Falconxx Posted October 14, 2012 Report Share Posted October 14, 2012 Hello, I use Prepar3d and have recently updated from version 1.3 to 1.4. As suggested by Lockheed Martin, I did a clean installation, completely removing the old version and installing the newer one. So I had to reinstall FSUIPC (v.4.853) as wel. No problems here, everything works as a bell. Exept for the .lua scripts that I made before (GF modules; avionics handling, APU handling,...) and where sound is used (APU startup,Cabin signs,...). Before upgrading Prepar3d all sounds invoked thrue the sound.play(filename) function worked fine, sounds were played normaly. However after the upgrade the sounds won't play anymore. The scripts work fine, there are no errors, the sounddevice is recognised and the soundref value is assigned. However the sound.query function returns as "false". The sound files are in the default "\Prepare3D\Sound" map and I tried using the sound.path function, no effect. I have tried reinstalling FSUIPC, no effect. All other simulator sounds, as well as PM Sounds, are played normaly. Any help would be greatly appreciated. Thanks! Link to comment Share on other sites More sharing options...
Andydigital Posted October 14, 2012 Report Share Posted October 14, 2012 Pete is away on holiday for 3 weeks as per his announcement on the forum a few days ago, he'll get back to you on his return. Link to comment Share on other sites More sharing options...
Pete Dowson Posted November 5, 2012 Report Share Posted November 5, 2012 The sound facilities are working fine here with P3D 1.4. Something is wrong in your P3D installation or Lua files. Paste a sound-playing Lua in a reply, and paste in your FSUIPC4 install log, and I'll check. Pete Link to comment Share on other sites More sharing options...
Falconxx Posted November 9, 2012 Author Report Share Posted November 9, 2012 Hallo Pete, Sorry for the long post but i have tried to attach the requested files, that didn't work, error: "You aren't permitted to upload this kind of file". So i just copy & paste everything. I made a simple LUA script to test the sound facility, it looks lke this (very basic, i know, just for testing) -- Soundtest.lua SR=0 SD="" SP=0 PLY=false SD=sound.device(0) SR=sound.play("CabinAlert",0,100) PLY=sound.query(SR) if PLY==true then SP=1 end ipc.sleep(2000) The sleep function is only to let the sounfile play out and to watch what happens in de console window. I have also pasted the output in the console window: Console Started ... [Log closed by user request, and continued in new file] 362172 System time = 09/11/2012 14:41:00, Simulator time = 14:38:19 (22:38Z) 362172 *** FSUIPC log file being closed Average frame rate for running time of 198 secs = 13.9 fps G3D fix: Passes 20548, Null pointers 0, Bad pointers 0, Separate instances 0 Memory managed: 97 Allocs, 94 Freed ********* FSUIPC Log file closed *********** ********* FSUIPC4, Version 4.853 by Pete Dowson ********* User Name="Paul Van Dyck" User Addr="falconxx@pandora.be" FSUIPC4 Key is provided WideFS7 Key is provided 362172 System time = 09/11/2012 14:41:00, Simulator time = 14:38:19 (22:38Z) [Continuation log requested by user] Running inside Prepar3D on Windows 7 Module base=51F90000 366306 LUA.0: beginning "H:\PREPAR3D\Modules\Soundtest.lua" 366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:2 366306 LUA.0: Global: ipcPARAM = 0 366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:3 366306 LUA.0: Global: SR = 0 366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:4 366306 LUA.0: Global: SD = 366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:5 366306 LUA.0: Global: SP = 0 366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:7 366306 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:9 366306 LUA.0: Global: SD = Primary Sound Driver 366368 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:10 366368 LUA.0: Global: