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Offset 0366


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Hello guys,

I'm using FSIPC SDK in Java and the offset 0366 worked fine on FS2004, but on FSX-SE (FSUIPC v4.974) return these values on ground or airborne:

253952001
254017537
254083073
254214145
254279681

Each of these values have been obtained with a one second gap.

I obtain the offset value with this code:

    public static void Estado() {
        fsuipc_wrapper.Open(fsuipc_wrapper.SIM_ANY);
        FSUIPC fsuipc = new FSUIPC();
        Estado = fsuipc.getInt(0x0366);
        fsuipc_wrapper.Close();
        System.out.println(Estado);
    }

Please, any idea.

Thank you very much.

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38 minutes ago, Molaguita said:

I'm using FSIPC SDK in Java and the offset 0366 worked fine on FS2004, but on FSX-SE (FSUIPC v4.974) return these values on ground or airborne:

Offset 0366, as clearly documented, is a 2-byte value (a short in C), which can range from 0 to 65535 (or -32768 to +32767 is treated as signed), so it cannot possibly have those values!

It looks like you are reading it as an "int" which is normally a 4-byte or 32-bit value. You are reading the value at 0368 too, as the "high" 16-bits. That probably wasn't used in FS2004, or if it was was normally zero.

Pete

 

 

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