hm Posted September 29, 2003 Report Posted September 29, 2003 Hi Peter, I am really missing the possibility to make some commands repeating while using compound key programming. Is there a possibility that it would available in one of the next versions? My sincere greetings, Hm
Pete Dowson Posted September 29, 2003 Report Posted September 29, 2003 I am really missing the possibility to make some commands repeating while using compound key programming. Is there a possibility that it would available in one of the next versions? Key press repeating is surely dealt with by the keyboard itself repeating? This is why I provided no repeat options for keys, only for buttons. I'm really not sure why you'd need anything extra, nor how I would program it and avoid the standard keyboard repeats interfering. Can you explain? Regards, Pete
hm Posted September 29, 2003 Author Report Posted September 29, 2003 Sorry Pete, English is not my mother tongue, so I missd the subtile difference between a key and a button. To avoid further confusion, I include the lines that are part of my FSUIPC.INI for a Sidewinder joystick 0=R0,0,C65588,0 1=CP(-0,6)(-0,7)0,1,C65570,0 2=CP(-0,6)(-0,7)0,2,C65607,0 3=CP(-0,6)(-0,7)0,3,C65615,0 4=CP(-0,6)(-0,7)0,4,C65758,0 5=CP(-0,6)(-0,7)0,5,C65759,0 6=CP(+0,6)(-0,7)0,1,C65751,0 7=CP(+0,6)(-0,7)0,2,C65771,0 8=CP(+0,6)(-0,7)0,3,C65769,0 9=CP(+0,6)(-0,7)0,4,C65589,0 10=CU(+0,6)(-0,7)0,4,C66391,0 11=CP(+0,6)(-0,7)0,5,C66224,0 12=CP(-0,6)(+0,7)0,1,C65858,0 13=CP(-0,6)(+0,7)0,2,C65777,0 14=CP(-0,6)(+0,7)0,3,C65775,0 15=CP(-0,6)(+0,7)0,4,K121,8 Button 2 and 3 are used for trimming up/down, propeller pitch and mixture in combination with button 6 and 7. It would be nice if I could give them a repeat function. I couldn't use button 0 (Wheel breaks) with any combination because IMHO breaking without a repeat is unpractical. So I would like to program something as: 0=CR(-0,6)(-0,7)0,0,C65588,0 1=CP(-0,6)(-0,7)0,1,C65570,0 2=CR(-0,6)(-0,7)0,2,C65607,0 3=CR(-0,6)(-0,7)0,3,C65615,0 4=CP(-0,6)(-0,7)0,4,C65758,0 5=CP(-0,6)(-0,7)0,5,C65759,0 6=CP(+0,6)(-0,7)0,1,C65751,0 7=CR(+0,6)(-0,7)0,2,C65771,0 8=CR(+0,6)(-0,7)0,3,C65769,0 9=CP(+0,6)(-0,7)0,4,C65589,0 10=CU(+0,6)(-0,7)0,4,C66391,0 11=CP(+0,6)(-0,7)0,5,C66224,0 12=CP(-0,6)(+0,7)0,1,C65858,0 13=CR(-0,6)(+0,7)0,2,C65777,0 14=CR(-0,6)(+0,7)0,3,C65775,0 15=CP(-0,6)(+0,7)0,4,K121,8 This can be of course impossible, but being a programmer myself, I would think that including an additional flag "repeat/no repeat" for each programmed key rule could solve it. Regards, hm
Pete Dowson Posted September 29, 2003 Report Posted September 29, 2003 English is not my mother tongue, so I missd the subtile difference between a key and a button. To avoid further confusion, I include the lines that are part of my FSUIPC.INI for a Sidewinder joystick Ouch :wink: Sorry, I haven't the patience to work through that, I'm afraid -- at least, not unless I realy have to! :) If you are talking Buttons, then you should note that, as mentioned in the Release Notes for FSUIPC 3.10 in the Announcements above, there's been a bug in recent versions of FSUIPC that stopped the repeat option working. Try again with version 3.10, which is now available. It should work with any button programming system -- at least there's nothing I've put in to stop it doing so. Regards, Pete
hm Posted September 30, 2003 Author Report Posted September 30, 2003 Hi Pete, Sorry but again I putted you on the wrong foot :oops: . This paragraph appears in the "FSUIPC for advanced users" guide. in the chapter about "Compound Button Conditions": -- Here the 'C' denotes compound button checking .... There can be no Repeat or Hold action with compound actions.-- Well, what I would like is that the Repeat action would be possible, but probably can't be implemented :( . In any case FSUIPC stays the best FS utility possible :D . Thanks again for your quick responses. hm
Pete Dowson Posted September 30, 2003 Report Posted September 30, 2003 -- Here the 'C' denotes compound button checking .... There can be no Repeat or Hold action with compound actions.-- Well, what I would like is that the Repeat action would be possible, but probably can't be implemented :( Ahapologies. I really don't know without studying it further, whether it can or cannot be done, but I will put it on my list of things to look at soon -- maybe later this week or early next week. No promises, though. Regards, Pete
Pete Dowson Posted October 3, 2003 Report Posted October 3, 2003 So I would like to program something as: 0=CR(-0,6)(-0,7)0,0,C65588,0 ... I am sending you a Beta version of FSUIPC to try. Use the syntax as you have it (CRin place of CP ...). It should work okay. Let me know. Regards, Pete
hm Posted October 4, 2003 Author Report Posted October 4, 2003 Hi Pete, It does! Thank you very much for this new feature. I think that the powerfull joystick button programming is not well known by the every day user (Maybe because it is described in the "FSUIPC for Advanced Users" :roll: ), but in my opinion that alone (with the many other features) makes FSUIPC the BEST addon for FS2004 :D . Thanks again. hm
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