PhugoidEffect Posted February 22, 2017 Report Share Posted February 22, 2017 (edited) Hello Pete and All, Can I easily prevent one specific aircraft from using the LUA Friction solution, and let all others use it normally? Thanks. Edited February 22, 2017 by PhugoidEffect Correction Link to comment Share on other sites More sharing options...
Pete Dowson Posted February 22, 2017 Report Share Posted February 22, 2017 4 hours ago, PhugoidEffect said: Can I easily prevent one specific aircraft from using the LUA Friction solution, and let all others use it normally? If you have all aircraft in profiles, just use the appropriate [Auto.profile] sections to say whether to load it or not. Otherwise, add an aircraft identity check at the start of the Lua plug in, restoring instead of changing the values if the aircraft name matches one you don't want it applied to. An event triggered by changing aircraft name would ensure it knows. Pete Link to comment Share on other sites More sharing options...
PhugoidEffect Posted February 26, 2017 Author Report Share Posted February 26, 2017 On 22/02/2017 at 6:44 AM, Pete Dowson said: If you have all aircraft in profiles, just use the appropriate [Auto.profile] sections to say whether to load it or not. Otherwise, add an aircraft identity check at the start of the Lua plug in, restoring instead of changing the values if the aircraft name matches one you don't want it applied to. An event triggered by changing aircraft name would ensure it knows. Pete Is there a function or something that allows me to get the aircraft name? This is the only thing lacking in order to try to rewrite the script. :-) Thanks! Link to comment Share on other sites More sharing options...
Pete Dowson Posted February 26, 2017 Report Share Posted February 26, 2017 1 hour ago, PhugoidEffect said: Is there a function or something that allows me to get the aircraft name? You simply read it from FS using the ipc.readSTR function. The data you can read from FS is all listed in the Offsets Status list. I just searched for it and found: 3D00 256 Name of the current aircraft (from the “title” parameter in the AIRCRAFT.CFG file) so name = ipc.readSTR(0x3D00) Pete Link to comment Share on other sites More sharing options...
Sabrefly Posted February 28, 2017 Report Share Posted February 28, 2017 On 2/26/2017 at 10:13 AM, PhugoidEffect said: Is there a function or something that allows me to get the aircraft name? This is the only thing lacking in order to try to rewrite the script. :-) Thanks! PhugoidEffect, do you mind sharing your ready script here, thanks! Sabrefly Link to comment Share on other sites More sharing options...
PhugoidEffect Posted March 1, 2017 Author Report Share Posted March 1, 2017 12 hours ago, Sabrefly said: PhugoidEffect, do you mind sharing your ready script here, thanks! Sabrefly Absolutely! First I'd like to thank Pete for his always great support, and actually I have read the manuals and googled a bit and found the good stuff. Now my script is like below. It seems to be working good for all aircraft. vvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvvv -- This sets frictions according to recommendations by Johan Dees, early December 2012 -- Modded by Bob Scott to restrict wheel and brake reduced rolling friction effects to taxi speeds -- in order to preserve FDE-driven TOLD performance (on hard-surfaces only) ipc.RestoreFriction() acftname = ipc.readSTR("3D00", 35) if string.find(acftname,"FSLabs",0,true) then ipc.exit() end -- The original FSX values are shown in the comment at the end of each code line ipc.SetFriction(WHEEL, CONCRETE, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, GRASS, ROLLING, DRY, 