SR = 1 366384 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:12 366384 LUA.0: H:\PREPAR3D\Modules\Soundtest.lua:16 368193 LUA.0: ended "H:\PREPAR3D\Modules\Soundtest.lua" As you can see, the sound driver is found and recognised, however no sound is played and the program does not execute line 13 in the IF..THEN block. So the PLY variable must be false. The SR variable (soundref) however is set to 1. Strange... I have tried with other sounddevices, always recognised but nothing is played. Hereby also the FSUIPC installation log: Installer for FSUIPC4.DLL version 4.853 Looking in registry for FSX install path: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft Games\Flight Simulator\10.0 Parameter"SetupPath" ... >>> OK! FOUND FSX! <<< ... Looking in registry for ESP install path: HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Microsoft ESP\1.0 Parameter"SetupPath" Not there, so looking in: HKEY_CURRENT_USER\ESP Parameter"AppPath" ... NOT found! ... Looking in registry for Prepar3D install path: HKEY_LOCAL_MACHINE\SOFTWARE\LockheedMartin\Prepar3D Parameter"SetupPath" ... >>> OK! FOUND Prepar3D! <<< ... =========================================================== INSTALLATION FOR FSX: SetupPath="X:\FS_X\" Checking version of FSX.EXE: ... Version 10.0.61472.0 (Need at least 10.0.60905.0) Checking compatibility with installed SimConnect: Found SimConnect build 60905 (Original) Found SimConnect build 61242 (SP1 May07) Found SimConnect build 61259 (Acc/SP2 Oct07) Checking if there's already a version of FSUIPC4 installed in: X:\FS_X\Modules\FSUIPC4.DLL ... Version 4.853 found. FSX Modules folder already exists. Okay -- installed FSUIPC4 into "X:\FS_X\Modules\FSUIPC4.DLL" Looking for the current user's Application Data path: ... found as "C:\Users\Pilot\AppData\Roaming" Now finding \Microsoft\FSX\FSX.CFG for all users, including this one Looking in "C:\Users\All Users\AppData\Roaming" ... No FSX.CFG there Looking in "C:\Users\Default\AppData\Roaming" ... No FSX.CFG there Looking in "C:\Users\Default User\AppData\Roaming" ... No FSX.CFG there Looking in "C:\Users\Paul\AppData\Roaming" ... No FSX.CFG there Looking in "C:\Users\Pilot\AppData\Roaming" Found FSX.CFG in "C:\Users\Pilot\AppData\Roaming\Microsoft\FSX\FSX.CFG" Now checking DLL.XML ... ... There is a previous DLL.XML, checking for FSUIPC4 section. ... FSUIPC4 section already exists but will be replaced. (for FSUIPC4, without Loader) ... FSUIPC4 section of DLL.XML written okay Now checking for a SimConnect.XML file ... ... No SimConnect.XML file found. This is okay. Looking in "C:\Users\Public\AppData\Roaming" ... No FSX.CFG there Looking in "C:\Users\UpdatusUser\AppData\Roaming" ... No FSX.CFG there "Modules\FSUIPC Documents" folder already exists. Now installing additional files into the "Modules\FSUIPC Documents" folder: Installed "FSUIPC4 User Guide.pdf" okay Installed "FSUIPC4 for Advanced Users.pdf" okay Installed "FSUIPC4 History.pdf" okay Installed "List of FSX controls.pdf" okay Installed "GlobalSign Root.exe" okay Installed "FSUIPC Lua Library.pdf" okay Installed "FSUIPC Lua Plug-Ins.pdf" okay Installed "Lua License.pdf" okay Installed "Lua Plugins for VRInsight Devices.pdf" okay Installed "LuaFileSystem.pdf" okay Installed "Example LUA plugins.zip" okay Installed "Offset Mapping for PMDG 737NGX.pdf" okay FSUIPC4.DLL installed and signature checked out okay! Deleted GlobalSign Root fix program ... no longer relevant =========================================================== INSTALLATION FOR Prepar3D: SetupPath="H:\PREPAR3D\" Checking version of Prepar3D.EXE: ... Version 1.4.4747.0 (Need at least 1.0.677.0) Checking compatibility with installed SimConnect: Found SimConnect build 60905 (Original) Found SimConnect build 195 (ESP Orig) Found SimConnect build 61242 (SP1 May07) Found SimConnect build 61259 (Acc/SP2 Oct07) Checking if there's already a version of FSUIPC4 