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Posted

Okay, I checked, and, on the 737 at least, TCAS range is actually only about 40 nm. so i've reduced FSUIPC's traffic range from 200 km down to 100 km. I've also moved the initial request for Simconnect to supply AI data till AFTER the complete initialisation of everything else -- i.e. after the point where FSUIPC logs "Starting everything now ...".

 

None of this had been necessary before -- you're the first to overload the system with AI!

 

I can't think of anything else I can do really. Please try it, with all of the original traffic which caused the problem. Let me know if you still get all those "too many request errors", because i'm worried those will still occur even if they don't actually stop you getting the Lat/Lon.

 

Link to interim update: FSUIPC 4.934g

 

Regards

Pete

Posted

Pete,

 

Here's an interesting finding.  I cleared all AI to 0% density, using FSX.cfg  Started FSX, closed it. The log was fine, as we've already found out.  Then set 'Airport Scenery Density' to 5 (max), started FSX. In the Options/settings/display/traffic, this shows as Airport Vehicle Density  -  presume same thing. Closed FSX. the log is as below  -  shows all those 'too many requests' lines, even while all the remaining AI types were still at 0%

********* FSUIPC4, Version 4.934f by Pete Dowson *********
Reading options from "F:\FSX\Modules\FSUIPC4.ini"
Running inside FSX on Windows 7
Module base=633B0000
User Name="Brian King"
User Addr="brianrhking@compuserve.com"
FSUIPC4 Key is provided
WIDEFS7 not user registered, or expired
       31 System time = 03/07/2014 22:04:07
       31 FLT path = "C:\Users\B\Documents\Flight Simulator X Files\"
       62 Trying to connect to SimConnect Acc/SP2 Oct07 ...
       78 FS path = "F:\FSX\"
      546 LogOptions=00000800 00000011
      546 SIM1 Frictions access gained
      546 Wind smoothing fix is fully installed
      546 G3D.DLL fix attempt installed ok
      546 SimConnect_Open succeeded: waiting to check version okay
      546 Trying to use SimConnect Acc/SP2 Oct07
     4602 Running in "Microsoft Flight Simulator X", Version: 10.0.61472.0 (SimConnect: 10.0.61259.0)
     4602 Initialising SimConnect data requests now
     4602 FSUIPC Menu entry added
     4633 ## EV_SIM=stop
     4633 Ready Flags: Ready-To-Fly=N, In Menu=Y, In Dlg=Y
     4633 C:\Users\B\Documents\Flight Simulator X Files\Test.FLT
     4633 F:\FSX\SimObjects\Rotorcraft\Bell206B\Bell_206B_JetRanger.AIR
     4633 ##: ST_SIM=stop
     4789 Memory in use: 431Mb, Avail=3665Mb
    34772 ##: ST_SIM=stop
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3329, Index param -1 on RequestDataOnSimObject for AI Aircraft id=4959 [0x0135F]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3331, Index param -1 on RequestDataOnSimObject for AI Aircraft id=4962 [0x01362]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3333, Index param -1 on RequestDataOnSimObject for AI Aircraft id=4965 [0x01365]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3335, Index param -1 on RequestDataOnSimObject for AI Aircraft id=4968 [0x01368]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3337, Index param -1 on RequestDataOnSimObject for AI Aircraft id=4971 [0x0136B]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3339, Index param -1 on RequestDataOnSimObject for AI Aircraft id=4974 [0x0136E]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3341, Index param -1 on RequestDataOnSimObject for AI Aircraft id=4977 [0x01371]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3343, Index param -1 on RequestDataOnSimObject for AI Aircraft id=4980 [0x01374]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3345, Index param -1 on RequestDataOnSimObject for AI Aircraft id=4983 [0x01377]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3347, Index param -1 on RequestDataOnSimObject for AI Aircraft id=4986 [0x0137A]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3349, Index param -1 on RequestDataOnSimObject for AI Aircraft id=4989 [0x0137D]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3351, Index param -1 on RequestDataOnSimObject for AI Aircraft id=4992 [0x01380]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3353, Index param -1 on RequestDataOnSimObject for AI Aircraft id=4995 [0x01383]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3355, Index param -1 on RequestDataOnSimObject for AI Aircraft id=4998 [0x01386]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3357, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5001 [0x01389]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3359, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5004 [0x0138C]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3361, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5007 [0x0138F]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3363, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5010 [0x01392]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3365, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5013 [0x01395]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3367, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5016 [0x01398]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3369, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5028 [0x013A4]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3371, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5041 [0x013B1]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3373, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5044 [0x013B4]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3375, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5047 [0x013B7]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3377, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5050 [0x013BA]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3379, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5053 [0x013BD]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3381, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5056 [0x013C0]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3383, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5059 [0x013C3]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3385, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5062 [0x013C6]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3387, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5065 [0x013C9]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3389, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5068 [0x013CC]
