Jump to content
The simFlight Network Forums

Recommended Posts

Posted

Pete,

Really appreciate your wonderful FSUIPC Software. Was really worth the purchase! I am currently in the proccess of using it to assign aircraft specific throttle configurations. However I am having an issue;

Have two quadrants setup together for use with fsx. 5/6 of the total axes work fine with FSUIPC for various throttle/prop/mixture functions but I have an issue with the very last one which is assigned as a second mixture lever – It only moves in the simulation at 50% or above forward on the physical lever. Could you please tell me how to fix this, Is it a calibration problem? Within your program? Although the screen in windows for USB game controllers shows it has a full 0-100% movement, it is very strange. I should point out that all control axes are deleted in the FSX controls menu.

Many Thanks

Gordon

Posted

You posted your support question into the "FAQ" subforum, where it wonn't get answered. That's a repository for answers to "frequently Asked Questions". I moved it for you to the Support Forum.

Have two quadrants setup together for use with fsx. 5/6 of the total axes work fine with FSUIPC for various throttle/prop/mixture functions but I have an issue with the very last one which is assigned as a second mixture lever – It only moves in the simulation at 50% or above forward on the physical lever.

I'd need more information: Which version of FS? Which version of FSUIPC? If you are not using FSUIPC 3.999 or 4.827 (or later) then please update first and try again.

Then, if you still have a problem I'd need to know exactly how you have set things up. There are a lot of options. Find your FSUIPC INI file (in the FS Modules folder) and paste its contents here.

Regards

Pete

  • 2 weeks later...
Posted

Oh, Sorry, that's why I haven't found it until now. I do apologise.

OK then, am using FSX with The latest of FSUIPC - 4.827 I believe.

INI File

[General]

History=73HXR5TIK1I44O1ADIBWV

TCASid=Flight

TCASrange=40

AxisCalibration=No

DirectAxesToCalibs=No

ShowMultilineWindow=Yes

SuppressSingleline=No

SuppressMultilineFS=No

AxisIntercepts=No

WeatherReadFactor=2

WeatherRewriteSeconds=1

SimConnectStallTime=1

MouseWheelTrim=No

FixControlAccel=No

VisibilityOptions=No

OneCloudLayer=No

CloudTurbulence=No

CloudIcing=No

GenerateCirrus=No

SuppressCloudTurbulence=No

MaxIce=-4

MinIce=-4

UpperWindGusts=No

SuppressWindTurbulence=No

SuppressWindVariance=No

WindTurbulence=No

TurbulenceRate=1.0,5.0

TurbulenceDivisor=20,20,40,40

SuppressAllGusts=No

MaxSurfaceWind=0

WindLimitLevel=200

WindDiscardLevel=400

WindAjustAltitude=No

WindAjustAltitudeBy=2000

WindSmoothing=No

WindSmoothness=2

WindSmoothAirborneOnly=Yes

PressureSmoothness=0

TemperatureSmoothness=0

DisconnTrimForAP=No

ZeroElevForAPAlt=No

ThrottleSyncAll=No

WhiteMessages=No

ShowPMcontrols=No

SpoilerIncrement=512

MagicBattery=No

RudderSpikeRemoval=No

ElevatorSpikeRemoval=No

AileronSpikeRemoval=No

ReversedElevatorTrim=No

ClockSync=No

ClockSyncMins=5

ClearWeatherDynamics=No

OwnWeatherChanges=No

TimeForSelect=4

LoadFlightMenu=No

LoadPlanMenu=No

PauseAfterCrash=No

ZapSound=firework

ShortAircraftNameOk=No

[WideServer]

WideFSenabled=Yes

[GPSout]

Port=<none set>

Speed=4800

Interval=1000

PosTo6Decimal=Yes

Sentences=

GPSoutEnabled=No

[AutoSave]

AutoSaveEnabled=No

Interval=60

Files=10

SaveOnGround=Yes

[Axes]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.Cessna Skyhawk 172SP Paint1]

0=0U,256,D,17,0,0,0

1=0V,256,D,13,0,0,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[JoystickCalibration]