installed in: H:\PREPAR3D\Modules\FSUIPC4.DLL ... Version 4.853 found. Prepar3D Modules folder already exists. Okay -- installed FSUIPC4 into "H:\PREPAR3D\Modules\FSUIPC4.DLL" Looking for the current user's Application Data path: ... found as "C:\Users\Pilot\AppData\Roaming" Now finding \Lockheed Martin\Prepar3D\Prepar3D.CFG for all users, including this one Looking in "C:\Users\All Users\AppData\Roaming" ... No Prepar3D.CFG there Looking in "C:\Users\Default\AppData\Roaming" ... No Prepar3D.CFG there Looking in "C:\Users\Default User\AppData\Roaming" ... No Prepar3D.CFG there Looking in "C:\Users\Paul\AppData\Roaming" ... No Prepar3D.CFG there Looking in "C:\Users\Pilot\AppData\Roaming" Found Prepar3D.CFG in "C:\Users\Pilot\AppData\Roaming\Lockheed Martin\Prepar3D\Prepar3D.CFG" Now checking DLL.XML ... ... There is a previous DLL.XML, checking for FSUIPC4 section. ... FSUIPC4 section already exists but will be replaced. (for FSUIPC4, without Loader) ... FSUIPC4 section of DLL.XML written okay Now checking for a SimConnect.XML file ... ... No SimConnect.XML file found. This is okay. Looking in "C:\Users\Public\AppData\Roaming" ... No Prepar3D.CFG there Looking in "C:\Users\UpdatusUser\AppData\Roaming" ... No Prepar3D.CFG there "Modules\FSUIPC Documents" folder already exists. Now installing the Prepar3D SimConnect interface for FSUIPC4 into the "Modules" folder: Installed "SimConnectP3D.dll" okay Now installing additional files into the "Modules\FSUIPC Documents" folder: Installed "FSUIPC4 User Guide.pdf" okay Installed "FSUIPC4 for Advanced Users.pdf" okay Installed "FSUIPC4 History.pdf" okay Installed "List of FSX controls.pdf" okay Installed "GlobalSign Root.exe" okay Installed "FSUIPC Lua Library.pdf" okay Installed "FSUIPC Lua Plug-Ins.pdf" okay Installed "Lua License.pdf" okay Installed "Lua Plugins for VRInsight Devices.pdf" okay Installed "LuaFileSystem.pdf" okay Installed "Example LUA plugins.zip" okay Installed "Offset Mapping for PMDG 737NGX.pdf" okay FSUIPC4.DLL installed and signature checked out okay! Deleted GlobalSign Root fix program ... no longer relevant =========================================================== All installer tasks completed. *************** End of Install Log *************** As i mentioned before, all other sounds are played fine, in Prepar3d and also in Project Magenta's pmSounds. I hope this will provide some awnsers, i have tried nearly everything... I leave for a one week holiday starting tomorrow so i wont be able to awnser any question until then... Thank for your time, much appreciated! Paul. Link to comment Share on other sites More sharing options...
Pete Dowson Posted November 9, 2012 Report Share Posted November 9, 2012 Sorry for the long post but i have tried to attach the requested files For text files it's best to simply paste them in. Saves me time too, not having to click and download attachments then deleting them from my disk afterwards. SR=sound.play("CabinAlert",0,100) Your Lua plug-in sound test works fine here, exactly as you posted it, both in FSX and Prepar3D 1.4. All i can think is that it cannot find the "CabinAlert.wav" file. I'd need to see your INI file to check the sound path. Can you check the wave file is where FSUIPC is looking? There's really nothing else to go wrong. More logging in the FSUIPC sound module is available. Edit the INI file, adding: Debug=Please LogExtras=x20 to the [General] section. For me, then running your test Lua, this shows for P3D: 24648 Sound: Id 1, PlayNow("CabinAlert") 24648 Sound: Id 1, PlayTheSound("E:\Prepar3D 14\Sound\CabinAlert.wav") 26349 Sound: Id 1 DeActivate: sound not playing now ... 26349 Sound: Id 1 EndPlay: releasing buffer 26349 Sound: Id 0 EndPlay: all done![/CODE]You don't need to run the Lua in debug logging mode -- it isn't that complex that it cannot be followed.RegardsPete Link to comment Share on other sites More sharing options...
