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crbascott

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Everything posted by crbascott

  1. crbascott

    Screen resolution during rain storm

    There is another setting that affects sim performance in rainy weather, but instead of speculating I'd rather wait to hear back from the OP as to what the issue exactly is. I personally think @Salad is on the right track.
  2. crbascott

    KLGA taxi and holding issues

    SimSmith released KLGA in Nov 2017 and at the time promised to fix several bugs A.S.A.P. (mentioning a Jan 2018 SP that never occurred) and even talked about converting his Tower!2011 airports to 3D. He hasn't been seen or heard from in over a year on the forum and quit updating his Facebook page. I understand you going through the standard bug/log protocol, but in this case I have a hard time realistically expecting any updates to KLGA.
  3. crbascott

    REAL TRAFFIC TRACON!2012 EDITION

    @AST- if you can share the location and contents of the following folders I'll get you up and running. Tracon!2012SE Airplanes databases sectors Tracon!2012
  4. crbascott

    LEBL Bugs

    Just a reminder folks - output_log.txt always contains your last session. As long one doesn’t start a new session, not running the bat file for a game.log is not a total loss.
  5. It was released over 3 months ago. Real Traffic hasn't changed, so unless you are using a custom schedule you won't notice anything different. Not sure what you mean by ''such as T2 & T3".
  6. @pete_agreatguy - I just wanted to say thanks for maintaining the list. It's obvious some are not as appreciative of your efforts as they should be.
  7. crbascott

    KLGA taxi and holding issues

    KLGA was developed by SimSmith. Does that mean you'll still take a look and possibly implement a fix?
  8. crbascott

    LEBL Bugs

    I always thought the 6 taxiways was a command limitation and not necessarily an internal route calculation limitation. --------------------------- I looked at some old log files and below shows calculated routes with over 6 taxiways. KLAX 12:10:15 alt: 0 takeoff: False/False/-2 OWNER_TOWER t: T5_in r: 25L * SWA5554 => Route is: H4, H, T, T, B, S, D, D7, T5_in, KJFK 18:03:25 alt: 0 takeoff: False/False/-1 OWNER_GROUND r: 13R * JBU1013 => Route is: T5_4, T5_apron, T4-5_apron, G, A, A, Q, MC, P, PA, calculate time: 0.04666138s highest count: 6167 KPHX 08:19:36 alt: 0 takeoff: False/False/-2 OWNER_TOWER t: T_g8 r: 25L * SWA354 => Route is: G4, F, F6, E6, E, D9, D, t_apron_13, T_g8, calculate time: 2.16272s highest count: 34572
  9. crbascott

    CUSTOM SCHEDULE for KPHL 20181107 V3.1 by Scout

    FeelThere mentioned the 8 hour loading process regarding Pro. But I figured out the solution with Tower!2011 before knowing the real cause of the issue. I prefer the term snippets. Any other term is just a marketing ploy to cover up a stolen idea. In real life controllers don't have to deal with the limitations that we have in the sim. I heard some people just use the 28s at KSFO. What's the use of playing these unique airports if you can only use parallel runways?
  10. crbascott

    Custom (REAL) Traffic #15 -- Barcelona v1.0 -- Fall 2018/19

    Looking at your GA file I find it interesting at the number of US registered planes (tail numbers beginning with N) that fly in/out of LEBL to other points in Europe - 9 planes in the schedule if I counted right. On the other hand, there are 0 planes with Spain registrations (tail numbers beginning with EC) in the schedule. Thoughts?
  11. crbascott

    CUSTOM SCHEDULE for KPHL 20181107 V3.1 by Scout

    At startup, the sim loads 8 hours worth of flights to apparently appease binge players. As a result, due to the way gates are assigned many departures get dropped and many arrivals will not show up due to a lack of gate availability. I discovered this issue with Tower!2011 and it is actually worse in Tower!3D and Pro (they used to "only" load 6 hours). The only way to combat this issue and to attempt to enjoy a schedule as it was created is to use snippets as Pete shared. I have provided snippets for all my custom schedules and this has been copied by several others - those that focus on quality and even those that focus on quantity. This problem exits in both single and multiplayer and can impact morning hours as well as afternoon and evening hours. Note to self - add a fix for this issue to wishlist items. 😉
  12. crbascott