ExcludeThrottleSet=Yes

ExcludeMixtureSet=Yes

ExcludePropPitchSet=Yes

SepRevsJetsOnly=No

ApplyHeloTrim=No

FlapsSetControl=0

FlapDetents=No

ReverserControl=66292

Reverser1Control=66422

Reverser2Control=66425

Reverser3Control=66428

Reverser4Control=66431

MaxThrottleForReverser=256

AileronTrimControl=66731

RudderTrimControl=66732

CowlFlaps1Control=66162

CowlFlaps2Control=66163

CowlFlaps3Control=66164

CowlFlaps4Control=66165

SteeringTillerControl=0

MaxSteerSpeed=60

Aileron=-16380,-512,512,10000

Elevator=-16380,-512,512,16380

Rudder=-16380,-512,512,16380

Throttle=-16380,16380

Mixture=-16380,16380

Mixture2=0,8192,8192,16380

Mixture3=0,8192,8192,16380

Mixture4=0,8192,8192,16380

Reverser=-16380,0

[Axes.Cessna Skyhawk 172SP]

0=0Z,256,D,9,0,0,0

1=0U,256,F,65923,0,0,0

2=0V,256,D,13,0,0,0

[Axes.Airbus A321 Paint2]

0=0Z,256,D,9,0,0,0

1=0U,256,D,10,0,0,0

[Axes.Cessna Grand Caravan Paint1]

0=0U,256,F,0,66421,0,0

1=0V,256,F,0,0,66422,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.Mooney Bravo]

0=0U,256,F,0,66420,0,0

1=0V,256,F,0,0,66422,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.Abacus WEL Trinidad TB21 G-BLJI]

0=0Z,256,D,9,0,0,0

1=0U,256,D,17,0,0,0

2=0V,256,D,13,0,0,0

[Axes.AgustaWestland EH101]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.Beech King Air 350 Paint1]

6=2Y,256,D,13,0,0,0

7=2Z,256,D,9,0,0,0

8=2U,256,D,10,0,0,0

0=0X,256,D,18,0,0,0

1=0Y,256,D,13,0,0,0

2=0Z,256,D,14,0,0,0

3=0U,256,D,10,0,0,0

4=0V,256,D,17,0,0,0

5=2X,256,D,18,0,0,0

9=2V,256,D,17,0,0,0

[Axes.Beech Baron 58 Paint1]

6=2Y,256,D,13,0,0,0

7=2Z,256,D,9,0,0,0

8=2U,256,D,10,0,0,0

9=2V,256,D,17,0,0,0

0=0X,256,D,18,0,0,0

1=0Y,256,D,13,0,0,0

2=0Z,256,D,14,0,0,0

3=0U,256,D,10,0,0,0

4=0V,256,D,17,0,0,0

5=2X,256,D,18,0,0,0

[Axes.FA-18 Hornet 11]

0=0Z,256,D,0,17,0,0

1=0U,256,D,9,17,13,0

2=0V,256,D,0,17,13,0

3=2Z,256,D,9,0,0,0

4=2U,256,D,10,0,0,0

[Axes.Aircreation582SL red]

0=0Z,256,D,0,17,0,0

1=0U,256,D,9,17,13,0

2=0V,256,D,0,17,13,0

3=2Z,256,D,9,0,0,0

[Axes.Abacus FABF Airbus A310 House]

0=0Z,256,D,0,17,0,0

1=0U,256,D,9,17,13,0

2=0V,256,D,0,17,13,0

3=2Z,256,D,9,0,0,0

4=2U,256,D,10,0,0,0

[Axes.Abacus FABF Airbus A319 New House]

0=0Z,256,D,0,17,0,0

1=0U,256,D,9,17,13,0

2=0V,256,D,0,17,13,0

3=2Z,256,D,9,0,0,0

4=2U,256,D,0,10,0,0

[Axes.Abacus FABF Airbus A320 New House]

0=0Z,256,D,0,17,0,0

1=0U,256,D,9,17,13,0

2=0V,256,D,0,17,13,0

3=2Z,256,D,9,0,0,0

4=2U,256,D,10,0,0,0

[Axes.Abacus FABF Airbus A330 House]

0=0Z,256,D,0,17,0,0

1=0U,256,D,9,17,13,0

2=0V,256,D,0,17,13,0

3=2Z,256,D,9,0,0,0

4=2U,256,D,10,0,0,0

[Axes.Abacus FABF Airbus A340 House]