Falconxx Posted November 9, 2012 Author Report Share Posted November 9, 2012 Pete, The "CabinAlert.wav" file was put in the default \Prepar3D\Sound map by me for testing puposes. I have tried with other, standard, soundfiles in this map. No succes. The contents of the FSUIPC.INI file: [General] UpdatedByVersion=4853 History=H7LXWDHULPIEOPJL63XI4 MouseWheelTrim=No MouseWheelTrimSpeed=1 JoystickTimeout=20 PollGFTQ6=Yes BlankDisplays=No FixControlAccel=No FixMachSpeedBug=No VisibilityOptions=No OneCloudLayer=No CloudTurbulence=No CloudIcing=No GenerateCirrus=No SuppressCloudTurbulence=No MaxIce=-4 MinIce=-4 UpperWindGusts=No SuppressWindTurbulence=No SuppressWindVariance=No WindTurbulence=No TurbulenceRate=1.0,5.0 TurbulenceDivisor=20,20,40,40 SuppressAllGusts=No MaxSurfaceWind=0 WindLimitLevel=200 WindDiscardLevel=400 WindAjustAltitude=No WindAjustAltitudeBy=2000 SmoothBySimTime=No WindSmoothing=Yes WindSmoothness=2 WindSmoothAirborneOnly=Yes PressureSmoothness=0 TemperatureSmoothness=0 DisconnTrimForAP=No ZeroElevForAPAlt=No ThrottleSyncAll=Yes WhiteMessages=No ShowPMcontrols=Yes SpoilerIncrement=512 MagicBattery=Yes RudderSpikeRemoval=No ElevatorSpikeRemoval=No AileronSpikeRemoval=No ReversedElevatorTrim=No ClockSync=No ClockSyncMins=5 ClearWeatherDynamics=No OwnWeatherChanges=No TimeForSelect=5 LoadFlightMenu=No LoadPlanMenu=No PauseAfterCrash=No BrakeReleaseThreshold=75 SaveDataWithFlights=Menu ZapSound=firework ShortAircraftNameOk=Substring UseProfiles=Yes TCASid=Flight TCASrange=160 AxisCalibration=No DirectAxesToCalibs=No ShowMultilineWindow=Yes SuppressSingleline=No SuppressMultilineFS=No AxisIntercepts=No DontResetAxes=No GetNearestAirports=Yes WeatherReadFactor=2 WeatherRewriteSeconds=1 CustomWeatherModify=No SimConnectStallTime=1 LuaRerunDelay=66 Console=No MouseWheelMove=No DeleteVehiclesForAES=Yes AutoScanDevices=Yes EnableMouseLook=No AxesWrongRange=No InitDelay=0 InitialStallTime=10 NormalStallTime=1 InitDelayDevicesToo=No OOMcheck=Yes DebugLua=Yes ConsoleWindow=3455,1144,4132,2247 FSVersionUsed="Lockheed Martin® Prepar3D®",1.4.4747.0 SimConnectUsed=1.4.0.0 [JoyNames] AutoAssignLetters=No [buttons] ButtonRepeat=20,10 11=P109,2,CL13:R,0 12=U109,2,CL13:D,0 25=P109,9,CL11:R,0 26=U109,9,CL11:R,0 27=P165,2,CL16:R,0 29=P109,8,Cx01000C79,x01 30=U109,8,Cx01000C79,x00 33=P101,5,C66512,0 45=P175,6,C2999,87 52=P174,17,C65655,0 53=P174,18,C65656,0 54=P165,1,CL16:R,0 66=P101,0,K80,9 67=U101,0,K49,8 68=P101,1,K80,9 69=U101,1,K50,8 70=P101,6,CL14:R,0 71=P101,7,CL14:R,0 93=P175,23,CL18:R,0 