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crbascott last won the day on August 12

crbascott had the most liked content!

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About crbascott

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  1. crbascott

    Current version of Real Traffic for Tower3d

    I'd recommend purchasing from FeelThere as members who have purchased from JustFlight have experienced similar issues to what you are experiencing.
  2. crbascott

    Updates from Tower3D! Pro

    Good things come to those who wait. Or, as Axl Rose put it:
  3. crbascott

    KMCO Heavy Aircraft Issues

    Vic seemed to imply the next version will be a major rewrite - so I'm sure this will all be taken into consideration. Until then ... snippets. 🙂
  4. crbascott

    KMCO Heavy Aircraft Issues

    This is not a "heavy" issue. This is a gate availability issue indicated by the "no free terminal" messages in the log file. Planes with this message are in a virtual holding pattern until a gate at their terminal becomes available. All this is related to the sim loading 8 hours worth of flights1 making gates a precious commodity. To further prove that this issue is not just related to heavies, at the end of your session you had the following arrivals with the "no free terminal" message: JBU1914 - A320 UAL730 - B752 VIR15 - B744 DAL1061 - B752 SIL97 - SF34 TAM8086 - B773 DAL956 - B752 JBU1527 - A320 DLH464 - B744. Departures are also affected by the loading of 8 hours of traffic. If the gates fill up, some departures are dropped altogether from the schedule. The flights show up in the log with a "Airplane dropped, no declared terminal" message. In your log the following departure flights were dropped : DAL32, VIR16, DL465, TAM8087, EIN120, TAM8055, UPS3327. This issue has been around since Tower!2011 and the workaround for it and now Tower!3D and Tower!3D Pro has been to create schedule files that contain just a few hours of flights. In my custom schedules this is why I provide snippets. Craig 1 Apparently there is a customer base that likes to play marathon sessions and that is why FeelThere loads so many hours of flights. Personally, I don't understand this type of play but to each their own. But, again, there is a negative impact to the "sane" player to appease the binge players.
  5. a) Non-Pro doesn't have multiplayer b) For best results, the same airport version is needed c) Real Traffic is not required, but if used it should be the same. Any custom files used need to be the same. d) Real Color is not required for multiplayer. Contact Tower!
  6. User error on my end - I am getting the 72% loading error now. It is definitely an issue with the airlines file. @hexzed has done a lot of customization here so it may be difficult to pinpoint the airline(s) causing the issue.
  7. I'm getting the 72% loading error now - user error on my end. Don't think this is the issue - that's the way it is with Real Traffic.
  8. Well, I didn't download the original and only have the latest - even though it is version 1.0. Again, it works fine for me so I think the issue is somehow specific to you are your system/setup. If it was a schedule issue, we'd all have the same problem.
  9. Yes, thankfully we can customize custom schedules to match what we have from a RC perspective. But to be clear, my schedules are tuned to use an available plane with a RC livery instead of the "correct plane" if no livery is available. For LAX, I probably changed 40-50 "correct planes" for each daily schedule.
  10. I looked at your log and there are some exception errors when trying to load up the airplanes. I can't recreate your issue. I did notice your graphics card is rather weak. I'm grasping at straws, but the only two things I can think of to try is (1) changing all your graphics settings to Low or (2) reinstall EDDM.
  11. What are your weather settings? Stormy/foggy can (not always) cause the loading to freeze at 72%. Normally turning reflections off, fixes this issue.
  12. crbascott


    You've been on the forum since the beginning of the year. Is this a new problem or have you struggled with this the entire time?
  13. I believe FeelThere mentioned under normal circumstances they assign the runway based on parking assignments (the runway closer to the plane's gate). However, under busier times I think it become a little more more random based on separation. I have seen that issuing the ENTER FINAL RUNWAY command on on arrival before the following arrival appears on the DBRITE can definitely delay when the the following arrival spawns. And with the sim's focus on separation, I wouldn't be surprised if it impacts the following arrival's runway either.

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