    35771 Exception 12 "TOO_MANY_REQUESTS", Ref 3391, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5071 [0x013CF]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3393, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5074 [0x013D2]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3395, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5077 [0x013D5]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3397, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5080 [0x013D8]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3399, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5083 [0x013DB]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3401, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5086 [0x013DE]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3403, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5089 [0x013E1]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3405, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5093 [0x013E5]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3407, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5096 [0x013E8]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3409, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5099 [0x013EB]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3411, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5102 [0x013EE]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3413, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5105 [0x013F1]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3415, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5108 [0x013F4]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3417, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5112 [0x013F8]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3419, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5117 [0x013FD]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3421, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5120 [0x01400]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3423, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5123 [0x01403]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3425, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5126 [0x01406]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3427, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5129 [0x01409]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3429, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5132 [0x0140C]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3431, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5135 [0x0140F]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3433, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5138 [0x01412]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3435, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5141 [0x01415]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3437, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5144 [0x01418]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3439, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5147 [0x0141B]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3441, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5150 [0x0141E]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3443, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5153 [0x01421]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3445, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5156 [0x01424]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3447, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5159 [0x01427]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3449, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5162 [0x0142A]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3451, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5165 [0x0142D]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3453, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5168 [0x01430]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3455, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5170 [0x01432]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3457, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5172 [0x01434]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3459, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5174 [0x01436]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3461, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5176 [0x01438]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3463, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5178 [0x0143A]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3465, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5180 [0x0143C]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3467, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5182 [0x0143E]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3469, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5184 [0x01440]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3471, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5186 [0x01442]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3473, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5188 [0x01444]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3475, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5190 [0x01446]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3477, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5192 [0x01448]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3479, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5194 [0x0144A]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3481, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5196 [0x0144C]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3483, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5198 [0x0144E]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3485, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5200 [0x01450]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3487, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5202 [0x01452]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3489, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5204 [0x01454]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3491, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5206 [0x01456]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3493, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5208 [0x01458]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3495, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5210 [0x0145A]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3497, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5212 [0x0145C]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3499, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5214 [0x0145E]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3501, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5217 [0x01461]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3503, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5220 [0x01464]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3505, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5223 [0x01467]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3507, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5226 [0x0146A]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3509, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5229 [0x0146D]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3511, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5232 [0x01470]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3513, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5235 [0x01473]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3515, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5238 [0x01476]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3517, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5240 [0x01478]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3519, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5242 [0x0147A]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3521, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5244 [0x0147C]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3523, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5246 [0x0147E]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3525, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5249 [0x01481]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3527, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5252 [0x01484]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3529, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5255 [0x01487]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3531, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5258 [0x0148A]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3533, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5261 [0x0148D]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3535, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5264 [0x01490]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3537, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5267 [0x01493]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3539, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5270 [0x01496]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3541, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5273 [0x01499]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3543, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5276 [0x0149C]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3545, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5278 [0x0149E]
    35786 Exception 12 "TOO_MANY_REQUESTS", Ref 3547, Index param -1 on RequestDataOnSimObject for AI Aircraft id=5280 [0x014A0]
    36707 ## EV_START
    36707 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N
    36707 ## EV_SIM=start
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3552, Index param -1 on RequestDataOnSimObject for DDEF 3
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3553, Index param -1 on RequestDataOnSimObject for DDEF 4
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3554, Index param -1 on RequestDataOnSimObject for DDEF 5
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3555, Index param -1 on RequestDataOnSimObject for DDEF 6
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3556, Index param -1 on RequestDataOnSimObject for DDEF 7
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3557, Index param -1 on RequestDataOnSimObject for DDEF 9
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3558, Index param -1 on RequestDataOnSimObject for DDEF 10
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3559, Index param -1 on RequestDataOnSimObject for DDEF 11
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3560, Index param -1 on RequestDataOnSimObject for DDEF 14
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3561, Index param -1 on RequestDataOnSimObject for DDEF 15
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3562, Index param -1 on RequestDataOnSimObject for DDEF 16
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3563, Index param -1 on RequestDataOnSimObject for DDEF 17
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3564, Index param -1 on RequestDataOnSimObject for DDEF 19
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3565, Index param -1 on RequestDataOnSimObject for DDEF 21
    36754 Exception 12 "TOO_MANY_REQUESTS", Ref 3566, Index param -1 on RequestDataOnSimObject for DDEF 24
    37315 ##: ST_SIM=start
    39827 ##: ST_SIM=start
    42354 ##: ST_SIM=start
    44866 ##: ST_SIM=start
    46894 ## EV_STOP
    46894 Ready Flags: Ready-To-Fly=N, In Menu=Y, In Dlg=Y
    46894 ## EV_SIM=stop
    47408 ##: ST_SIM=stop
    49967 ##: ST_SIM=stop
    52525 ##: ST_SIM=stop
    55084 ##: ST_SIM=stop
    57642 ##: ST_SIM=stop
    60201 ##: ST_SIM=stop
    62759 ##: ST_SIM=stop
    65317 ##: ST_SIM=stop
    66051 Memory in use: 1145Mb, Avail=2951Mb
    67876 ##: ST_SIM=stop
    70434 ##: ST_SIM=stop
    72993 ##: ST_SIM=stop
    73617 ## EV_START
    73617 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N
    73617 ## EV_SIM=start
    75504 ##: ST_SIM=start
    77938 ## EV_STOP
    77938 Ready Flags: Ready-To-Fly=N, In Menu=Y, In Dlg=Y
    77938 ## EV_SIM=stop
    78047 ##: ST_SIM=stop
    83897 System time = 03/07/2014 22:05:31
    83897 *** FSUIPC log file being closed
Average frame rate for running time of 14 secs = 24.8 fps
G3D fix: Passes 17305, Null pointers 0, Bad pointers 0, Separate instances 0
Memory managed: 5 Allocs, 5 Freed
********* FSUIPC Log file closed ***********

