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Fsuipc and Multiplayer


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Hi Peter

My setup Windows7 , 64bit operating system

  I have disabled FSX controllers and I run my Yoke ,Pedals, Throttles and Microphone  thru FSUIPC, all are working fine.

until 3weeks ago I joined BVA they use Multilayer, they have a IP address and Password to connect they also use CAPS LOCK for Voice.  I can connect to BVA ok but cannot get CAPS LOCK to work, I prefer to use PPT on my Yoke ( It works fine with Vatsim, IVAO ) but will not work with BVA. Does FSUIPC have any impact on voice transmission in FSX default multiplayer?  or can you suggest a workaround for FSUIPC.

                                       Thank you Jimmy

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I can connect to BVA ok but cannot get CAPS LOCK to work, I prefer to use PPT on my Yoke ( It works fine with Vatsim, IVAO ) but will not work with BVA. Does FSUIPC have any impact on voice transmission in FSX default multiplayer?  or can you suggest a workaround for FSUIPC.

 

The CAPS LOCK key an be assigned to a yoke button in FSUIPC. If the software doesn't recognise it then it will be because it is programmed using diret keyboard state API calls into Windows, which interrogate the real keyboard almost directly. FSUIPC and other normal programs can only induce the effects of key presses, not simulate the state of the real keyboard.  There's no way to do that without a low level driver.

 

And FSUIPC has no relationship at all, no impact either, on anything multiplayer.

 

Pete

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