95=P101,3,CL14:R,0 96=P101,4,CL14:R,0 100=R1,11,C65615,0 121=P174,4,Cx01000250,x32 126=P2,0,C2020,0 127=P2,1,C2040,0 128=P2,2,C65688,0 129=P2,3,C65690,0 132=R169,2,C65966,0 134=R169,3,C65971,0 135=U169,3,C65972,0 136=U169,2,C65967,0 142=R2,11,C65615,0 144=R2,10,C65607,0 149=P165,0,CL3:R,0 150=U165,0,CL3:R,0 151=P2,9,C65564,0 152=P2,8,C66172,0 161=P174,8,C65688,5 162=P174,9,C65688,1 169=P174,2,Cx01000250,x0A 170=P174,3,Cx01000250,x19 171=P174,11,C65690,5 172=P174,10,C65690,1 173=R174,0,C65689,0 174=P174,1,CL19:R,0 180=P174,6,CL21:R,0 181=P174,7,CL21:R,0 186=U2,0,C65604,0 190=P174,15,C66279,0 191=P1,5,C66653,0 192=P1,6,C65567,0 193=P175,7,Cx0D000C80,x01 194=U175,6,Cx0D000C81,x01 195=P174,14,C66279,0 196=P174,13,C66278,0 197=P174,12,C66278,0 199=U109,7,CL2:R,0 200=P175,10,CL18:R,0 201=P175,9,CL18:R,0 202=P1,9,K123,10 203=P109,12,CL5:R,0 204=U109,12,CL5:R,0 205=P109,0,CL7:R,0 206=U109,0,CL7:R,0 207=P109,11,CL9:R,0 208=U109,11,CL9:R,0 209=P109,13,CL10:R,0 210=U109,13,CL10:R,0 211=P109,15,CL10:R,0 212=U109,15,CL10:R,0 213=P109,14,CL10:R,0 214=U109,14,CL10:R,0 215=P109,10,CL10:R,0 216=U109,10,CL10:R,0 217=P109,6,CL13:R,0 218=U109,6,CL13:R,0 219=P109,5,CL13:R,0 220=U109,5,CL13:R,0 221=P109,4,CL13:R,0 222=U109,4,CL13:R,0 223=P109,3,CL13:R,0 224=U109,3,CL13:R,0 225=P166,0,CL12:R,0 226=P166,1,CL12:R,0 227=P166,2,CL12:R,0 228=P166,5,CL12:R,0 229=P166,6,CL12:R,0 230=P166,7,CL12:R,0 231=R1,0,C65588,0 232=P175,8,CL18:R,0 233=P175,11,CL18:R,0 234=P175,14,CL18:R,0 235=P175,13,CL18:R,0 236=P175,15,CL18:R,0 237=P175,12,CL18:R,0 239=P175,0,K69,9 240=P175,1,K69,9 241=U175,0,K49,8 242=U175,1,K50,8 243=P175,2,K69,9 244=U175,2,K51,8 245=P175,17,CL18:R,0 246=P175,16,CL18:R,0 247=P175,18,CL18:R,0 248=P175,19,CL18:R,0 249=P174,5,CL21:R,0 250=P175,22,CL18:R,0 251=P175,21,CL18:R,0 252=P175,20,CL18:R,0 253=P117,5,CL22:R,0 254=P117,6,CL22:R,0 [AutoSave] AutoSaveEnabled=No Next=1 Interval=60 Files=10 SaveOnGround=No [GPSout] GPSoutEnabled=No Port=COM0 Speed=4800 Interval=2000 PosTo6Decimal=No SimModeIndicator=No Sentences= [GPSout2] GPSoutEnabled=No Port=<none set> Speed=4800 Interval=2000 PosTo6Decimal=No SimModeIndicator=No Sentences= [WideServer] WideFSenabled=Yes AdvertiseService=1 Port=8002 Port2=9002 [sounds] Path=H:\Prepare3d\Sound\ Device1=Primary Sound Driver Device2=Speakers (Realtek High Definition Audio) Device3=Realtek Digital Output(Optical) (Realtek High Definition Audio) Device4=SAMSUNG-1 (NVIDIA High Definition Audio) Device5=Realtek Digital Output (Realtek High Definition Audio) [ClientNames] 1=CLIENT1 [Axes] 