I'll have a more detailed look tomorrow, at different density settings. But it certainly seems as if it is upset by the airport traffic...ADEX is back to it's old fault, when airport traffic is the only AI active.

And I can confirm that DeleteVehiclesforAES =Yes

Posted

Sorry, didn't catch your previous post in time to take action, so I've now updated to the g version.  I'll run FSX with only the airport vehicles, as they seem to be the culprits. Then with everything EXCEPT airport vehicles. Will let you know.

Posted

So, with FSUIPC 4.934g installed, using FSX.cfg to set Airport Vehicle Density to max, all other AI 0%,  ADEX shows Lat/Long zeros, and the log is full of 'Too Many Requests'

 

Using FSX.cfg to set airport vehicle density to 0%, and all other AI types to 100%, ADEX works fine, and the log is 'normal', as below:

********* FSUIPC4, Version 4.934g by Pete Dowson *********
Reading options from "F:\FSX\Modules\FSUIPC4.ini"
Running inside FSX on Windows 7
Module base=65580000
User Name="Brian King"
User Addr="brianrhking@compuserve.com"
FSUIPC4 Key is provided
WIDEFS7 not user registered, or expired
       47 System time = 03/07/2014 22:26:34
       47 FLT path = "C:\Users\B\Documents\Flight Simulator X Files\"
       78 Trying to connect to SimConnect Acc/SP2 Oct07 ...
       78 FS path = "F:\FSX\"
      561 LogOptions=00000800 00000011
      561 SIM1 Frictions access gained
      561 Wind smoothing fix is fully installed
      561 G3D.DLL fix attempt installed ok
      577 SimConnect_Open succeeded: waiting to check version okay
      577 Trying to use SimConnect Acc/SP2 Oct07
     2371 Running in "Microsoft Flight Simulator X", Version: 10.0.61472.0 (SimConnect: 10.0.61259.0)
     2371 Initialising SimConnect data requests now
     2371 FSUIPC Menu entry added
     2402 ## EV_SIM=stop
     2402 Ready Flags: Ready-To-Fly=N, In Menu=Y, In Dlg=Y
     2402 C:\Users\B\Documents\Flight Simulator X Files\Test.FLT
     2402 F:\FSX\SimObjects\Rotorcraft\Bell206B\Bell_206B_JetRanger.AIR
     2402 ##: ST_SIM=stop
     2543 Memory in use: 416Mb, Avail=3679Mb
    32838 ##: ST_SIM=stop
    35818 ##: ST_SIM=stop
    38688 ##: ST_SIM=stop
    41200 ##: ST_SIM=stop
    43789 ##: ST_SIM=stop
    46394 ##: ST_SIM=stop
    48969 ##: ST_SIM=stop
    51480 ##: ST_SIM=stop
    54522 ##: ST_SIM=stop
    54772 ## EV_START
    54772 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N
    54772 ## EV_SIM=start
    55037 ## WHYSTART: SOON: (0366=Y || (0264=N && 3365=Y)) && (3D00=N || (0580=Y && 0264=Y))
    55037 ##                 ... and no class #32770 window!
    55037 System time = 03/07/2014 22:27:29, Simulator time = 22:26:36 (21:26Z)
    55037 Aircraft="Bell 206B JetRanger Paint1"
    56067 ## Starting everything now ...
    56082 Ready Flags: Ready-To-Fly=Y, In Menu=N, In Dlg=N
    56223 Advanced Weather Interface Enabled
    63180 Memory in use: 1311Mb, Avail=2785Mb
    95410 Ready Flags: Ready-To-Fly=Y, In Menu=Y, In Dlg=Y
    95410 Sim stopped: average frame rate for last 40 secs = 18.8 fps
    95410 Average weather filter write interval in that time = 1153.1 msecs

   100964 System time = 03/07/2014 22:28:15, Simulator time = 22:28:09 (21:28Z)
   100964 *** FSUIPC log file being closed
Average frame rate for running time of 40 secs = 18.8 fps
Average weather filter write interval in that time = 1153.1 msecs
G3D fix: Passes 18157, Null pointers 0, Bad pointers 0, Separate instances 0
Memory managed: 51 Allocs, 51 Freed
********* FSUIPC Log file closed ***********

It seems that (a) airport vehicles are to blame, and (b) the g version has not changed that situation.

Posted

Here's an interesting finding.  I cleared all AI to 0% density, using FSX.cfg  Started FSX, closed it. The log was fine, as we've already found out.  Then set 'Airport Scenery Density' to 5 (max), started FSX. In the Options/settings/display/traffic, this shows as Airport Vehicle Density  -  presume same thing. Closed FSX. the log is as below  -  shows all those 'too many requests' lines, even while all the remaining AI types were still at 0%

 

I'll have a more detailed look tomorrow, at different density settings. But it certainly seems as if it is upset by the airport traffic...ADEX is back to it's old fault, when airport traffic is the only AI active.

 

Strange that there can be so many. I'll check my code again to see whether there's something wrong there.

