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Run WideFS and ESP/FSX simultaneously


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Pete,

Have you been able to successfully fun WideFS and ESP simultaneously? As WideFS is intentionally imitating a copy of FlightSim, it looks like the same PC cannot run a copy of ESP.

Any tricks that you've figured to get around this?

Thank you

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Have you been able to successfully fun WideFS and ESP simultaneously? As WideFS is intentionally imitating a copy of FlightSim, it looks like the same PC cannot run a copy of ESP.

WideFS is in two parts -- the Server, which runs in FS or ESP (the Server is the WideServer module in FS9 and before, but is built into FSUIPC in FSX and ESPIPC in ESP)., and "WideClient", which is the client program emulating FS or ESP with FSUIPC installed on the networked client PCs.

The reason for this is to allow programs which use FSUIPC to connect from a networked PC which is NOT running FS or ESP!

Therefore there is never a need to run WideClient and FS or ESP on the same PC -- or at least, very few needs (button screen and button transmission really -- certainly no emulation of FSUIPC). if you want to run an FSUIPC client application on a machine running FS or ESP, you simply install FSUIPC or ESPIPC first.

Any tricks that you've figured to get around this?

What is it you are trying to do. It makes no sense so far.

Regards

Pete

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We are trying to build the standard system you described in which Box A is running ESP with IPC and Box B is using WideClient to relay information to an external program. No problems there.

At the same time, we are trying to run a shared cockpit between Box A and Box B's own copy of ESP to view the gauges while Box A flies to provide a more realistic view.

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We are trying to build the standard system you described in which Box A is running ESP with IPC and Box B is using WideClient to relay information to an external program. No problems there.

At the same time, we are trying to run a shared cockpit between Box A and Box B's own copy of ESP to view the gauges while Box A flies to provide a more realistic view.

The interface provided by FSUIPC/ESPIPC relies on the application programs finding and talking to a Window with the classname "FS98MAIN", which is the standard FS classname used in all versions since FS98, including ESP. There's no easy way you can have the application talking to WideClient on the same PC as a real FS or ESP is running. You'd instead install ESPIPC or FSUIPC into that sim and connect to that.

If the application program is of your own design, so you can change it, you could take advantage of a facility in WideClient to change the ClassName -- please read the section in the WideFS Technical document about the WideClient parameter "ClassInstance". Somewhere around page 11. You'd need to modify the application to find that new classname instead of the usual ones.

The normal use of ClassInstance is to be able to use WideClient's other facilities -- mainly the ButtonScreen facility -- on a PC also running FS. In that case there's no application to worry about.

Please note that ESPIPC is being discontinued. The current version expires at the end of this month. Before that there will be a new update of FSUIPC4 which will install and work in both ESP and FSX.

Regards

Pete

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