0=0X,256,D,22,0,0,0 1=0R,256,D,23,0,0,0 2=1X,256,D,36,0,0,0 3=2X,256,D,1,0,0,0 4=2Y,256,D,2,0,0,0 [JoystickCalibration] AllowSuppressForPFCquad=Yes ExcludeThrottleSet=Yes ExcludeMixtureSet=Yes ExcludePropPitchSet=Yes SepRevsJetsOnly=No ApplyHeloTrim=No UseAxisControlsForNRZ=No FlapsSetControl=0 FlapDetents=No ReverserControl=66292 Reverser1Control=66422 Reverser2Control=66425 Reverser3Control=66428 Reverser4Control=66431 MaxThrottleForReverser=256 AileronTrimControl=66731 RudderTrimControl=66732 CowlFlaps1Control=66162 CowlFlaps2Control=66163 CowlFlaps3Control=66164 CowlFlaps4Control=66165 SteeringTillerControl=0 MaxSteerSpeed=60 Flaps=-16215,16215/16 Spoilers=-16049,-8025,-512,16384/16 Aileron=-16113,524,786,16252 Elevator=-16384,-1649,324,15572 SlopeElevator=-2 SlopeSpoilers=3 SteeringTiller=-16384,-512,-135,16383 SlopeSteeringTiller=15 Rudder=-15977,-512,512,16252 SlopeRudder=-1 Throttle1=-14986,-14986,-14801,14255 Throttle2=-14986,-14986,-14801,13707 [Keys] 22=86,11,65938,1 24=87,11,65938,0 26=65,11,65932,1 28=66,11,65932,0 29=123,8,L19:R,0 [LuaFiles] 1=MyTestLua 2=Exits 3=Gear 4=ipcInit 5=Battery 6=ipcReady 7=Pass_signs 8=Auto_coord 9=Avionics 10=GFT8_1 11=APU 12=GFMESM 13=GFT8_0 14=GFP8_1 15=GFTQ6 16=P_Brake 17=GFRP48 18=GFRP48_1 19=Soundtest 20=GFRP48_2 21=GFRP48_0 22=GF45_0 [Window.LUA display] Docked=7347, 2802, 3545, 28 As far as i can see the path to the sound map is correct, so is the sounddevice. I have to pick this up when i return from my holyday. Again thanks for the reply. Kind regards, Paul Link to comment Share on other sites More sharing options...
Pete Dowson Posted November 9, 2012 Report Share Posted November 9, 2012 The "CabinAlert.wav" file was put in the default \Prepar3D\Sound map by me for testing puposes. I have tried with other, standard, soundfiles in this map. No succes. The contents of the FSUIPC.INI file: You didn't do the sound logging i suggested. Of the INI file the only relevant part is: [Sounds]Path=H:\Prepare3d\Sound\Device1=Primary Sound Driver[/CODE]I'm afraid I don't have a clue why the standard DirectSound facilities aren't working on your system, assuming the wave files are there and the Sound folder is correct and accessible. The logging might help show why, but it may also be a good idea to update your FSUIPC4.DLL to the same version as myself (not that anything should have changed in this area).[b] 4.859d [/b]is available in the Download Links subforum.On your return, of course.RegardsPete Link to comment Share on other sites More sharing options...