 

 
And I can confirm that DeleteVehiclesforAES =Yes

 

Ooops! Apologies -- typo in the line 

"The airport traffic is filtered out in FSUIPC, and is only read (to see if it needs to delete duplicates for AES/GSX) if the parameter "DeleteVehiclesForAES" is set to "No""

 

It should (obviously?) read:

"The airport traffic is filtered out in FSUIPC, and is only NOT read (to see if it needs to delete duplicates for AES/GSX) if the parameter "DeleteVehiclesForAES" is set to "No"

 

So could you repeat but with 'No', please?

 

So, with FSUIPC 4.934g installed, using FSX.cfg to set Airport Vehicle Density to max, all other AI 0%,  ADEX shows Lat/Long zeros, and the log is full of 'Too Many Requests'

 

Can you tell me if that log (or a repeat of that test) contains the line

56067 ## Starting everything now ...

because if it does then maybe a delay before requesting data will help. 
 
If the message is not there at all then I'm puzzled , because the way it is coded in 'g' is not to request any AI data will after the point where that message should occur.

 

It seems that (a) airport vehicles are to blame, and ( B) the g version has not changed that situation.

 

I'll get back on this. May be tomorrow now though.

 

BTW, I just checked. I have always run with Airport Scenery Density set to 5.  Odd that I don't see the problems.

 

Pete

Posted

Please try  FSUIPC 4.934h   Throw all you can at it.

 

I've changed the type of data request used for ground vehicle data to be once-only, rather than with updates every second, as I have to do with aircraft (so that they can be tracked). I'm hoping this will not adversely affect the facilities for deleting the vehicles when appropriate,  But it should help with this problem. I think these "too many requests" errors arise because it has to put them into a table so it can do the updates every second. When it's a one-off it probably doesn't need tabulating.

 

If this doesn't work I'm afraid the only answer is to turn the option off after all (i.e. DeleteVehiclesForAES=No).

 

Pete

Posted

Pete,

 

I'm afraid I've been keeping you up, burning the midnight, then the 2.33am, oil....so, as per your midnight post I changed the DeleteVehiclesForAES to NO.  Did the usual test run with full AI, including the airport vehicles. Bingo, it works in ADEX, and the log seems OK:

********* FSUIPC4, Version 4.934g by Pete Dowson *********
Reading options from "F:\FSX\Modules\FSUIPC4.ini"
Running inside FSX on Windows 7
Module base=633B0000
User Name="Brian King"
User Addr="brianrhking@compuserve.com"
FSUIPC4 Key is provided
WIDEFS7 not user registered, or expired
       94 System time = 04/07/2014 06:46:42
       94 FLT path = "C:\Users\B\Documents\Flight Simulator X Files\"
      125 Trying to connect to SimConnect Acc/SP2 Oct07 ...
      140 FS path = "F:\FSX\"
      842 LogOptions=00000800 00000011
      842 SIM1 Frictions access gained
      842 Wind smoothing fix is fully installed
      842 G3D.DLL fix attempt installed ok
      842 SimConnect_Open succeeded: waiting to check version okay
      842 Trying to use SimConnect Acc/SP2 Oct07
     6256 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N
     6271 Running in "Microsoft Flight Simulator X", Version: 10.0.61472.0 (SimConnect: 10.0.61259.0)
     6271 Initialising SimConnect data requests now
     6271 FSUIPC Menu entry added
     6302 ## EV_SIM=stop
     6302 Ready Flags: Ready-To-Fly=N, In Menu=Y, In Dlg=Y
     6302 C:\Users\B\Documents\Flight Simulator X Files\Test.FLT
     6302 F:\FSX\SimObjects\Rotorcraft\Bell206B\Bell_206B_JetRanger.AIR
     6302 ##: ST_SIM=stop
     6302 Memory in use: 395Mb, Avail=3701Mb
    36801 ##: ST_SIM=stop
    39811 ##: ST_SIM=stop
    42775 ##: ST_SIM=stop
    45771 ##: ST_SIM=stop
    48532 ##: ST_SIM=stop
    51075 ##: ST_SIM=stop
    53617 ##: ST_SIM=stop
    56160 ##: ST_SIM=stop
    58719 ##: ST_SIM=stop
    61355 ##: ST_SIM=stop
    61667 ## EV_START
    61667 Ready Flags: Ready-To-Fly=N, In Menu=N, In Dlg=N
    61667 ## EV_SIM=start
    62806 ## WHYSTART: SOON: (0366=Y || (0264=N && 3365=Y)) && (3D00=N || (0580=Y && 0264=Y))
    62806 ##                 ... and no class #32770 window!
    62806 System time = 04/07/2014 06:47:44, Simulator time = 06:46:49 (05:46Z)
    62806 Aircraft="Bell 206B JetRanger Paint1"
    63773 ## Starting everything now ...
    63789 Ready Flags: Ready-To-Fly=Y, In Menu=N, In Dlg=N
    63945 Advanced Weather Interface Enabled
    66893 Memory in use: 1335Mb, Avail=2760Mb
    69748 Ready Flags: Ready-To-Fly=Y, In Menu=Y, In Dlg=Y
    73898 Ready Flags: Ready-To-Fly=Y, In Menu=N, In Dlg=N
   127234 Memory in use: 1407Mb, Avail=2689Mb
   134036 Ready Flags: Ready-To-Fly=Y, In Menu=Y, In Dlg=Y
   134036 Sim stopped: average frame rate for last 60 secs = 11.6 fps
   134036 Average weather filter write interval in that time = 820.0 msecs