0=0X,256,D,12,0,0,0

1=0Y,256,D,12,0,0,0

2=0Z,256,D,0,17,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,11,0,0,0

[Axes.Abacus FABF Airbus A350-800 house]

0=0Y,256,D,12,0,0,0

1=0Z,256,D,0,17,0,0

2=0U,256,D,9,17,13,0

3=0V,256,D,0,17,13,0

4=2Z,256,D,9,0,0,0

5=2U,256,D,10,0,0,0

6=2V,256,D,11,0,0,0

[Axes.Abacus Airbus A380-700 Old House]

0=0X,256,D,12,0,0,0

1=0Z,256,D,0,17,0,0

2=0U,256,D,9,17,13,0

3=0V,256,D,0,17,13,0

4=2Z,256,D,9,0,0,0

5=2U,256,D,10,0,0,0

6=2V,256,D,11,0,0,0

[Axes.Abacus Airbus A380-800 Old House]

0=0X,256,D,12,0,0,0

1=0Z,256,D,0,17,0,0

2=0U,256,D,9,17,13,0

3=0V,256,D,0,17,13,0

4=2Z,256,D,9,0,0,0

5=2U,256,D,10,0,0,0

6=2V,256,D,11,0,0,0

[Axes.Abacus Airbus A380-800F Old House]

0=0X,256,D,12,0,0,0

1=0U,256,D,9,17,13,0

2=0V,256,D,0,17,13,0

3=2Z,256,D,9,0,0,0

4=2U,256,D,10,0,0,0

5=2V,256,D,11,0,0,0

[Axes.Abacus Airbus A380-900 Old House]

5=2V,256,D,11,0,0,0

0=0X,256,D,12,0,0,0

1=0U,256,D,9,17,13,0

2=0V,256,D,0,17,13,0

3=2Z,256,D,9,0,0,0

4=2U,256,D,10,0,0,0

[Axes.Aircreation582SL Blue]

0=0Z,256,D,0,17,0,0

1=0U,256,D,9,17,13,0

2=0V,256,D,0,17,13,0

3=2Z,256,D,9,0,0,0

[Axes.Flight 1 ATR 72-500 House Livery]

0=0Z,256,D,0,17,0,0

1=0U,256,D,9,17,13,0

2=0V,256,D,0,17,13,0

3=2Z,256,D,9,0,0,0

4=2U,256,D,10,0,0,0

[Axes.PSS Vulcan 558]

0=0X,256,D,12,0,0,0

1=0Z,256,D,0,17,0,0

2=0U,256,D,9,17,13,0

3=0V,256,D,0,17,13,0

4=2Z,256,D,9,0,0,0

5=2U,256,D,10,0,0,0

6=2V,256,D,11,0,0,0

[Axes.PSS Vulcan XJ824]

0=0X,256,D,12,0,0,0

1=0Z,256,D,0,17,0,0

2=0U,256,D,9,17,13,0

3=0V,256,D,0,17,13,0

4=2Z,256,D,9,0,0,0

5=2U,256,D,10,0,0,0

6=2V,256,D,11,0,0,0

[Axes.PSS Vulcan 321]

0=0X,256,D,12,0,0,0

1=0Z,256,D,0,17,0,0

2=0U,256,D,9,17,13,0

3=0V,256,D,0,17,13,0

4=2Z,256,D,9,0,0,0

5=2U,256,D,10,0,0,0

6=2V,256,D,11,0,0,0

[Axes.PSS Vulcan 597]

0=0X,256,D,12,0,0,0

1=0Z,256,D,0,17,0,0

2=0U,256,D,9,17,13,0

3=0V,256,D,0,17,13,0

4=2Z,256,D,9,0,0,0

5=2U,256,D,10,0,0,0

6=2V,256,D,11,0,0,0

[Axes.PSS Vulcan 561]

0=0X,256,D,12,0,0,0

1=0Z,256,D,0,17,0,0

2=0U,256,D,9,17,13,0

3=0V,256,D,0,17,13,0

4=2Z,256,D,9,0,0,0

5=2U,256,D,10,0,0,0

6=2V,256,D,11,0,0,0

[Axes.Beech Baron 58 w G1000]

0=0X,256,D,18,0,0,0

1=0Y,256,D,13,0,0,0

2=0Z,256,D,14,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,17,0,0,0

[Axes.RealAir Beech Duke N1873K Winglets Ventral]

