ALBERTO22 Posted July 11, 2008 Report Share Posted July 11, 2008 Pete , Would be possible to have in FSUIPC , in "Keys" , something like you have in " Buttons" related to keep the key pressed ? This means to use the keys of a hacked keyboard connected to a toggle switch , without the key remaining repeating . Regards. Alberto Link to comment Share on other sites More sharing options...
ALBERTO22 Posted July 11, 2008 Author Report Share Posted July 11, 2008 Pete , Would be something like " do not repeat while held ". This in " Keys ". Regards Alberto Link to comment Share on other sites More sharing options...
Pete Dowson Posted July 11, 2008 Report Share Posted July 11, 2008 Would be something like " do not repeat while held ". This in " Keys ". Actually, it isn't under my control. Unlike buttons (which don't auto-repeat -- it is FSUIPC adding that facility), key presses sent through Windows are auto-repeated by Windows. I would have to somehow ignore messages from Windows telling me a key has been pressed again (WM_KEYDOWN). I really don't want the complication of keeping a record of which keys were already down without a WM_KEYUP message -- it is Windows job to see to all of that. However, there is a "previous key state" flag provided with WM_KEYDOWN. I'll have a look at how that behaves, to see if I can use it at all. If it shows when a repeated KEYDOWN is sent, then maybe I can add the option. [LATER] Yes, you are in luck! That flag does tell me whether it is a repeat or not, so i can add the facility. Look out for it on the next version.(s). Regards Pete Link to comment Share on other sites More sharing options...
ALBERTO22 Posted July 11, 2008 Author Report Share Posted July 11, 2008 Great news Pete . We flight simulator guys have to put in someplace your estatue , you are exceptional . God bless you . Best regards Alberto Link to comment Share on other sites More sharing options...
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