   140323 System time = 04/07/2014 06:49:02, Simulator time = 06:48:54 (05:48Z)
   140323 *** FSUIPC log file being closed
Average frame rate for running time of 68 secs = 11.8 fps
Average weather filter write interval in that time = 925.5 msecs
G3D fix: Passes 19769, Null pointers 0, Bad pointers 0, Separate instances 0
Memory managed: 95 Allocs, 95 Freed
********* FSUIPC Log file closed ***********

I will now try your version h, with the Delete Veh...=YES, and report back.

Posted

So, with version h, and DeleteVeh...=YES, and all AI at max, it works. I won't clutter the post with the log, but it's looking familiarly normal.

Hope that the changes in version h are not problematic in any way. But it has certainly fixed the fault at this end.

Posted

So, with version h, and DeleteVeh...=YES, and all AI at max, it works. I won't clutter the post with the log, but it's looking familiarly normal.

Hope that the changes in version h are not problematic in any way. But it has certainly fixed the fault at this end.

 

Thanks for confirming.

 

I'll need to do some checks here to make sure it hasn't messed up the vehicle deletion option. For stationary vehicles at your gate it should work okay. I only ask for details of vehicles within 50 metres of your aircraft in any case. The trouble is, and its the same with aircraft, you have to lodge a request for all "Add Object" events very early on, before the first flight is loaded, because the range-limited request, made later, only gives changes. If I don't ask for all object changes when very first starting I don't get those already there when you start your flight. And the "Add Object" events are not range limited, so it would get ground vehicles from all airports within the "reality bubble".

 

I seem to remember it was one of the failings of this part of SimConnect which I reported and which MS agreed to fix "in a later version". Ha ha. What should happen is there should be no need for the initial Add Object event detection, only a complete set of information within the range specified when actually requested, and thereafter changes -- additions and removals.

 

Regards

Pete

Posted

I have learned a great deal about some of the internal workings of FSX (and P3D) from reading these posts. Thanks! (Enjoy your holiday, Pete.)

 

TD

Posted

Pete,    I have to admit that I had no idea what FSUIPC was up to, or at least how much it was an integral part of the successful interplay between various parts of the whole FS context.  You can perhaps see, from my registered user-name ie the e-mail address I had when I first signed up with FSUIPC, how many years it must be! How long ago did Compuserve disappear? Trouble is, I'm not sure I can change the user name to my current e-mail address without my registration lapsing! 

 

Regards

 

Brian

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