Falconxx Posted November 24, 2012 Author Report Share Posted November 24, 2012 Hi Pete, Finaly found some time after my vacation to Luxor,Egypt (and a few days of "The Curse of the Pharao") to renew my quest for the missing sound. I did as you requested and added the lines Debug=Please LogExtras=x20 to the FSUIPC.ini file I started P3D, waited until the aircraft was in 'Ready to fly" modus and then pressed the button to invoke the Soundtest.lua file. Still no sound. Hereby the complete log file produced by FSUIPC up until that moment: ********* FSUIPC4, Version 4.853 by Pete Dowson ********* Running inside Prepar3D on Windows 7 Module base=5B750000 User Name="Paul Van Dyck" User Addr="falconxx@pandora.be" FSUIPC4 Key is provided WideFS7 Key is provided 0 System time = 24/11/2012 12:54:44 0 FLT UNC path = "\\SERVER\Users\Pilot\Documents\Prepar3D Files\" 0 Trying H:\PREPAR3D\Modules\SimConnectP3D.dll 0 Found it: trying to connect 0 FS UNC path = "H:\PREPAR3D\" 421 LogOptions=00000000 00000211 421 Sound: Path=H:\Prepare3d\Sound\ 421 Wind smoothing fix is fully installed 421 G3D.DLL fix attempt installed ok 421 SimConnect_Open succeeded: waiting to check version okay 421 Trying to use SimConnect Prepar3D 780 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N 796 Running in "Lockheed Martin® Prepar3D®", Version: 1.4.4747.0 (SimConnect: 1.4.0.0) 796 Initialising SimConnect data requests now 796 FSUIPC Menu entry added 811 Ready Flags: Ready-To-Fly=N, In Menu=Y, In Dlg=Y 811 \\SERVER\Users\Pilot\Documents\Prepar3D Files\B7378@DRZA - Test course.FLT 811 H:\PREPAR3D\SimObjects\Airplanes\B737_800\Boeing737-800.AIR 10047 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N 10577 System time = 24/11/2012 12:54:54, Simulator time = 12:54:44 (12:54Z) 10593 Aircraft="Boeing 737-800" 10593 ***** Nearest Airports ***** 10593 Airport1=DRZA, Lat=16.962306, Lon=7.990389, Alt=1656.998114, Dist=1.012702 11061 Starting everything now ... 11139 Using "H:\GoFlight\GFDEV.DLL", version 2.2.1.0 11139 GoFlight GF45 detected: 1 device 11139 GoFlight GFP8 detected: 1 device 11139 GoFlight GFT8 detected: 2 devices 11139 GoFlight GFLGT detected: 1 device 11139 GoFlight GF166 detected: 2 devices 11139 GoFlight GFRP48 detected: 2 devices 11139 GoFlight GFTQ6 detected: 1 device 11139 GoFlight GFMESM detected: 1 device 11139 LUA.0: beginning "H:\PREPAR3D\Modules\ipcReady.lua" 11139 Ready Flags: Ready-To-Fly=Y, In Menu=N, In Dlg=N 12293 Advanced Weather Interface Enabled 12964 LUA.0: ended "H:\PREPAR3D\Modules\ipcReady.lua" 208964 Sound: Id 1, PlayNow("CabinAlert") 208964 Sound: Id 1, PlayTheSound("H:\Prepare3d\Sound\CabinAlert.wav") Does this provide any awnsers? Kind regards, Paul Link to comment Share on other sites More sharing options...
