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The D3D.DLL fix...


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To have the fix, do we have to make sure FSUIPC.DLL is in DLL.XML, or once we install FSUIPC we can disable it an still benefit from the D3D.DLL fix?


I am asking because, due to some tests I have to make, I sometimes have to disable FSUIPC, and I do this by switching my DLL.xml between a version with FSUIPC and another without it.


Thanks for your answers,



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