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Problem in FSX using more than five monitors


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Hello friends.

This is my equipment.

- I7-930 Processor

- 12GB Memory

- Motherboard Asus Rampage Extreme III

- 4x 9800 GT Video Card

- Real Power 1000W.

- 6 22''widescreen touchscreen monitors.

I'm building a 737NG cockpit of a completely virtual, using screens to trigger commands. I have a problem that is getting my sleep.

Everything works normally monitors 1,2,3,4

Moved anything or even the FSX, that the opening screen where you choose the aircraft, move the monitors 5,6,7,8 FSX Fatal Error signals and resets the software. A crash occurs on the monitor in FSX five onwards.

The mission is to make the windows of UNDOCK 737/ng for its own monitor.

Please help me in this problem, any help, hint will be valid.

Thank you.

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Everything works normally monitors 1,2,3,4

Moved anything or even the FSX, that the opening screen where you choose the aircraft, move the monitors 5,6,7,8 FSX Fatal Error signals and resets the software. A crash occurs on the monitor in FSX five onwards.

I'm wondering if there's some computation done in FS which is overflowing or something when the screen coordinates get too big. Have you tried telling Windows (i.e. drag them around in its settings) that half the monitors are to the left and half to the right of the "home" screen, so that you get smaller X coordinates, but some negative? (Or simply choose the centre one as the home screen).

Pete

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I'm wondering if there's some computation done in FS which is overflowing or something when the screen coordinates get too big. Have you tried telling Windows (i.e. drag them around in its settings) that half the monitors are to the left and half to the right of the "home" screen, so that you get smaller X coordinates, but some negative? (Or simply choose the centre one as the home screen).

Pete

Thank you. Friend Pete will do this test to let the monitor as primary screen 4 thereby 1,2,3, [4], 5,6,7,8, that I had not tested, but it looks interesting thing works but is cumbersome and boring.

First comes the video properties of the windows and turn off the monitors 5,6,7,8, initializes the FSX after booting the screen where you choose the aircraft, re-opens the display properties and enables videos 5,6,7, 8 and after that you can drag any window to any monitor fsx that the crash will not happen.

I do this set the monitor as primary and 4 here in the forum will inform the outcome of this experiment.

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Thank you. Friend Pete will do this test to let the monitor as primary screen 4 thereby 1,2,3, [4], 5,6,7,8, that I had not tested, but it looks interesting thing works but is cumbersome and boring.

First comes the video properties of the windows and turn off the monitors 5,6,7,8, initializes the FSX after booting the screen where you choose the aircraft, re-opens the display properties and enables videos 5,6,7, 8 and after that you can drag any window to any monitor fsx that the crash will not happen.

I do this set the monitor as primary and 4 here in the forum will inform the outcome of this experiment.

Hello friend. I tried what was said but it will not put the monitor as primary and the fourth is the same behavior. I do not know what else to do, has more than a hint of what can I do to solve this problem?

Any idea, a configuration with some fsx.cfg solve command. It's a problem unexplained.

Is there any error log that generates FSX?

I'm waiting on a friend.

Hugs.

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I tried what was said but it will not put the monitor as primary and the fourth is the same behavior.

I'm afraid, then, that there is probably no way to do what you want. It is known that FS has some problems with multiple monitors, but I really don't know what your problem might be.

Have you considered using one or two Matrox Triple-head adapters? You could make 6 monitors look like just two very wide ones using those.

Pete

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Good morning.

The multi-monitor problem is resolved, before entering the FSX I turn off the control panel monitors 5,6,7,8, get on fsx and enables monitors 5,6,7,8 and so do I UNDOCK screen monitor for any 1,2,3,4,5,6,7,8 which typically run.

Now the problem is instead of running on the FSP 8 displays the FPS is in 8.0: (, I imagine that the graphics hardware is not enough. For NVidia cards running 4 9800 GT 1GB 256BIT to 8x in PCIEx. I thought about using two ATI Radeon HD 6970 each have four outputs Eyefininty or two we will be using eight outputs running at 16x PCIEx on the bus, and both connected in CrossFireX. have you ever done or know of something like this? the idea of ​​using matrox is discarded because touchscreen monitors are and will not recognize the division of matrox.

Hugs.

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Now the problem is instead of running on the FSP 8 displays the FPS is in 8.

I'm surprised it is that high. FS is simply not designed to support such use. Each time you undock a window you lose performance. It doesn't matter how fast the video cards are, and SLI/Crossfire doesn't help -- if anything it makes it worse. Unless you get your processor running at speeds over 5 GHz (possible with very good cooling, i7-2600K, and nVidia GTX580 3Gb video cards (or ATI equivalents) all round, I don't think you'll get usable frame rates. And even then you'll need to cut down on scenery and aircraft complexity -- or go for liquid nitrogen cooling and 7+ GHz processor speeds.

For undocked scenery windows the only answer really is networked PCs using FSX+WidevieW. For instrumentation there are many good packages providing external gauges and so on across networked PCs.

Regards

Pete

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I was told that Microsoft ESP is the most suitable for this type of application, where can I buy it?

I don't think you can any more. You'd have to go for Lockheed-Martin's Prepar3D -- L-H bought the ESP source license from microsoft when MS stopped development. Check http://www.prepar3d.com/.

Regards

Pete

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