Marcelo peixoto Posted June 16, 2012 Report Share Posted June 16, 2012 Hi Pete! My FSuipc is now 4.836 I loop a sound to fire engine. function engfire(offset, value)if value ~= 0 then if ipc.readSB(0x0B20) == 1 then ref1=sound.playloop("jetone_fire" ,0 ,-60) ipc.sleep(500) endelse sound.stop(ref1) ipc.sleep(500)endendevent.offset(0x3366, "UB", "engfire")[/CODE]If the volume are positive, like 60, the loop works fine, if the volume are negative -60 to play only when the FS have the focus, the sound play like sound.play, no like sound.playloop.Tanks Link to comment Share on other sites More sharing options...
Pete Dowson Posted June 16, 2012 Report Share Posted June 16, 2012 If the volume are positive, like 60, the loop works fine, if the volume are negative -60 to play only when the FS have the focus, the soud play live soud.play, no like sound.playloop. Oops! Thanks for finding this. Silly little bug, a typo in the code. I'll fix it in 4.837, 3.999q and Wideclient 6.972, probably later today ... [LATER] Okay. Fixed, updates now available in Download Links subforum. Regards Pete Link to comment Share on other sites More sharing options...
Marcelo peixoto Posted June 16, 2012 Author Report Share Posted June 16, 2012 Tanks Pete! Link to comment Share on other sites More sharing options...
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