7=2V,256,D,17,0,0,0

0=0X,256,D,18,0,0,0

1=0Y,256,D,13,0,0,0

2=0Z,256,D,14,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

[Axes.Bell 206B JetRanger Paint1]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.Boeing 737-600NGX PMDG House]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Boeing 737-700NGX PMDG House]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Boeing 737-700NGX PMDG House Winglets]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Boeing 737-800 Paint1]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Boeing 737-800NGX PMDG House]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.PMDG 737-800NGX PMDG House Winglets]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Boeing 737-900NGX PMDG House]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Boeing 737-900NGX PMDG House Winglets]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Boeing 747-400 Paint1]

0=0X,256,D,12,0,0,0

1=0U,256,D,9,17,13,0

2=0V,256,D,0,17,13,0

3=2Z,256,D,9,0,0,0

4=2U,256,D,10,0,0,0

5=2V,256,D,11,0,0,0

[Axes.Captain Sim 757-Freighter FSX 1]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Captain Sim 757-Freighter FSX 0]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Captain Sim 757-200 FSX 0]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Captain Sim 757-200 FSX 2]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Captain Sim 757-300 FSX 0]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Captain Sim 757-300 FSX 1]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.FA-18 Hornet]

0=2Z,256,D,9,0,0,0

1=2U,256,D,10,0,0,0

[Axes.Bombardier CRJ 700 Paint1]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Learjet 45]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.BONANZA F33A WHITE]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.jfC152_uk]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.Cessna Skyhawk 172SP G1000]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.Commercial Level Simulations - Boeing 747-200B - CLS - GE]

0=0X,256,D,12,0,0,0

1=0U,256,D,9,17,13,0

2=0V,256,D,0,17,13,0

3=2Z,256,D,9,0,0,0

4=2U,256,D,10,0,0,0

5=2V,256,D,11,0,0,0

[Axes.Commercial Level Simulations - Boeing 747-300 White - GE]

0=0X,256,D,12,0,0,0

1=0U,256,D,9,17,13,0

2=0V,256,D,0,17,13,0

3=2Z,256,D,9,0,0,0

4=2U,256,D,10,0,0,0

5=2V,256,D,11,0,0,0

[Axes.Commercial Level Simulations -- Piper PA-28R-200 Arrow II black]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.DeHavilland Beaver DHC2 Paint1]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.DG808S Paint1]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

[Axes.Douglas DC-3]

0=0X,256,D,18,0,0,0

1=0Y,256,D,13,0,0,0

2=0Z,256,D,14,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,17,0,0,0

[Axes.Extra 300S Paint1]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.Fokker 100 TAM PT-MRQ]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Fokker 70 AUA OE-LFG]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Fokker 70 AUA OE-LFG First Officer View]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Fokker 70CT AUA OE-LFR]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Fokker 70CT AUA OE-LFR First Officer View]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Grumman Goose G21A paint2]

0=0X,256,D,18,0,0,0

1=0Y,256,D,13,0,0,0

2=0Z,256,D,14,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,17,0,0,0

[Axes.FollowMeCar_L_TX]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

[Axes.Pushback]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

[Axes.Spotty]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

[Axes.CS AC130Extra2 0]

0=0X,256,D,12,0,0,0

1=0Y,256,D,5,0,0,0

2=0Z,256,D,6,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,11,0,0,0

[Axes.CS C130X 0]

0=0X,256,D,12,0,0,0

1=0Y,256,D,5,0,0,0

2=0Z,256,D,6,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,11,0,0,0

[Axes.CS C130Extra2 0]

0=0X,256,D,12,0,0,0

1=0Y,256,D,5,0,0,0

2=0Z,256,D,6,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,11,0,0,0

[Axes.Cessna Skyhawk 172SP Paint2]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.CS C133Extra2 0]

0=0X,256,D,12,0,0,0

1=0Y,256,D,5,0,0,0

2=0Z,256,D,6,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,11,0,0,0

[Axes.Bombardier CRJ 700]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.CS C130Extra1 3]

0=0X,256,D,12,0,0,0

1=0Y,256,D,5,0,0,0

2=0Z,256,D,6,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,11,0,0,0

[Axes.CS C133Extra2 3]