Falconxx Posted November 24, 2012 Author Report Share Posted November 24, 2012 I forgot to update to your version of FSUIPC, version 4.859d, before I made the attempt. Sorry! Just finished updating, started P3D and checked the log again: ********* FSUIPC4, Version 4.859d by Pete Dowson ********* Running inside Prepar3D on Windows 7 Module base=59EA0000 User Name="Paul Van Dyck" User Addr="falconxx@pandora.be" FSUIPC4 Key is provided WideFS7 Key is provided 967 System time = 24/11/2012 13:14:17 967 FLT UNC path = "\\SERVER\Users\Pilot\Documents\Prepar3D Files\" 967 Trying H:\PREPAR3D\Modules\SimConnectP3D.dll 967 Found it: trying to connect 982 FS UNC path = "H:\PREPAR3D\" 1388 LogOptions=00000000 00000211 1388 Sound: Path=H:\Prepare3d\Sound\ 1388 Wind smoothing fix is fully installed 1388 G3D.DLL fix attempt installed ok 1388 SimConnect_Open succeeded: waiting to check version okay 1388 Trying to use SimConnect Prepar3D 1887 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N 1887 Running in "Lockheed Martin® Prepar3D®", Version: 1.4.4747.0 (SimConnect: 1.4.0.0) 1887 Initialising SimConnect data requests now 1887 FSUIPC Menu entry added 1918 Ready Flags: Ready-To-Fly=N, In Menu=Y, In Dlg=Y 1918 \\SERVER\Users\Pilot\Documents\Prepar3D Files\B7378@DRZA - Test course.FLT 1918 H:\PREPAR3D\SimObjects\Airplanes\B737_800\Boeing737-800.AIR 11263 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N 11575 System time = 24/11/2012 13:14:28, Simulator time = 13:14:18 (13:14Z) 11606 Aircraft="Boeing 737-800" 11606 ***** Nearest Airports ***** 11606 Airport1=DRZA, Lat=16.962306, Lon=7.990389, Alt=1656.998114, Dist=1.012702 12277 Starting everything now ... 12292 Using "H:\GoFlight\GFDEV.DLL", version 2.2.1.0 12292 GoFlight GF45 detected: 1 device 12292 GoFlight GFP8 detected: 1 device 12292 GoFlight GFT8 detected: 2 devices 12292 GoFlight GFLGT detected: 1 device 12292 GoFlight GF166 detected: 2 devices 12292 GoFlight GFRP48 detected: 2 devices 12292 GoFlight GFTQ6 detected: 1 device 12292 GoFlight GFMESM detected: 1 device 12292 LUA.0: beginning "H:\PREPAR3D\Modules\ipcReady.lua" 12292 Ready Flags: Ready-To-Fly=Y, In Menu=N, In Dlg=N 13431 Advanced Weather Interface Enabled 14118 LUA.0: ended "H:\PREPAR3D\Modules\ipcReady.lua" 45567 Ready Flags: Ready-To-Fly=Y, In Menu=Y, In Dlg=Y 45567 Sim stopped: average frame rate for last 34 secs = 274.2 fps 50372 Ready Flags: Ready-To-Fly=Y, In Menu=N, In Dlg=N 52525 Sound: Id 1, PlayNow("CabinAlert") 52525 Sound: Id 1, PlayTheSound("H:\Prepare3d\Sound\CabinAlert.wav") Not to mush change here I think... Link to comment Share on other sites More sharing options...
Pete Dowson Posted November 24, 2012 Report Share Posted November 24, 2012 52525 Sound: Id 1, PlayNow("CabinAlert") 52525 Sound: Id 1, PlayTheSound("H:\Prepare3d\Sound\CabinAlert.wav") Seems it correctly creates the sound object and tells directOutput to play it, but it never gets notification back, to say, for instance, that it's finished as in my case: 4648 Sound: Id 1, PlayNow("CabinAlert") 24648 Sound: Id 1, PlayTheSound("E:\Prepar3D 14\Sound\CabinAlert.wav") 26349 Sound: Id 1 DeActivate: sound not playing now ... 26349 Sound: Id 1 EndPlay: releasing buffer 26349 Sound: Id 0 EndPlay: all done! With everything working fine here, and no correct action in your setup nor error report, I'm afraid I've no way of knowing how to help. There must be something screwed up in your system, but whether it is sound drivers, Windows DirectX or is related to something wrong in the P3D installation there's no way I can tell. Sorry. All I can suggest is reinstalling or updating DirectX, and your windows sound drivers, and maybe even P3D. Regards Pete Link to comment Share on other sites More sharing options...
Falconxx Posted November 24, 2012 Author Report Share Posted November 24, 2012 No problem Pete, I'll do as you suggested, try reinstalling DirectX and eventualy Windows sound drivers. However, reinstalling P3D (and add-ons) is not what i'm looking forward to. Especially because everything works great, except for the lua sounds. Well, I will continue my quest and keep you informed if and when I find a solution. Again, thanks for youre time and trouble! Regards, Paul Link to comment Share on other sites More sharing options...
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