    Newer flight number style

    Not true. In the example above, if 77U is being referencd by ATC as part of the call sign - the sim does not handle the U in the flight number. It is currently being ignored.
  13. crbascott

    Real Color - A New Concept

    This is a known issue with the base game. It loads 8 hours of flights and consequently it can cause many flights in the schedule to be dropped. That's why in all my custom schedules I provide snippets - 2 to 3 hour schedule slices to get around the loading issue as much as possible.
  14. I bet at least one person (besides Gabor) had input on what liveries appeared in the new airport.
  15. crbascott

    Tower 3d airport add ons

    Next version?
  16. crbascott

    Dubai Airport ATC

    With Dubai Airport in the pipeline - here's an interesting cool video inside Dubai's ATC. Hey @FeelThere, any plans to update our equipment (ADIRS, DBRITE, STRIP) to something more current like we see in the video?
  17. All, Near the middle of this post you will find an invite to the Tower_MP Discord server. Tower_MP is a Meeting Place for the MultiPlayer community of ATC Suite enthusiasts. Using text and/or voice chat you can: search for multiplayer playing partners, schedule a multiplayer session, communicate with your partner controller during a session, ask questions of the community, share tips & tricks, share custom files, and hopefully have some fun! Creating this server is an attempt to build a community that will hopefully enhance the enjoyment of the ATC Suite simulators. Upon joining the server you will have full non-administrative access to all text and voice channels. Most of us are going to be new to Discord, so there will obviously be a learning curve. But, necessary adjustments will me made as we grow as a community. You may use the following link to gain access to Tower_MP: https://discord.gg/Q9dvrWg I hope to see you there! Craig Disclaimer: Tower_MP is not associated, affiliated, endorsed, or sponsored by FeelThere and its partners. Additionally, please refrain from using the FeelThere support forum for Tower_MP specific discussion.1 1 For the record, Vic is very supportive of the idea but I still felt a disclaimer was appropriate to avoid confusion.
  18. Happy 2019 Controllers! Tower_MP is still alive, kicking, and growing with over 800 members now. Our 9th challenge is just around the corner. I've had the privilege of creating the first 8 and have handed the reins over to @pete_agreatguy for the first member-led challenge. If you're antsy to discuss the next version of Tower!3D Pro and want to get your wishlist items off your chest, we have a new section on Tower_MP just for that! It should prove to be very entertaining as we share ideas and discuss. Come join our Discord server today! https://discord.gg/Q9dvrWg
  19. crbascott

    The Boston runway incursion

    The game engine is where the logic resides, so unlikely is underselling it. It will definitely not be fixed.
  20. crbascott

    Dubai Airport ATC

    Remember the next version? I'm glad you asked. Here's some information you may find interesting. The term "next version" has been mentioned in 126 posts regarding Tower!3D Pro. Interestingly, the first post was in September 2016 ... before Pro was even released. 🙁 Thirty different people have mentioned the term (see attached graphic). So, yes I remember and have seen "next version" mentioned plenty of times for a couple of years now. 🙄
  21. crbascott

    Plane not holding short, crash...

    No - the specific runway number doesn't matter. Normally, the hold short will "fail" only if the intersection design is flawed (which doesn't appear to be the case) or as @hexzed mentioned a previous command causes the sim to improperly ignore it. For future reference, the issue is easily traceable by looking at the log file.
  22. crbascott

    Speech Issue Tower3D Pro

    Oh @Braf123456 - ye ole master of the typo. But is the reason they don't "say says" the airport name just because they are a dlc. Do you think that is by design? Should it be that way? Is it a problem with the base game or the airport dlc?
  23. crbascott

    CUSTOM SCHEDULE KSFO 20181207 V1 Scout Yu

    Despite a schedule maker's best efforts, what the schedule says and what the sim can handle are two different animals.
  24. crbascott

    Speech Issue Tower3D Pro

    Fact or guess and why would/should it make a difference?
  25. crbascott

    Tower 3d airport add ons

    Not true - at least not out of the box. Modifications to the tower.rec file must be made in order to taxi using a runway. Additionally, I don't believe these mods are included in your reference card.
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