0=0X,256,D,12,0,0,0

1=0Y,256,D,5,0,0,0

2=0Z,256,D,6,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,11,0,0,0

[Axes.CS C130Extra1 4]

0=0X,256,D,12,0,0,0

1=0Y,256,D,5,0,0,0

2=0Z,256,D,6,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,11,0,0,0

[Axes.CS C130Extra1 0]

0=0X,256,D,12,0,0,0

1=0Y,256,D,5,0,0,0

2=0Z,256,D,6,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,11,0,0,0

[Axes.CS C133Extra2 2]

0=0X,256,D,12,0,0,0

1=0Y,256,D,5,0,0,0

2=0Z,256,D,6,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,11,0,0,0

[Axes.CS C130Extra1 2]

0=0X,256,D,12,0,0,0

1=0Y,256,D,5,0,0,0

2=0Z,256,D,6,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,11,0,0,0

[Axes.CS KC130Extra1 0]

0=0X,256,D,12,0,0,0

1=0Y,256,D,5,0,0,0

2=0Z,256,D,6,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,11,0,0,0

[Axes.CS C133Extra2 1]

0=0X,256,D,12,0,0,0

1=0Y,256,D,5,0,0,0

2=0Z,256,D,6,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,11,0,0,0

[Axes.Maule M7 260C paint1]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.Maule M7 260C Ski paint1]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.Super 80 Professional - N908DL]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,10,0,0,0

[Axes.Mooney Bravo With G1000]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.P51 Racer]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.Piper Cub]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.jfSeneca_UK]

0=0X,256,D,18,0,0,0

1=0Y,256,D,13,0,0,0

2=0Z,256,D,14,0,0,0

3=0U,256,D,9,17,13,0

4=0V,256,D,0,17,13,0

5=2Z,256,D,9,0,0,0

6=2U,256,D,10,0,0,0

7=2V,256,D,17,0,0,0

[Axes.Piper Tomahawk]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[Axes.Robinson R22]

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

2=2Z,256,D,9,0,0,0

3=2U,256,D,17,0,0,0

4=2V,256,D,13,0,0,0

[buttons]

5=R2,22,C65976,0

6=U2,22,C65977,0

7=R0,6,C65981,0

8=U0,6,C65982,0

9=R2,20,C65966,0

10=U2,20,C65967,0

11=R2,21,C65971,0

12=U2,21,C65972,0

So far, I am only using it for autosave, multiple throttle configs and reverse thrust settings. And another question I'll ask is how I can make configurations apply to all variations of an aircraft rather than just the one I can be bothered with. But it'd be great if you could just sort this out for me please!

Many Thanks

Posted

Read the "FSUIPC4 for Advanced Users.pdf" in the documents included with FSUIPC4. Pay particular

attention to the "shortaircraftnames" and "Profiles" area to have one set of assignments apply to

multiple paints, models, etc.

You 50% axis problem is most likely a scaling/calbration issue. I have dual Saitek throttle quads and

I seem to recall a long time ago seeing that situation. It is an easy 'fix' but it has been so long since

I did it I can't remember what was involved, exactly.

Paul

Posted

OK then, am using FSX with The latest of FSUIPC - 4.827 I believe.

INI File

The INI file most certainly isn't one from any recent version of FSUIPC. All recent versions produce these parameter lines (with appropriate data of course) in the INI, which are missing from yours:

UpdatedByVersion=4834

FSVersionUsed="Microsoft Flight Simulator X",10.0.61637.0

SimConnectUsed=10.0.61259.0

In fact without that first line your INI hasn't been touched by a version of FSUIPC released for quite a long time. I think you'd better show me your FSUIPC4 log file so I can check the actual version.

The other strange thing is that almost all the calibrations you have set are default. You don't appear to have followed any of the calibration steps at all, making it a bit of a waste of time using FSUIPC I should think:

Aileron=-16380,-512,512,10000

Elevator=-16380,-512,512,16380

Rudder=-16380,-512,512,16380

Throttle=-16380,16380

Mixture=-16380,16380

Mixture2=0,8192,8192,16380

Mixture3=0,8192,8192,16380

Mixture4=0,8192,8192,16380

Reverser=-16380,0

All of those are default values except, oddly, that 10000 for the max airlen value.

Your mixture lever problem is no doubt because you have a generic all-engine mixture calibrated ("Mixture =", but no sign of any calibration for Mixture1 to match up to your other three!

