Jump to content
The simFlight Network Forums

Recommended Posts

Posted

(FS9)

Hi Pete,

I recently updated my FSUIPC.DLL from 3.76 to 3.81 and have found that the [EliminateTransients] is no longer solving the 'Phantom Buttons' issues on my shoddy Saitek Yoke and Throttle.

The entry in my fsuipc.cfg has not changed and is still valid and was working just fine in FSUIPC 3.76.

Has this support been removed for any reason, or has the required CFG entry changed ?

Thanks,

David.

Posted

I recently updated my FSUIPC.DLL from 3.76 to 3.81 and have found that the [EliminateTransients] is no longer solving the 'Phantom Buttons' issues on my shoddy Saitek Yoke and Throttle.

I've not changed it. But I can't support old versions in any case. the current release is 3.82 (since mid-july, some two months ago), and there's a 3.829 available in the "Other Downloads" Announcement above. Please always check you are using the current version when asking for support.

Regards

Pete

Posted

Pete,

I will upgrade to the latest version. Still don't understand why the [EliminateTransients] stopped working. I temporarily rolled back to 3.76 and the [EliminateTransients] started doing it's job again.

I will try the latest version and we'll see if it works.

David

Posted

I will upgrade to the latest version. Still don't understand why the [EliminateTransients] stopped working. I temporarily rolled back to 3.76 and the [EliminateTransients] started doing it's job again.

No idea why either, but I am very busy at present (off on holiday on Thursday) and I don't want to spend time investigating if it is okay in the current version. In fact, because of that, please try the interim update 3.829. If it is still non-operative i will try to find out why.

BTW why do you always refer to it in [] brackets? In the INI file only the Section names are so enclosed. The parameter should simply be

EliminateTransients=Yes

placed in the main [buttons] section, as documented in the Advanced user's guide.

Regards

Pete

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.