard.xml in the new System. My Workaround now: Unpaused and crash reallity off. Nevertheless, will continue to investigate... Gerd
  6. O.K. it's a strange thing - and very strange is, that it was working a few minutes ago, while I was editing an airport file. But only a short time. After shutting down FSX, compiling the airportfile and starting FSX, it's mad again. Could it be a Hardware Problem? Gerd
  7. Sorry Pete, sent the wrong one... additionally here the install.log Installer for FSUIPC4.DLL version 4.939t Looking in registry for FSX install path: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Flight Simulator\10.0 Parameter"SetupPath" ... >>> OK! FOUND FSX! <<< ... SetupPath=C:\Program Files (x86)\Steam\steamapps\common\FSX Looking in registry for FSX-SE install path: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Flight Simulator - Steam Edition\10.0 Parameter"SetupPath" Not there, so looking in: HKEY_CURRENT_USER\SOF
  8. Thanks a lot, Pete, using FSX paused is just to avoid plane crash when moving it in ADE. You never know, wether there is some autogen object in the new Position. Sometimes there is the need to place an aircraft directly into a building, f.e. to place a roof into the right position on a building. I'll try the repair Option. Attached is the SimConnect.dll (It's the same as in the original FSX from my old machine). Gerd SimConnect.xml
  9. Hi Pete, thanks a lot for the quick Response. Yes, ADE is Airport Design Editor. And i contacted already Jon Masterson - he had no idea. I understand, that Sim Connect might be the cause of the Problem. Is there a way to reinstall/repair SimConnect? So, what is FSInterrogate and where can I find FSUIPC SDK? I did not only uninstall, but deleted everything I found regarding PMDG, also edited the DLL.XML. When FSX is not in "full Screen" view mode, it automatically paused, when you click into another Screen (I've two Displays). Gerd
  10. Hi everybody, I encountered a Problem with the connection of FSX:SE and ADE: The function "move aircraft here" works only in one direction (ADE to FSX) when the Simulation is paused (which is normally the case, when FSX is on one display and you're working with ADE on the other). The aircraft moves to the new Position in FSX, but the Symbol in ADE stays on the old Position. When you press "P" to continue the Simulation, the plane Symbol in ADE moves immediately to the new Position. It Looks, as if FSUIPC does not work properly when the Simulation is paused. There was no Problem after the fir
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