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Posted

I'm trying to set-up ESOUND and am having problems getting it to work. Could someone take a look at my cfg file and make sure it looks correct for 1 simple function? Thanks

Rob

Posted

I'm trying to set-up ESOUND and am having problems getting it to work. Could someone take a look at my cfg file and make sure it looks correct for 1 simple function? Thanks

Rob

Posted
I'm trying to set-up ESOUND and am having problems getting it to work. Could someone take a look at my cfg file and make sure it looks correct for 1 simple function?

You didn't attach any CFG file?

Pete

Posted
I'm trying to set-up ESOUND and am having problems getting it to work. Could someone take a look at my cfg file and make sure it looks correct for 1 simple function?

You didn't attach any CFG file?

Pete

Posted

Hi,

I tried but it wouldn't let me? I'll just cut and paste below. Thanks,

Rob

[Devices]

1=Primary Sound Driver

2=SB Audigy Audio [DC00]

3=Modem #1 Line Playback (emulated)

[sETTINGS]

1=2,100,RR

2=2,100,LR

3=2,100,FR

4=2,100,FL

[sOUNDS]

1=INNERMK

[TRIGGERS]

1=ENGINE1_STARTER_SWITCH_POS>=0,1,3

Posted

Hi,

I tried but it wouldn't let me? I'll just cut and paste below. Thanks,

Rob

[Devices]

1=Primary Sound Driver

2=SB Audigy Audio [DC00]

3=Modem #1 Line Playback (emulated)

[sETTINGS]

1=2,100,RR

2=2,100,LR

3=2,100,FR

4=2,100,FL

[sOUNDS]

1=INNERMK

[TRIGGERS]

1=ENGINE1_STARTER_SWITCH_POS>=0,1,3

Posted
1=INNERMK ...

1=ENGINE1_STARTER_SWITCH_POS>=0,1,3

I assume "InnerMk.wav" exists in the default sounds folder?

ENGINE1_STARTER_SWITCH_POS is *always* >= 0, so there's never the change occurring which you are expecting. You need to understand the values you are testing in order to use them. Esound only triggers a sound on the condition changing from FALSE to TRUE. If it is always TRUE you won't hear a thing.

Pete

Posted
1=INNERMK ...

1=ENGINE1_STARTER_SWITCH_POS>=0,1,3

I assume "InnerMk.wav" exists in the default sounds folder?

ENGINE1_STARTER_SWITCH_POS is *always* >= 0, so there's never the change occurring which you are expecting. You need to understand the values you are testing in order to use them. Esound only triggers a sound on the condition changing from FALSE to TRUE. If it is always TRUE you won't hear a thing.

Pete

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