0.060) --0.080 ipc.SetFriction(WHEEL, GRASS_BUMPY, ROLLING, DRY, 0.070) --0.090 ipc.SetFriction(WHEEL, ASPHALT, ROLLING, DRY, 0.025) --0.050 ipc.SetFriction(WHEEL, SHORT_GRASS, ROLLING, DRY, 0.050) --0.060 ipc.SetFriction(WHEEL, LONG_GRASS, ROLLING, DRY, 0.060) --0.090 ipc.SetFriction(WHEEL, DIRT, ROLLING, DRY, 0.050) --0.060 ipc.SetFriction(WHEEL, GRAVEL, ROLLING, DRY, 0.060) --0.080 ipc.SetFriction(WHEEL, BITUMINUS, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, MACADAM, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, TARMAC, ROLLING, DRY, 0.030) --0.050 ipc.SetFriction(WHEEL, CONCRETE, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(WHEEL, GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, GRASS_BUMPY, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, ASPHALT, SLIDING, DRY, 0.950) --0.640 ipc.SetFriction(WHEEL, SHORT_GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, LONG_GRASS, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, DIRT, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, GRAVEL, SLIDING, DRY, 0.800) --0.640 ipc.SetFriction(WHEEL, BITUMINUS, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(WHEEL, MACADAM, SLIDING, DRY, 0.950) --0.550 ipc.SetFriction(WHEEL, TARMAC, SLIDING, DRY, 1.000) --0.640 ipc.SetFriction(BRAKE, CONCRETE, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, GRASS, ROLLING, DRY, 0.700) --0.500 ipc.SetFriction(BRAKE, GRASS_BUMPY, ROLLING, DRY, 0.650) --0.400 ipc.SetFriction(BRAKE, ASPHALT, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, SHORT_GRASS, ROLLING, DRY, 0.650) --0.500 ipc.SetFriction(BRAKE, LONG_GRASS, ROLLING, DRY, 0.650) --0.500 ipc.SetFriction(BRAKE, GRAVEL, ROLLING, DRY, 0.650) --0.500 ipc.SetFriction(BRAKE, BITUMINUS, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, MACADAM, ROLLING, DRY, 0.900) --0.700 ipc.SetFriction(BRAKE, TARMAC, ROLLING, DRY, 0.900) --0.700 --restore friction/braking to default when above taxi speed to preserve FDE performance fidelity taxi_spd = 10 --changeover threshold in knots groundspeed cur_status = 1 while 1 do GS_ipc = ipc.readSD(0x2B4) GS = GS_ipc / 65536.0 * 1.94384 --groundspeed in knots if GS < taxi_spd then slow = 1 else slow = 0 end if cur_status ~= slow -- threshold was crossed then cur_status = slow if slow then ipc.SetFriction(WHEEL, CONCRETE, ROLLING, DRY, 0.025) ipc.SetFriction(WHEEL, ASPHALT, ROLLING, DRY, 0.030) ipc.SetFriction(WHEEL, BITUMINUS, ROLLING, DRY, 0.030) ipc.SetFriction(WHEEL, MACADAM, ROLLING, DRY, 0.030) ipc.SetFriction(WHEEL, TARMAC, ROLLING, DRY, 0.030) ipc.SetFriction(BRAKE, CONCRETE, ROLLING, DRY, 0.900) ipc.SetFriction(BRAKE, ASPHALT, ROLLING, DRY, 0.900) ipc.SetFriction(BRAKE, BITUMINUS, ROLLING, DRY, 0.900) ipc.SetFriction(BRAKE, MACADAM, ROLLING, DRY, 0.900) ipc.SetFriction(BRAKE, TARMAC, ROLLING, DRY, 0.900) else --restore to defaults when above taxi spd ipc.SetFriction(WHEEL, CONCRETE, ROLLING, DRY, 0.050) ipc.SetFriction(WHEEL, ASPHALT, ROLLING, DRY, 0.050) ipc.SetFriction(WHEEL, BITUMINUS, ROLLING, DRY, 0.050) ipc.SetFriction(WHEEL, MACADAM, ROLLING, DRY, 0.050) ipc.SetFriction(WHEEL, TARMAC, ROLLING, DRY, 0.050) ipc.SetFriction(BRAKE, CONCRETE, ROLLING, DRY, 0.700) ipc.SetFriction(BRAKE, ASPHALT, ROLLING, DRY, 0.700) ipc.SetFriction(BRAKE, BITUMINUS, ROLLING, DRY, 0.700) ipc.SetFriction(BRAKE, MACADAM, ROLLING, DRY, 0.700) ipc.SetFriction(BRAKE, TARMAC, ROLLING, DRY, 0.700) end end ipc.sleep(999) end --loop indefinitely Link to comment Share on other sites More sharing options...
Sabrefly Posted March 1, 2017 Report Share Posted March 1, 2017 Awesome, thanks! Igor. Link to comment Share on other sites More sharing options...
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