johnk51 Posted June 18, 2011 Report Posted June 18, 2011 I have ifly 737 and to turn on ground power you have to go to the menu and pick ifly then the ifly 737 then ground commands then click on ground power and ground air to make it available. I think I have the first part done. I can have it open up to the part that shows the ground stuff. But how can I have it click on the ground power available and ground air available. Those are just click spots. Any ideas?
Pete Dowson Posted June 19, 2011 Report Posted June 19, 2011 I have ifly 737 and to turn on ground power you have to go to the menu and pick ifly then the ifly 737 then ground commands then click on ground power and ground air to make it available. I think I have the first part done. I can have it open up to the part that shows the ground stuff. But how can I have it click on the ground power available and ground air available. Those are just click spots. Any ideas? If iFly don't provide any controls or keystrokes to operate things, and you can only do it with a mouse, then I'm afraid you can't do it with FSUIPC. There is no mouse emulation. You might be able to use something like Luciano Napolitano's "Key2Mouse" to convert keyboard combinations into mouse operations. Otherwise ask iFly. I'm sure they had the intention of making everything usable for cockpit builders so they should have thought of that too. Wasn't there talk of an SDK? Regards Pete
johnk51 Posted June 20, 2011 Author Report Posted June 20, 2011 I've got the macro to open to the ground window, then all I have to do is click on the ground power and air. Save time using the alt and getting to that screen.
Pete Dowson Posted June 20, 2011 Report Posted June 20, 2011 I've got the macro to open to the ground window, then all I have to do is click on the ground power and air. Save time using the alt and getting to that screen. Shame there aren't keyboard shortcuts. Pete
johnk51 Posted June 21, 2011 Author Report Posted June 21, 2011 I know, my feelthere 737s you click just above of the ground power switch the part that lights up when ready, then after a minute or so it comes on and then flip the switch. Or level-D you have the contact ground and request power and air. But, at least this does save time. Better than nothing.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now