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Lua dynamic friction


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I have some questions about this new ground friction module for fsx:


Do you mean the plug-in Lua file which patches the frictions table in SIM1.DLL?


There is a default patch set which doesn't need the plug-in, just inserting a fixed set of values.  Check the "PatchSIM1friction" parameter in the FSUIPC4 Advanced Users guide.


Is that possible to change the groud friction intencity via FSUIPC?


Well, that's what changing the table entries does. Why not look inside the file and see what it does? Or read the Lua lbrary documentation for it?


On wet runway it doesn ´ t work?


Really? I've no way of measuring it. How can you tell? What values have you tried?



This isn't really my area of expertise, all I provided was programmable access to the ground friction tables.




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