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Issue with TIST Textures


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At St. Thomas I set time compression to 16x and let it run all the way through the night, from about 2300 to 0800. When it got around to sunrise, I noticed that the sky textures seemed to be blinking in and out, and the sky never lightened up beyond a certain point. By 0900 I was still seeing a lot of stars out. Also, the airport textures never lightened up and still appeared as if it were the middle of the night. Any idea why that might have happened?

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