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2 joysticks


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hi, i have build my own throttle with 4 axes and it works fine under fsuipc 3.75, it is connected with usb axes card from open cockpits

i have a saitek rumble usb joystick and it is connected as a normal fs joystick. not thrue fsuipc, if i try then both together i can not calibrate them, al my axes go bananas. if i use the saiteck stick with fsuipc and disable him as a normal joystick in the fs menu it works ok, beside one thing, i can not use the hat switch for my views,

Can i assign it in fsuipc?

and why is it that 2 sticks don't work for me? i mean 1 with fsuipc and the other as a normal joystyck

thanks

i

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hi, i have build my own throttle with 4 axes and it works fine under fsuipc 3.75, it is connected with usb axes card from open cockpits

i have a saitek rumble usb joystick and it is connected as a normal fs joystick. not thrue fsuipc, if i try then both together i can not calibrate them, al my axes go bananas.

No idea why that is. Maybe FS is assigning both sets to the same FS axes and is alternating values from each? Where are you observing this "going bananas"? How were you using FSUIPC with your own throttle - via axis assignment is FSUIPC or in FS itself?

if i use the saiteck stick with fsuipc and disable him as a normal joystick in the fs menu it works ok, beside one thing, i can not use the hat switch for my views,

Can i assign it in fsuipc?

A standard POV is treated as 4 or 8 buttons in FSUIPC3 -- check it in the Buttons page. There are examples in the user guide on how to make it a POV, or you can assign different functions.

and why is it that 2 sticks don't work for me? i mean 1 with fsuipc and the other as a normal joystyck

I've no idea -- if you mean FSUIPC *axis* assignments then the only possible conflict is dual assignments - i.e. the axes you assign in FSUIPC are also assigned in FS. The same may apply even if you are only using FSUIPC calibration, not assignment. Try taking FSUIPC out of the equation. It shouldn't make any difference in the latter case.

Regards

Pete

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