raflyer Posted April 24, 2003 Report Posted April 24, 2003 I'm trying to set-up ESOUND and am having problems getting it to work. Could someone take a look at my cfg file and make sure it looks correct for 1 simple function? Thanks Rob
raflyer Posted April 24, 2003 Author Report Posted April 24, 2003 I'm trying to set-up ESOUND and am having problems getting it to work. Could someone take a look at my cfg file and make sure it looks correct for 1 simple function? Thanks Rob
Pete Dowson Posted April 24, 2003 Report Posted April 24, 2003 I'm trying to set-up ESOUND and am having problems getting it to work. Could someone take a look at my cfg file and make sure it looks correct for 1 simple function? You didn't attach any CFG file? Pete
Pete Dowson Posted April 24, 2003 Report Posted April 24, 2003 I'm trying to set-up ESOUND and am having problems getting it to work. Could someone take a look at my cfg file and make sure it looks correct for 1 simple function? You didn't attach any CFG file? Pete
raflyer Posted April 24, 2003 Author Report Posted April 24, 2003 Hi, I tried but it wouldn't let me? I'll just cut and paste below. Thanks, Rob [Devices] 1=Primary Sound Driver 2=SB Audigy Audio [DC00] 3=Modem #1 Line Playback (emulated) [sETTINGS] 1=2,100,RR 2=2,100,LR 3=2,100,FR 4=2,100,FL [sOUNDS] 1=INNERMK [TRIGGERS] 1=ENGINE1_STARTER_SWITCH_POS>=0,1,3
raflyer Posted April 24, 2003 Author Report Posted April 24, 2003 Hi, I tried but it wouldn't let me? I'll just cut and paste below. Thanks, Rob [Devices] 1=Primary Sound Driver 2=SB Audigy Audio [DC00] 3=Modem #1 Line Playback (emulated) [sETTINGS] 1=2,100,RR 2=2,100,LR 3=2,100,FR 4=2,100,FL [sOUNDS] 1=INNERMK [TRIGGERS] 1=ENGINE1_STARTER_SWITCH_POS>=0,1,3
Pete Dowson Posted April 24, 2003 Report Posted April 24, 2003 1=INNERMK ...1=ENGINE1_STARTER_SWITCH_POS>=0,1,3 I assume "InnerMk.wav" exists in the default sounds folder? ENGINE1_STARTER_SWITCH_POS is *always* >= 0, so there's never the change occurring which you are expecting. You need to understand the values you are testing in order to use them. Esound only triggers a sound on the condition changing from FALSE to TRUE. If it is always TRUE you won't hear a thing. Pete
Pete Dowson Posted April 24, 2003 Report Posted April 24, 2003 1=INNERMK ...1=ENGINE1_STARTER_SWITCH_POS>=0,1,3 I assume "InnerMk.wav" exists in the default sounds folder? ENGINE1_STARTER_SWITCH_POS is *always* >= 0, so there's never the change occurring which you are expecting. You need to understand the values you are testing in order to use them. Esound only triggers a sound on the condition changing from FALSE to TRUE. If it is always TRUE you won't hear a thing. Pete
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