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saitek throttle quadrant turboprop


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Hi,

I just got the saitek throttle quadrant,i ve finally been able to calibrate it thru fsuipc and i know see the power of the software,in fact i've just got two units and i'm trying to set it to use with carenado c90 and da piper cheyenne.

I'm trying to map the slider i've afected to prop pitch (slider is when lever is all the way down it acts as a switch and can be programmed as so) nice feature!

On the c90b i have affected the slider to set the prop in feather conditions it works nicely i've afected it to the slider thru a combination of keys (ctrl+F2).

My problem is that i would to be able to feather one prop at once through the two sliders available and it seems there are no option to distinguished both as it would be more realistic and also more safe to be able to feather the both props diferently,i don't know if in fs there is a combination of keys to select one prop and aplly the Ctrl+f2 command and if so is there the equivalent in Fsuipc.

On the cheyenne i've tried to program the condition levers that have three positions but it seems they don't have any button affected thru FS so i think that part is almost impossible as it works nicely with th c90 as the levers are mapped as mixtures levers.

Could anyone enlighten on that or if ther is any solution to overcome that.

Thx in advance.

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On the c90b i have affected the slider to set the prop in feather conditions it works nicely i've afected it to the slider thru a combination of keys (ctrl+F2).

My problem is that i would to be able to feather one prop at once through the two sliders available and it seems there are no option to distinguished both as it would be more realistic and also more safe to be able to feather the both props diferently,i don't know if in fs there is a combination of keys to select one prop and aplly the Ctrl+f2 command and if so is there the equivalent in Fsuipc

Ctrl+F2 is merely a keypress assigned in FS to an FS control. I think this is "Prop pitch decr" -- if you don't know the control names you can always enable Event Logging in FSUIPC's logging tab, use the keypress, and view the result in the Log file (or for FSX even in real time on screen if you enable the Console Log and run FSX in Windowed mode).

There are also separate prop pitch controls for each engine, so you can assign to those. They are in the drop-down assignments list -- prop pitch1 decr, etc.

Really it is always better (more efficient) to assign directly to the relevant FS controls in any case, rather than to a keystroke which is in turn assigned to a control.

Regards

Pete

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Hi Pete,

Thx for your input,i guess you undestood what i was trying to do.

The thing is with those aicrafts i think there were modeled quite nicely.

The levers from fsuipc work very nicely ..all course from high pitch to lo pitch on the all course of the quadrant via of course fsuipc.

The sliders work as an on and off condition of course when programed from fsuipc.

So it should be easy to apply and on and off position to the condition..keystroke condition prop 2 feather.

In Fs it's a condition for every prop! you can get a condition for mixture levers or throttle and increase decrease progressive function but for some airplanes not an off and on condition on the levers.

My main goal is to get and off and on condition on diferent props as i have not problem modeling the feather condition but for one prop at a time.

Ctrl+F2 works nicely but it will get all the props to a feather status as in real life you should be able to feather a prop in case of engine failure indepedently of the other........

Thanks for your input again and i'm still waiting for a work around for that very specific feature maybe there's nothing to do about it but at least i've tried.

Cheers

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Ctrl+F2 works nicely but it will get all the props to a feather status as in real life you should be able to feather a prop in case of engine failure indepedently of the other........

Yes of course -- that is why there are separate controls for each prop as well as the generic one assigned to Ctrl+F2!!

You seem to have not actually read my last reply which not only contained the answers but also explained how you could find these things out for yourself. I'm not going to repeat it again, I'm just rather puzzled and frustrated that you've not bothered to read it! :-(

Pete

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I did Pete come on don't get upset,i've tried what you suggested in any possible way before posting and whining on the forum.

I'm not requesting a new feature or to model anything for my own use,i've tried and i read the manual and could not find a satisfactory answer so i've asked nicely if anyone would have a clue about this,it is much like it depends on the design of the airplane and not an fsuipc issue,i was just curious about the possibility of doing such a thing,i was in no case complaining and yes i've read your post and done what you suggested before if this is the only possibility i'll stick with ctrl+f2 and i 'll live with it not really a problem all the rest is fine,i was just being curious ..that's all.

Regards.

