Jump to content
The simFlight Network Forums

Recommended Posts

Posted

Hi Pete,

I was wondering if FSUIPC could provide the information I need:

1) Is Multiplayer activated

and if so

2) What's the Player's name (callsign)

As far as I have figured out I can get this information through DirectPlay API (a real pain) or through the TrafficInfo-library (overkill and forces me to distribute TrafficInfo.dll with my tiny app)

Could FSUIPC perhaps get this information for me?

Thanks!

Djeez.

Posted

I was wondering if FSUIPC could provide the information I need:

1) Is Multiplayer activated

and if so

2) What's the Player's name (callsign)

As far as I have figured out I can get this information through DirectPlay API (a real pain) or through the TrafficInfo-library (overkill and forces me to distribute TrafficInfo.dll with my tiny app)

Could FSUIPC perhaps get this information for me?

Well, I would either have to do it through TrafficInfo, or hack it to find out how it does it. Neither is very appetising I'm afraid. It's an area I know nothing about, so it makes it very difficult in any case -- I'd have to learn a bit about mulitplayer, which I've never used, and I just don't see how I'm going to be able to fit it in. Sorry.

Regards,

Pete

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.