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Posted

Has any one gotton the rudder trim to work? I am trying to use FS COMM ver. 1.0.57 that has the FLOAT64 int routine built in but I don't see how to write the code in epic epl. I want to use an analog pot to set the trim. I don't know how to send an nqw value from an analog. What is a FLOAT64 number anyway? The offset for the trim is "2EC0" I can send to the trim in FS INTERROGATE but not thru epic. Any help. Ron. :?:

Posted

What is a FLOAT64 number anyway?

A 64-bit (8-byte) floating point number, also called a "double" in C/C++. There's no easy way you can generate those directly in EPL, and there's no 8-byte data transfer facility in any case.

The offset for the trim is "2EC0" I can send to the trim in FS INTERROGATE but not thru epic. Any help. Ron. :?:

You can do it through EPICINFO which has facilities for dealing with these things, but I don't know FSCOMM. Maybe you could ask the author?

Regards,

Pete

Posted
Has any one gotton the rudder trim to work? I am trying to use FS COMM ver. 1.0.57 that has the FLOAT64 int routine built in but I don't see how to write the code in epic epl. I want to use an analog pot to set the trim. I don't know how to send an nqw value from an analog. What is a FLOAT64 number anyway? The offset for the trim is "2EC0" I can send to the trim in FS INTERROGATE but not thru epic. Any help. Ron. :?:

Hi Ron!

With FS-Comm you dont have to write any epl-line to reach this goal!!!

Enable the analog channel processing (generic menu) in FS-Communicator and see the reffering doku about how values of analog-channels can be linked to FS-Variables. Import the trim-class in your config and see the info for the internal processing of Float64-variables. You can test your config with simulated values (analog channel config-menu) and see the result in your Fs-trim-variable config.

If you still have some troubles feel free to contact me!

CIAO Robert

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