DD

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I'm not requesting a new feature or to model anything for my own use,i've tried and i read the manual and could not find a satisfactory answer so i've asked nicely if anyone would have a clue about this,it is much like it depends on the design of the airplane and not an fsuipc issue,i was just curious about the possibility of doing such a thing,i was in no case complaining and yes i've read your post and done what you suggested before if this is the only possibility i'll stick with ctrl+f2 and i 'll live with it not really a problem all the rest is fine,i was just being curious ..that's all.

Why on Earth use Ctrl+F2 which is simply "prop pritch decr" as assigned in FS? Why not use the controls provided, whcih include spearate ones for each engine? Despite what you say you just don't seem to understand. Have you actually tried assigning to controls instead of keypresses, at all?

I don't understand why you'd bother to come here and ask questions if you don't even try the answeres you get. You didn't need to read any manual, the answer has been in my replies each time, but you continue to ignore it.

But please yourself, if that's how you want to be. I just don't understand why you'd refuse to accept the answers. :-(

Pete

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Like i told you i've tried every possible way acording to my "little" knowledge of the software,like i told you BEFORE,i've tried all the options available,at least the ones i thought were available thru fsuipc, prop 1dercreas prop1 lo etc this before i ^posted on the forum like i never meant to be a bother of anykind...i've tried and lessoned before posting.

I'm just discovering the software i assume controls are what can be assigned as levers??

The bottom end of the levers which i am trying to affect to the prop feather are non progressive they have only two state on and off,which is for me very fine and on someway model its real worl counterparts.

To make it clear:

I have two levers who do the job of prop increase and decrease for each engine available.

This works fine and i don't want to touch it.

On my levers that i've assigned through the axis setup i have a zone that works like and on and off position.

This zone corresponds to the feather position as modeled to this aircraft...the zone can be reached only by hitting ctrl+F2 on my rig.

This command is only achievable by hitting ctrl+f2,BUT it puts the both props in the same state without distinction.

I've tried all the props settings in fsuipc available commands and none of them works.

Your suggestion of doing it thru the programation of the levers don't work or to stay modest i don't know how to make it work.

Pete franckly i dont mean to bother you so let's call it off and move on to another subject...i don't mind,i've been in the simming world for more than 16 years now,i've paid my due and my softwares,i just remenber that time when people had time to spend with each other ...new world ..new rules..

Thx anyway to have spent some of your precious time on my case.

Pease forgive me as well as English is not my native language so it makes it a bit harder to be understood.

Cheers

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Like i told you i've tried every possible way acording to my "little" knowledge of the software,like i told you BEFORE,i've tried all the options available,at least the ones i thought were available thru fsuipc

FSUIPC can assign to keypresses and FS controls. Keypresses which are recognised by FS are actually assigned inside FS to FS controls, and your "Ctrl+F2" is assigned, by default, to "prop pitch decr" which is the very control I would expect to be used to feather all props. This is why I supggested that you use the specific separate controls (which I named for you) instead. So far you've never said you'd tried assigning to any controls at all, and instead seemed to profess a complete misunderstanding about all this.

I'm just discovering the software i assume controls are what can be assigned as levers??

The bottom end of the levers which i am trying to affect to the prop feather are non progressive they have only two state on and off

The Saitek quadrant levers have buttons which activate when you pull them back. It was these I assumed you were assigning, of course. Yes, buttons are either "pressed" (on) or "released" (off), as you'd expect, so they are non-progressive, of course. I didn't realise you didn't understand what a button was. Sorry.

You assign buttons in the "Buttons" tab, NOT in the Axes tab of FSUIPC.

I have two levers who do the job of prop increase and decrease for each engine available.

This works fine and i don't want to touch it.

Of course. Who said anyhing about changing that?

This zone corresponds to the feather position as modeled to this aircraft...the zone can be reached only by hitting ctrl+F2 on my rig.

And CTRL+F2 is the same as the FS control "prop pitch decr". It is assigned to that by default in FS.

I've tried all the props settings in fsuipc available commands and none of them works.

Sorry, but I now don't believe you actually understand what "FS commands" or "FS controls" are. All your words lead me to this belief. I think I must give up. I have tried, I have explained it in several different ways, but you never ask specific questions about what I mean or tell me anything precisely about what you've done, only that you've apparently tried "all things possible". Obviously if you really have tried "all things possible" and "nothing worked", then what you want to do is actually not possible. I don't really believe this, but I have now given up trying. Sorry. Good bye.

Pete

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