BorisTheSpider Posted November 24, 2012 Report Share Posted November 24, 2012 Hi, I am aware of the joystick letter assignment functionality in FSUIPC to ensure persistence of joystick identification across replugs and changes of the windows joystick number. I have a bit of a feature request, or perhaps a request for help with figuring out how to do something without FSUIPC if it's possible. I want to try using a saitek trim wheel with fsforce. Fsforce uses the joystick number to identify an axis, if that's how you're going to trim it, and I'm concerned that the joystick number will inevitably end up changing regularly and will be a pain. What I'm wondering is if it would be possible to add a feature to fsuipc where it maps a joystick to a new, virtual joystick, the number of which does not change. So I could configure the trim wheel, which might really be joystick number 6 at the time of configuring, then it would be identified by GUID and mapped to joystick 206 on a permanent basis. I could then point fsforce to joystick 206, and not worry about the number changing. It also occurs to me that if this were possible in fsuipc, it might be necessary to restart fsforce after fsuipc had loaded, since if it loaded before the virtual joystick existed (it loads from exe.xml) it would probably just exit or fail to connect properly once the virtual joystick became available. Perhaps there's some way I could start fsforce later, via fsuipc? I have contacted the developer of fsforce, but I'm not really expecting he'll be able to help, since it seems to me that asking him to add the ability to identify the trim wheel by GUID is probably more onerous than asking Pete if it's possible to add this to fsuipc where most of the code for GUID->JoyLetter assignments already exists. Is there some other, existing way to achieve this that I may have overlooked? Link to comment Share on other sites More sharing options...
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