There are some extremely strange assignments amongst your myriad of separate aircraft settings (why so many different ones in any case?)

Look:

0=0U,256,D,9,17,13,0

1=0V,256,D,0,17,13,0

That's one axis assigned to operate Throttle1, PropPitch1 and Mixture1 all at the same time, and another simultanerously operating PropPitch1 and Mixture1 at the same time! What are you trying to do? The only saving grace is that you've not bothered to enable calibration for PorpPitch1 or Mixture1 so those have no effect.

As for Mixture, the "generic" all engine mixture control is only assigned for your multitude of C130's and such.

So far, I am only using it for autosave, multiple throttle configs and reverse thrust settings. And another question I'll ask is how I can make configurations apply to all variations of an aircraft rather than just the one I can be bothered with.

That's another thing about your INI file. It hasn't even got the "UseProfiles" parameter in it. This means the FSUIPC you are using pre-dates Profiles, making it many years out of date!

So: I recommend:

1. Delete the INI file altogether. It's a mess and trying to fix it will take longer that starting again. I honestly don't know how you got it into such a state.

2. Install an up to date version of FSUIPC. I most certainly cannot support the one you are using!

3. Use Profiles. Do your assignments (properly, not multiple assignments to each axis as you've done so far), AND proper calibrations for named profiles, and merely assign the aircraft to a profile. If you edit the name in the profile section, ensuring you have "ShortAircraftNameOk=substring" in the INI, to a short part of the name but one which identifies it, it should pick up all variants.

Please reveiw the User guide sections of Calibration andf on Profiles.

Regards

Pete

Posted

OK, so I need to use the inbuilt calibration settings then.

Oh Idon't know about all the cock ups with multiple axis doing same things. Apart from one mixture lever on two-engine aircaft they all work fine. And to be fair, the drop down menus in axis assignment tab are pretty confusing and often seem to mess up by assigning something I don't remeber doing so! Which is no doubt the reason why throtttle 1, prop 1, mixture 1 are all assigned to one axis. What I am trying to do is assign each one out of six axis to individual aircraft depending on their cockpits. And although it seems to be working fine, except the 50% in effect issue, FSUIPC isn't making it ridiculously easy. Look, thanks Pete, I will try what you suggest but I think i'll give up on it after and call it a day. Its done all I needed it to do, I can now just load up any aircraft without show all variations ticked and just need to swap round the various tops on the levers and its fine, and thats very satisfactory, and what I looked into FSUIPC for, and as a bonus, whilst I was at it I got autosave and reverse thrust per engine. Now all I want is this issue fixed, which looks possible. Many thanks. I will just have to go throuh the assignment process again, each time I load a new aircraft variant previously not setup.

Cheers

Posted

OK, so I need to use the inbuilt calibration settings then.

Well, you ARE assigning "direct to fSUIPC calibration". If you don't want to use FSUIPC calibration you should simply assign to the FS controls instead.

Oh Idon't know about all the cock ups with multiple axis doing same things. Apart from one mixture lever on two-engine aircaft they all work fine. And to be fair, the drop down menus in axis assignment tab are pretty confusing and often seem to mess up by assigning something I don't remeber doing so!

Can you please explain to me why it is confusing? There are 4 slots to assign up to 4 actions for each axis. You have evidently used up to 3 of them for several of your axes in order to assign completely separate functions. It isn't as if they wouldn't all be shown on screen together, as assigned to the axis. What is confusing about it clearly displaying what you've done? And why would you do it?

It seems to me you may have dived in head first, done some things without thinking then through, and probably without referring to the user guide. FSUIPC is a big box of tools, and can do all sorts of coplicated and useful things, but most find it simple enough to use for simple things, like assignment and calibration.

I'm also astounded and rather disturbed that you appear to be using a really ancient version of FSUIPC. I cannot support such old versions., and the one you are using appears to predate the very facility which would have been of most benefit to you -- Profiles.

I will just have to go throuh the assignment process again, each time I load a new aircraft variant previously not setup.

Well I think you'll dig yourself into deeper and deeper trouble. Please do not come back for more support if you do this, as I will only repeat what I said above. And also do not come back until you update to a supported version, please.

:sad:

Pete

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use. Guidelines Privacy Policy We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.