Slopey Posted March 9, 2009 Report Share Posted March 9, 2009 Just a quick one for Pete, When in FSX and using "instant replay", there's a message in the bottom left of the screen which says: "Replay: XXX - ESC to Stop" where XXX is the time remaining. Would it be possible to check for that message (it's the same place as the "BRAKES" and "SIMULATION PAUSED - Press P to continue") to determine if 0628 should be 1 or 0? You've probably thought of this already - I seem to remember doing something similar a few years ago and checking memory locations for specific text to set a flag with. Just a thought, Cheers, S Link to comment Share on other sites More sharing options...
Pete Dowson Posted March 9, 2009 Report Share Posted March 9, 2009 When in FSX and using "instant replay", there's a message in the bottom left of the screen which says: "Replay: XXX - ESC to Stop" where XXX is the time remaining. Would it be possible to check for that message (it's the same place as the "BRAKES" and "SIMULATION PAUSED - Press P to continue") to determine if 0628 should be 1 or 0? How does one read messages displayed in graphics on screen? Seems like quite a lot of graphical analysisand made next to impossible if there's other red pixels around? You've probably thought of this already No. Why would I? As far as I know there's been almost zero demand for those old offsets to be supported. I seem to remember doing something similar a few years ago and checking memory locations for specific text to set a flag with. Memory locations? Are you going back to the days of text-based screen buffers? Regards Pete Link to comment Share on other sites More sharing options...
Slopey Posted March 10, 2009 Author Report Share Posted March 10, 2009 Hi Pete, never mind - just a shot in the dark. I was hoping the bottom left text message would be stored at an address you might have come across before, and could be interrogated. :) Cheers, S. Link to comment Share on other sites More sharing options...
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